MIX_GetMixerProperties(3)
π MIX_GetMixerProperties(3) π
okay bestie, gather round, because we're diving into the SDL_mixer3 function family and this one is a certified bop π
β¨ NAME β¨
MIX_GetMixerProperties β get the properties associated with a mixer, fr fr π
πΈ SYNOPSIS πΈ
#include <SDL3_mixer/SDL_mixer.h>
SDL_PropertiesID MIX_GetMixerProperties(MIX_Mixer *mixer);
like, that's the whole vibe. two lines. iconic. β¨
π¦ DESCRIPTION π¦
so SDL_mixer hands you these properties, and they're all read-only, meaning look but don't touch, no cap π
MIX_PROP_MIXER_DEVICE_NUMBERβ this is theSDL_AudioDeviceIDthat your mixer has opened for playback π§. literally the audio device it's using.
π IMPORTANT SIS: this property will be zero (aka no device) if you created the mixer withMix_CreateMixer()instead ofMix_CreateMixerDevice(). so if you're sitting there like "why is this 0 π" β that's why. check which create function you called, bestie.
π FUNCTION PARAMETERS π
mixerβ the mixer you're querying, aka the one you want the tea on β
π RETURN VALUE π
- Returns a valid property ID on success π«Ά
- Returns
0on failure π β and in that case you gotta callSDL_GetError()for more info, because she will tell you what went wrong π¬
π THREAD SAFETY π
It is safe to call this function from any thread. yes queen, call it from wherever you want, she's unbothered, she's flexible, she's giving main character energy β¨π§
β AVAILABILITY β
This function has been available since SDL_mixer 3.0.0. so she's not new new, she's established π
okay that's the whole page, you ate that, go forth and query your mixers πππ¦
sign-off bestie style: this lil page is from the SDL_mixer manual, version 3.2.4 β mwah, love you, bye πβ¨
π¦ where this page comes from
- fedora 44: SDL3_mixer-doc 3.2.4-3.fc44 Β· Zlib AND (GPL-2.0-or-later OR LGPL-2.0-or-later)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms