PS_SHUTDOWN(3)

✨ NAME ✨

PS_shutdown β€” the final clean up of the library, bestie πŸ’–

It's giving "last one out, turn off the lights," except (spoiler) there's literally nothing to turn off. More on that in a sec 🫢


🌸 SYNOPSIS 🌸

#include <pslib.h>

void PS_shutdown(void)

No arguments, no return value, no drama. She simply exists πŸ’…


πŸ¦‹ DESCRIPTION πŸ¦‹

Okay so here's the tea, and it's honestly kind of iconic: this function is currently doing nothing. Not a single thing. Zero. Nada. She's main character energy with an empty script πŸ“­βœ¨

What she is, though, is the counterpart to PS_boot(3) 🌈 β€” like, PS_boot does the getting-ready-for-the-party part, and PS_shutdown is supposed to be the wind-down, the skincare routine, the "okay babes I'm going home." Except right now the wind-down is just... vibes. No code. No cleanup. Just a function hanging out and looking pretty πŸŽ€

No cap: if you were hoping for teardown logic in here, there is none. She is a placeholder and she is thriving πŸ’€

🧚 SEE ALSO 🧚

  • PS_boot(3) β€” her counterpart, the one who actually does stuff πŸ”₯

πŸ‘‘ AUTHOR πŸ‘‘

This manual page was written by Uwe Steinmann uwe@steinmann.cx. Respect the pen, periodt πŸ«‘πŸ’œ


And that's the whole page, bestie β€” a PS_shutdown(3) from the Library Functions Manual, section 3, signed off at the bottom with nothing but its own name, PS_SHUTDOWN(3), like a queen who needs no introduction 🌟 Stay hydrated, close your fds, and may your teardown functions always actually run πŸ’–βœ¨πŸŽ€πŸ¦‹

πŸ“¦ where this page comes from