RGB(3)
β¨ NAME β¨
okay bestie, welcome to RGB(3) from the Allegro manual π this page is about RGB β a single palette entry, from the Allegro game programming library. that's the whole name section, periodt.
πΈ SYNOPSIS πΈ
#include <allegro.h>
typedef struct RGB
lowkey that's all the synopsis needs. no cap.
π DESCRIPTION π
unsigned char r, g, b;
so RGB is a palette entry, and it's giving three fields: r, g, and b β¨ it also contains an additional field whose whole job is padding, but ngl you should not usually care about it. if you want the full description on how to obtain/use this structure, go read the chapter called "Palette routines" ππ
π¦ SEE ALSO π¦
PALETTE(3)ex12bit(3)ex3d(3)excolmap(3)exconfig(3)expal(3)exrgbhsv(3)exscroll(3)exshade(3)extrans(3)extruec(3)
mwah π this was RGB(3) from the Allegro manual, version 4.4.3, and the footer's source/version is Allegro version 4.4.3 β no date listed, bestie. slay, bye πβ¨
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms