SDL_ALPHA_OPAQUE_FLOAT(3)
π SDL_ALPHA_OPAQUE_FLOAT(3) β the SDL3 FUNCTIONS girlies know π
okay bestie, welcome to the SDL_ALPHA_OPAQUE_FLOAT page, part of the SDL3 FUNCTIONS manual π
this one's short but it's iconic, lowkey the main character of "yes this pixel is fully here".
β¨ NAME β¨
SDL_ALPHA_OPAQUE_FLOAT β a fully opaque floating point alpha value π«Ά
like, the alpha-est alpha. no cap.
πΈ SYNOPSIS πΈ
#include <SDL3/SDL_pixels.h>
#define SDL_ALPHA_OPAQUE_FLOAT 1.0f
so you pull in the header, and the macro is just sitting there being 1.0f. that's it. that's the whole vibe. fully opaque, fr fr π
π¦ AVAILABILITY π¦
this macro is available since SDL 3.2.0 β so if you're on anything older, sorry babe, it's not giving.
π SEE ALSO π
SDL_ALPHA_TRANSPARENT_FLOAT(3)β the other one, the see-through bestie π»
and that's the page!! π this diva of a manual page comes to you from Simple Directmedia Layer, version SDL 3.4.18 π mwah, go make something fully opaque with it. periodt. π β¨πΈ
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms