LaTeXML::Package(3)

๐Ÿ“ฆ version 0.8.8, in nixos 26.05, nixpkgs unstable

okay so this is the LaTeXML::Package(3) page from the User Contributed Perl Documentation pile, and it is literally the support pack for package implementations and document customization. ๐Ÿ’…โœจ

๐ŸŒธ NAME ๐ŸŒธ

LaTeXML::Package โ€” support for package implementations and document customization. Itโ€™s giving โ€œbuild your own LaTeX behaviorโ€ energy.

๐ŸŽ€ SYNOPSIS ๐ŸŽ€

This package defines and exports most of the procedures users will need to customize or extend LaTeXML. The LaTeXML implementation of some package might look something like the following, but see the installed LaTeXML/Package directory for realistic examples.

package LaTeXML::Package::pool;  # to put new subs & variables in common pool
use LaTeXML::Package;            # to load these definitions
use strict;                      # good style
use warnings;
#
# Load "anotherpackage"
RequirePackage('anotherpackage');
#
# A simple macro, just like in TeX
DefMacro('\thesection', '\thechapter.\roman{section}');
#
# A constructor defines how a control sequence generates XML:
DefConstructor('\thanks{}', "<ltx:thanks>#1</ltx:thanks>");
#
# And a simple environment ...
DefEnvironment('{abstract}','<abstract>#body</abstract>');
#
# A math  symbol \Real to stand for the Reals:
DefMath('\Real', "\x{211D}", role=>'ID');
#
# Or a semantic floor:
DefMath('\floor{}','\left\lfloor#1\right\rfloor');
#
# More esoteric ...
# Use a RelaxNG schema
RelaxNGSchema("MySchema");
# Or use a special DocType if you have to:
# DocType("rootelement",
#         "-//Your Site//Your DocType",'your.dtd',
#          prefix=>"http://whatever/");
#
# Allow sometag elements to be automatically closed if needed
Tag('prefix:sometag', autoClose=>1);
#
# Don't forget this, so perl knows the package loaded.
1;

๐Ÿ’– DESCRIPTION ๐Ÿ’–

This module provides a large set of utilities and declarations that are useful for writing bindings: LaTeXML-specific implementations of a set of control sequences such as would be defined in a LaTeX style or class file. They are also useful for controlling and customization of LaTeXMLโ€™s processing. See the โ€œSee alsoโ€ section, below, for additional lower-level modules imported & re-exported. ๐Ÿซถ

To a limited extent (and currently only when explicitly enabled), LaTeXML can process the raw TeX code found in style files. However, to preserve document structure and semantics, as well as for efficiency, it is usually necessary to supply a LaTeXML-specific binding for style and class files. For example, a binding mypackage.sty.ltxml would encode LaTeXML-specific implementations of all the control sequences in mypackage.sty so that \usepackage{mypackage} would work. Similarly for myclass.cls.ltxml. Additionally, document-specific bindings can be supplied: before processing a TeX source file, eg mydoc.tex, LaTeXML will automatically include the definitions and settings in mydoc.latexml. These .ltxml and .latexml files should be placed in LaTeXMLโ€™s searchpaths, where LaTeXML will find them: either in the current directory or in a directory given to the --path option, or possibly added to the variable SEARCHPATHS. ๐Ÿฆ‹

Since LaTeXML mimics TeX, a familiarity with TeXโ€™s processing model is critical. LaTeXML models: catcodes and tokens (See LaTeXML::Core::Token, LaTeXML::Core::Tokens) which are extracted from the plain source text characters by the LaTeXML::Core::Mouth; Macros, which are expanded within the LaTeXML::Core::Gullet; and Primitives, which are digested within the LaTeXML::Core::Stomach to produce LaTeXML::Core::Box, LaTeXML::Core::List. A key additional feature is the Constructors: when digested they generate a LaTeXML::Core::Whatsit which, upon absorption by LaTeXML::Core::Document, inserts text or XML fragments in the final document tree. ๐Ÿ‘‘

Notation: Many of the following forms take code references as arguments or options. That is, either a reference to a defined sub, eg. \&somesub, or an anonymous function sub { ... }. To document these cases, and the arguments that are passed in each case, weโ€™ll use a notation like code($stomach,...). ๐ŸŒˆ

๐Ÿงฌ Control Sequences ๐Ÿงฌ

Many of the following forms define the behaviour of control sequences. While in TeX youโ€™ll typically only define macros, LaTeXML is effectively redefining TeX itself, so we define Macros as well as Primitives, Registers, Constructors and Environments. These define the behaviour of these control sequences when processed during the various phases of LaTeXโ€™s imitation of TeXโ€™s digestive tract. ๐Ÿ’€

๐Ÿงš Prototypes ๐Ÿงš

LaTeXML uses a more convenient method of specifying parameter patterns for control sequences. The first argument to each of these defining forms (DefMacro, DefPrimive, etc) is a prototype consisting of the control sequence being defined along with the specification of parameters required by the control sequence. Each parameter describes how to parse tokens following the control sequence into arguments or how to delimit them. To simplify coding and capture common idioms in TeX/LaTeX programming, latexmlโ€™s parameter specifications are more expressive than TeXโ€™s \def or LaTeXโ€™s \newcommand. Examples of the prototypes for familiar TeX or LaTeX control sequences are:

DefConstructor('\usepackage[]{}',...
DefPrimitive('\multiply Variable SkipKeyword:by Number',..
DefPrimitive('\newcommand OptionalMatch:* DefToken[]{}', ...

The general syntax for parameter specification is:

  • {spec} โ€” reads a regular TeX argument. spec can be omitted (ie. {}). Otherwise spec is itself a parameter specification and the argument is reparsed accordingly. ({} is a shorthand for Plain.)
  • [spec] โ€” reads an LaTeX-style optional argument. spec can be omitted (ie. {}). Otherwise, if spec is of the form Default:stuff, then stuff would be the default value. Otherwise spec is itself a parameter specification and the argument, if supplied, is reparsed according to that specification. ([] is a shorthand for Optional.)
  • Type โ€” reads an argument of the given type, where either Type has been declared, or there exists a ReadType function accessible from LaTeXML::Package::Pool. See the available types, below.
  • Type:value | Type:value1:value2... โ€” these forms invoke the parser for Type but pass additional Tokens to the reader function. Typically this would supply defaults or parameters to a match.
  • OptionalType โ€” similar to Type, but it is not considered an error if the reader returns undef.
  • SkipType โ€” similar to OptionalType, but the value returned from the reader is ignored, and does not occupy a position in the arguments list.

The predefined argument Types are as follows. ๐Ÿ“

  • Plain, Semiverbatim โ€” reads a standard TeX argument being either the next token, or if the next token is an {, the balanced token list. In the case of Semiverbatim, many catcodes are disabled, which is handy for URLโ€™s, labels and similar.
  • Token, XToken โ€” read a single TeX Token. For XToken, if the next token is expandable, it is repeatedly expanded until an unexpandable token remains, which is returned.
  • Number, Dimension, Glue | MuGlue โ€” read an Object corresponding to Number, Dimension, Glue or MuGlue, using TeXโ€™s rules for parsing these objects.
  • Until:match | XUntil:"match> โ€” reads tokens until a match to the tokens match is found, returning the tokens preceding the match. This corresponds to TeX delimited arguments. For XUntil, tokens are expanded as they are matched and accumulated (but a brace reads and accumulates till a matching close brace, without expanding).
  • UntilBrace โ€” reads tokens until the next open brace {. This corresponds to the peculiar TeX construct \def\foo#{....
  • Match:match(|match)* | Keyword:"match(|match)*> โ€” reads tokens expecting a match to one of the token lists match, returning the one that matches, or undef. For Keyword, case and catcode of the matches are ignored. Additionally, any leading spaces are skipped.
  • Balanced โ€” read tokens until a closing }, but respecting nested {} pairs.
  • BalancedParen โ€” read a parenthesis delimited tokens, but does not balance any nested parentheses.
  • Undigested, Digested, DigestUntil:match โ€” these types alter the usual sequence of tokenization and digestion in separate stages (like TeX). A Undigested parameter inhibits digestion completely and remains in token form. A Digested parameter gets digested until the (required) opening { is balanced; this is useful when the content would usually need to have been protected in order to correctly deal with catcodes. DigestUntil digests tokens until a token matching match is found.
  • Variable โ€” reads a token, expanding if necessary, and expects a control sequence naming a writable register. If such is found, it returns an array of the corresponding definition object, and any arguments required by that definition.
  • SkipSpaces, Skip1Space โ€” skips one, or any number of, space tokens, if present, but contributes nothing to the argument list.

๐ŸŽ›๏ธ Common Options ๐ŸŽ›๏ธ

  • scope=>'local' | 'global' | scope โ€” most defining commands accept an option to control how the definition is stored, for global or local definitions, or using a named scope. A named scope saves a set of definitions and values that can be activated at a later time.

Particularly interesting forms of scope are those that get automatically activated upon changes of counter and label. For example, definitions that have scope=>'section:1.1' will be activated when the section number is 1.1, and will be deactivated when that section ends.

  • locked=>boolean โ€” this option controls whether this definition is locked from further changes in the TeX sources; this keeps local โ€˜customizationsโ€™ by an author from overriding important LaTeXML definitions and breaking the conversion.
  • protected=>boolean โ€” makes a definition โ€œprotectedโ€, in the sense of eTeXโ€™s \protected directive. This inhibits expansion under certain circumstances.
  • robust=>boolean โ€” makes a definition โ€œrobustโ€, in the sense of LaTeXโ€™s \DeclareRobustCommand. This essentially creates an indirect macro definition which is preceded by \protect. This inhibits expansion (and argument processing!) under certain circumstances. It usually only makes sense for macros, but may be useful for Primitives, Constructors and DefMath in cases where LaTeX would normally have created a macro that needs protection.

๐Ÿช„ Macros ๐Ÿช„

DefMacro(prototype, expansion, %options);

okay so this one defines the macro expansion for prototype โ€” think a macro control sequence that gets expanded during macro expansion time inside LaTeXML::Core::Gullet. The expansion has to be one of tokens | string | code($gullet,@args)>: a string gets tokenized the first time itโ€™s used. Any macro args get subbed in for parameter indicators (like #1) in the tokens or tokenized string, and that result becomes the expansion of the control sequence. If code is used, itโ€™s called at expansion time and should return a list of tokens as its result.

DefMacro options are:

  • scope=>scope โ€” see โ€œCommon Optionsโ€.
  • locked=>boolean โ€” see โ€œCommon Optionsโ€.
  • mathactive=>boolean โ€” says this definition only expands in math mode; the control sequence has to be a single character.

Examples:

DefMacro('\thefootnote','\arabic{footnote}');
DefMacro('\today',sub { ExplodeText(today()); });

DefMacroI(cs, paramlist, expansion, %options);

Internal form of DefMacro where the control sequence and parameter list have already been separated. Itโ€™s useful for definitions from within code, and itโ€™s also a little more efficient for macros with no arguments (use undef for paramlist). Itโ€™s also handy for obscure cases like defining \begin{something*} as a Macro.

๐Ÿ’… Conditionals ๐Ÿ’…

DefConditional(prototype, test, %options);

Defines a conditional for prototype โ€” a control sequence that gets processed during macro expansion time in LaTeXML::Core::Gullet. A conditional corresponds to a TeX \if. If the test is undef, you get a \newif type of conditional, which is controlled with control sequences like \footrue and \foofalse. Otherwise the test should be code($gullet,@args) (with the control sequenceโ€™s arguments) and it gets called at expand time to determine the condition. Depending on whether that evaluation returns a true or false value (in the usual Perl sense), the expansion result is either the first bit or the else code that follows, in the usual TeX sense.

