POLYTYPE_ATEX_MASK_TRANS(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

POLYTYPE_ATEX_MASK_TRANS(3) πŸ’– Allegro manual πŸ’–

okay bestie, this is the Allegro manual page for two polygon rendering mode defines. let's get into it ✨


🌸 NAME 🌸

  • POLYTYPE_ATEX_MASK_TRANS, POLYTYPE_PTEX_MASK_TRANS β€” polygon rendering mode type, from the Allegro game programming library. πŸ‘‘

✨ SYNOPSIS ✨

#include <allegro.h>

#define POLYTYPE_ATEX_MASK_TRANS

#define POLYTYPE_PTEX_MASK_TRANS

πŸ’… DESCRIPTION πŸ’…

Like POLYTYPE_ATEX_TRANS and POLYTYPE_PTEX_TRANS, but zero texture map pixels are skipped. That's it, that's the vibe. πŸ’–

πŸ¦‹ SEE ALSO πŸ¦‹


Allegro version 4.4.3 β€” that's the source/version, and the footer signs off with POLYTYPE_ATEX_MASK_TRANS(3). no date listed on this page, so don't come for me πŸ’€πŸ«Ά stay iconic bestie! 🌈✨

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