POLYTYPE_ATEX_MASK_TRANS(3)
POLYTYPE_ATEX_MASK_TRANS(3) π Allegro manual π
okay bestie, this is the Allegro manual page for two polygon rendering mode defines. let's get into it β¨
πΈ NAME πΈ
POLYTYPE_ATEX_MASK_TRANS,POLYTYPE_PTEX_MASK_TRANSβ polygon rendering mode type, from the Allegro game programming library. π
β¨ SYNOPSIS β¨
#include <allegro.h>
#define POLYTYPE_ATEX_MASK_TRANS
#define POLYTYPE_PTEX_MASK_TRANS
π DESCRIPTION π
Like POLYTYPE_ATEX_TRANS and POLYTYPE_PTEX_TRANS, but zero texture map pixels are skipped. That's it, that's the vibe. π
π¦ SEE ALSO π¦
Allegro version 4.4.3 β that's the source/version, and the footer signs off with POLYTYPE_ATEX_MASK_TRANS(3). no date listed on this page, so don't come for me ππ«Ά stay iconic bestie! πβ¨
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
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