DefConditional options are:

  • scope=>scope โ€” see โ€œCommon Optionsโ€.
  • locked=>boolean โ€” see โ€œCommon Optionsโ€.
  • skipper=>code($gullet) โ€” this option is only used to define \ifcase.

Example:

DefConditional('\ifmmode',sub {
   LookupValue('IN_MATH'); });

DefConditionalI(cs, paramlist, test, %options);

Internal form of DefConditional where the control sequence and parameter list have already been parsed. Itโ€™s useful for definitions from within code, and itโ€™s also a little more efficient for a conditional with no arguments (use undef for paramlist).

IfCondition($ifcs,@args)

IfCondition lets you test a conditional from within perl. So something like if(IfCondition('\ifmmode')){ domath } else { dotext } might be equivalent to TeXโ€™s \ifmmode domath \else dotext \fi.

๐Ÿ”ฅ Primitives ๐Ÿ”ฅ

DefPrimitive(prototype, replacement, %options);

Defines a primitive control sequence. A primitive gets processed during digestion (in the LaTeXML::Core::Stomach), after macro expansion but before Construction time. Primitive control sequences generate Boxes or Lists, generally containing basic Unicode content, rather than structured XML. Primitive control sequences are also executed for side effect during digestion, effecting changes to the LaTeXML::Core::State.

The replacement can be a string used as the text content of a Box to be created (using the current font). Alternatively replacement can be code($stomach,@args) (with the control sequenceโ€™s arguments), which is invoked at digestion time, probably for side-effect, but returning Boxes or Lists or nothing. replacement may also be undef, which contributes nothing to the document, but does record the TeX code that created it.

DefPrimitive options are:

  • scope=>scope โ€” see โ€œCommon Optionsโ€.
  • locked=>boolean โ€” see โ€œCommon Optionsโ€.
  • mode=> ('text' | 'display_math' | 'inline_math') โ€” changes to this mode during digestion.
  • font=>{%fontspec} โ€” specifies the font to use (see โ€œFontsโ€). If the font change is only supposed to apply to material generated within this command, youโ€™d also use <bounded="1>>; otherwise, the font stays in effect afterward like a font switching command.
  • bounded=>boolean โ€” if true, TeX grouping (ie. {}) is enforced around this invocation.
  • requireMath=>boolean, forbidMath=>boolean โ€” specifies whether the given constructor can only appear, or cannot appear, in math mode.
  • beforeDigest=>code($stomach) โ€” supplies a hook to execute during digestion just before the main part of the primitive is executed (and before any arguments have been read). The code should either return nothing (return;) or a list of digested items (Box's,List,Whatsit). It can thus change the State and/or add to the digested output.
  • afterDigest=>code($stomach) โ€” supplies a hook to execute during digestion just after the main part of the primitive is executed. It should either return nothing (return;) or digested items. It can thus change the State and/or add to the digested output.
  • isPrefix=>boolean โ€” indicates whether this is a prefix type of command. This is only used for the special TeX assignment prefixes, like \global.

Example:

DefPrimitive('\begingroup',sub { $_[0]->begingroup; });

DefPrimitiveI(cs, paramlist, code($stomach,@args), %options);

Internal form of DefPrimitive where the control sequence and parameter list have already been separated. Itโ€™s useful for definitions from within code.

๐ŸŽ€ Registers ๐ŸŽ€

DefRegister(prototype, value, %options);

Defines a register with value as the initial value (a Number, Dimension, Glue, MuGlue or Tokens โ€” and ngl, Box's arenโ€™t handled yet). Usually the prototype is just the control sequence, but registers are also handled by prototypes like \count{Number}. DefRegister arranges that the register value can be accessed when a numeric, dimension, ... value is being read, and it also defines the control sequence for assignment.

Options are:

  • readonly=>boolean โ€” specifies if it is not allowed to change this value.
  • getter=>code(@args) โ€” by default value is stored in the Stateโ€™s Value table under a name concatenating the control sequence and argument values; this allows another means of fetching it.
  • setter=>code($value,$scope,@args) โ€” by default value is stored in the Stateโ€™s Value table under a name concatenating the control sequence and argument values; this allows another means of storing it.

