MIX_GetMixerProperties(3)

πŸ“¦
version 3.2.4 Β· 2 versions
, in fedora 44

πŸ’– MIX_GetMixerProperties(3) πŸ’–

okay bestie, gather round, because we're diving into the SDL_mixer3 function family and this one is a certified bop πŸŽ€


✨ NAME ✨

MIX_GetMixerProperties β€” get the properties associated with a mixer, fr fr πŸ’…


🌸 SYNOPSIS 🌸

#include <SDL3_mixer/SDL_mixer.h>

SDL_PropertiesID MIX_GetMixerProperties(MIX_Mixer *mixer);

like, that's the whole vibe. two lines. iconic. ✨


πŸ¦‹ DESCRIPTION πŸ¦‹

so SDL_mixer hands you these properties, and they're all read-only, meaning look but don't touch, no cap πŸ‘‘

  • MIX_PROP_MIXER_DEVICE_NUMBER β€” this is the SDL_AudioDeviceID that your mixer has opened for playback 🎧. literally the audio device it's using.
πŸ’€ IMPORTANT SIS: this property will be zero (aka no device) if you created the mixer with Mix_CreateMixer() instead of Mix_CreateMixerDevice(). so if you're sitting there like "why is this 0 😭" β€” that's why. check which create function you called, bestie.

πŸŽ€ FUNCTION PARAMETERS πŸŽ€

  • mixer β€” the mixer you're querying, aka the one you want the tea on β˜•

πŸ’œ RETURN VALUE πŸ’œ

  • Returns a valid property ID on success 🫢
  • Returns 0 on failure 😭 β€” and in that case you gotta call SDL_GetError() for more info, because she will tell you what went wrong πŸ’¬

🌈 THREAD SAFETY 🌈

It is safe to call this function from any thread. yes queen, call it from wherever you want, she's unbothered, she's flexible, she's giving main character energy ✨🧚


⭐ AVAILABILITY ⭐

This function has been available since SDL_mixer 3.0.0. so she's not new new, she's established πŸ‘‘


okay that's the whole page, you ate that, go forth and query your mixers πŸ’–πŸŽ€πŸ¦‹

sign-off bestie style: this lil page is from the SDL_mixer manual, version 3.2.4 β€” mwah, love you, bye πŸ’œβœ¨

πŸ“¦ where this page comes from