Example:

DefRegister('\pretolerance',Number(100));

DefRegisterI(cs, paramlist, value, %options);

Internal form of DefRegister where the control sequence and parameter list have already been parsed. Itโ€™s useful for definitions from within code.

๐Ÿ‘‘ Constructors ๐Ÿ‘‘

DefConstructor(prototype, $replacement, %options);

The Constructor is where LaTeXML really starts getting interesting. Invoking the control sequence generates an arbitrary XML fragment in the document tree. More specifically: during digestion, the arguments get read and digested, creating a LaTeXML::Core::Whatsit to represent the object. During absorption by the LaTeXML::Core::Document, the Whatsit generates the XML fragment according to replacement. The replacement can be code($document,@args,%properties), which is called during document absorption to create the appropriate XML (see the methods of LaTeXML::Core::Document).

More conveniently, replacement can be a pattern: simply a bit of XML as a string with certain substitutions to be made. The substitutions are of the following forms:

  • #1, #2 ... #name โ€” these get replaced by the corresponding argument (for #1) or property (for #name) stored with the Whatsit. Each are turned into a string when it appears as in an attribute position, or recursively processed when it appears as content.
  • &function(@args) โ€” another form of substituted value is prefixed with &, which invokes a function. For example, &func(#1) would invoke the function func on the first argument to the control sequence; what it returns gets inserted into the document.
  • ?test(pattern) or ?test(ifpattern)(elsepattern) โ€” patterns can be conditionallized using this form. The test is any of the above expressions (eg. #1), considered true if the result is non-empty. Thus ?#1(<foo/>) would add the empty element foo if the first argument were given.
  • ^ โ€” if the constructor begins with ^, the XML fragment is allowed to float up to a parent node that is allowed to contain it, according to the Document Type.

The Whatsit property font is defined by default. Additional properties body and trailer are defined when captureBody is true, or for environments. By using $whatsit->setProperty(key=>$value); within afterDigest, or by using the properties option, other properties can be added.

DefConstructor options are:

  • scope=>scope โ€” see โ€œCommon Optionsโ€.
  • locked=>boolean โ€” see โ€œCommon Optionsโ€.
  • mode=>mode โ€” same as for Primitives.
  • font=>{%fontspec} โ€” same as for Primitives.
  • bounded=>boolean โ€” same as for Primitives.
  • requireMath=>boolean โ€” same as for Primitives.
  • forbidMath=>boolean โ€” same as for Primitives.
  • reversion=>texstring | code($whatsit,#1,#2,...) โ€” specifies the reversion of the invocation back into TeX tokens (if the default reversion is not appropriate). That textstring can include #1, #2... The code is called with the $whatsit and digested arguments and must return a list of Token's.
  • alias=>control_sequence โ€” provides a control sequence to be used in the reversion instead of the one defined in the prototype. This is a convenient alternative for reversion when a โ€œpublicโ€ command conditionally expands into an internal one, but the reversion should be for the public command.
  • sizer โ€” sizer=>string | code($whatsit) โœจ this one tells LaTeXML how to guesstimate the displayed size of the thing, but only if the size is ever actually needed (usually it's needed for graphics generation, so like, lowkey important ๐Ÿ’…). If you hand it a string, that string should contain only a sequence of #1 or #name items to grab arguments and properties off the Whatsit โ€” the size gets computed from those items layed out side-by-side. If you hand it code instead, that code should return the three Dimensions (width, height and depth). And if you give it neither? Then if the reversion specification is of suitable format, that gets used as the sizer instead. ๐ŸŽ€
  • properties โ€” properties=>{%properties} | code($stomach,#1,#2...) โ€” this supplies extra properties to set on the generated Whatsit. First form: the values can be of any type, but if a value happens to be a code reference, it takes the same args ($stomach,#1,#2,...) and should return the value โ€” and it gets executed before the Whatsit is created โฐ. Second form: the code should return a hash of properties. Slay, two flavors ๐Ÿ“
  • beforeDigest โ€” beforeDigest=>code($stomach) โ€” a hook that runs during digestion, just before the Whatsit gets created. Your code should either return nothing (return;) or a list of digested items (Box's, List, Whatsit). So it can change the State and/or add to the digested output. main character hook energy ๐Ÿ‘‘
  • afterDigest โ€” afterDigest=>code($stomach,$whatsit) โ€” same idea but it runs just after the Whatsit is created (and by then the Whatsit already has its arguments and properties, so it's fully dressed ๐Ÿ’…). Should either return nothing (return;) or digested items. It can change the State, modify the Whatsit, and/or add to the digested output. No cap.
  • beforeConstruct โ€” beforeConstruct=>code($document,$whatsit) โ€” a hook to execute before constructing the XML (the XML that's generated by replacement). ๐Ÿงš
  • afterConstruct โ€” afterConstruct=>code($document,$whatsit) โ€” Supplies code to execute after constructing the XML. Bookend vibes โœจ
  • captureBody โ€” captureBody=>boolean | Token โ€” if true, arbitrary following material gets accumulated into a body until the current grouping level is reverted, or till the Token is encountered (that's when the option is a Token). This body is available as the body property of the Whatsit. This is what environments and math use ๐Ÿซถ
  • nargs โ€” nargs=>nargs โ€” gives a number of args for the cases where it can't be inferred directly from the prototype (eg. when more args are explicitly read by hooks). iykyk ๐Ÿ˜Œ

๐Ÿ› ๏ธ DefConstructorI(cs, paramlist, replacement, %options);

Internal form of DefConstructor where the control sequence and parameter list have already been separated ๐Ÿ’– โ€” super useful for definitions from within code.


๐Ÿงฎ DefMath(prototype, tex, %options);

A common shorthand constructor, and honestly kind of iconic ๐Ÿ‘‘. It defines a control sequence that creates a mathematical object โ€” like a symbol, function or operator application. The options you give it can effectively create semantic macros that contribute to the eventual parsing of mathematical content. Specifically, it generates an XMDual using the replacement tex for the presentation, and the content information is drawn from the name and options.

DefMath accepts the options:

  • scope โ€” scope=>scope โ€” see Common Options.
  • locked โ€” locked=>boolean โ€” see Common Options.
  • font โ€” font=>{%fontspec} โ€” same as for Constructors.
  • reversion โ€” reversion=>reversion โ€” same as for Constructors.
  • alias โ€” alias=>cs โ€” same as for Constructors.
  • sizer โ€” sizer=>sizer โ€” same as for Constructors.
  • properties โ€” properties=>properties โ€” same as for Constructors.
  • beforeDigest โ€” beforeDigest=>code($stomach) โ€” same as for Constructors.
  • afterDigest โ€” afterDigest=>code($stomach,$whatsit) โ€” same as for Constructors.
  • name โ€” name=>name โ€” gives a name attribute for the object ๐Ÿท๏ธ
  • omcd โ€” omcd=>cdname โ€” gives the OpenMath content dictionary that name is from.
  • role โ€” role=>grammatical_role โ€” adds a grammatical role attribute to the object; this specifies the grammatical role that the object plays in surrounding expressions. This direly needs documentation! ๐Ÿ˜ญ (not me, the manpage said it, fr fr)
  • mathstyle โ€” mathstyle=>('display' | 'text' | 'script' | 'scriptscript') โ€” controls whether the this object will be presented in a specific mathstyle, or according to the current setting of mathstyle. ๐ŸŒˆ
  • scriptpos โ€” scriptpos=>('mid' | 'post') โ€” controls the positioning of any sub and super-scripts relative to this object; whether they be stacked over or under it, or whether they appear in the usual position. TeX.pool defines a function doScriptpos() which is useful for operators like \sum, in that it sets to mid position when in displaystyle, otherwise post. ๐ŸŽฏ
  • stretchy โ€” stretchy=>boolean โ€” whether or not the object is stretchy when displayed. ๐Ÿซ 
  • operator_role โ€” operator_role=>grammatical_role โ€” see below ๐Ÿ‘‡
  • operator_scriptpos โ€” operator_scriptpos=>boolean โ€” see below ๐Ÿ‘‡
  • operator_stretchy โ€” operator_stretchy=>boolean โ€” these three are similar to role, scriptpos and stretchy, but they're used in unusual cases. They apply to the given attributes to the operator token in the content branch. ๐Ÿ’€
  • nogroup โ€” nogroup=>boolean โ€” normally, these commands are digested with an implicit grouping around them, which localizes changes to fonts, etc; noggroup=>1 inhibits this. (yes, that's how it's spelled in the wild ๐Ÿ™ˆ)

Example:

DefMath('\infty',"\x{221E}",
   role=>'ID', meaning=>'infinity');

๐Ÿ› ๏ธ DefMathI(cs, paramlist, tex, %options);

Internal form of DefMath where the control sequence and parameter list have already been separated โ€” useful for definitions from within code. Same bestie energy, pre-split version ๐Ÿ’œ


๐ŸŒธ Environments

DefEnvironment(prototype, replacement, %options);

Defines an Environment that generates a specific XML fragment. The replacement is of the same form as for DefConstructor, but will generally include reference to the #body property. ๐ŸŽ€

So here's the whole little ritual, step by step, when a \begin{env} shows up: the mode is switched, if needed, else a new group is opened; then the environment name is noted; the beforeDigest hook is run. Then the Whatsit representing the begin command (but ultimately the whole environment) is created and the afterDigestBegin hook is run. Next, the body will be digested and collected until the balancing \end{env}. Then, any afterDigest hook is run, the environment is ended, finally the mode is ended or the group is closed. The body and \end{env} whatsit are added to the \begin{env}'s whatsit as body and trailer, respectively. Iconic choreography honestly ๐Ÿ‘‘

DefEnvironment takes the following options:

  • scope โ€” scope=>scope โ€” see Common Options.
  • locked โ€” locked=>boolean โ€” see Common Options.
  • mode โ€” mode=>mode โ€” same as for Primitives.
  • font โ€” font=>{%fontspec} โ€” same as for Primitives. (no comma after it in the original, so none here either, we stay faithful โœจ)
  • requireMath โ€” requireMath=>boolean โ€” same as for Primitives.
  • forbidMath โ€” forbidMath=>boolean โ€” same as for Primitives.
  • reversion โ€” reversion=>reversion โ€” same as for Constructors.
  • alias โ€” alias=>cs โ€” same as for Constructors.
  • sizer โ€” sizer=>sizer โ€” same as for Constructors.
  • properties โ€” properties=>properties โ€” same as for Constructors.
  • nargs โ€” nargs=>nargs โ€” same as for Constructors.
  • beforeDigest โ€” beforeDigest=>code($stomach) โ€” similar to the one for DefConstructor, but it applies to the \begin{environment} control sequence. ๐ŸŒ€
  • afterDigestBegin โ€” afterDigestBegin=>code($stomach,$whatsit) โ€” similar to DefConstructor's afterDigest but it applies to the \begin{environment} control sequence. The Whatsit is the one for the beginning control sequence, but it represents the environment as a whole. Note that although the arguments and properties are present in the Whatsit, the body of the environment is not yet available! ๐Ÿ˜ญ big plot twist
  • beforeDigestEnd โ€” beforeDigestEnd=>code($stomach) โ€” similar to DefConstructor's beforeDigest but it applies to the \end{environment} control sequence.
  • afterDigest โ€” afterDigest=>code($stomach,$whatsit) โ€” similar to DefConstructor's afterDigest but it applies to the \end{environment} control sequence. Note, however, that the Whatsit is only for the ending control sequence, not the Whatsit for the environment as a whole. ๐Ÿ™ˆ
  • afterDigestBody โ€” afterDigestBody=>code($stomach,$whatsit) โ€” this one supplies a hook to be executed during digestion after the ending control sequence has been digested (and all the 4 other digestion hooks have executed) and after the body of the environment has been obtained. The Whatsit is the (useful) one representing the whole environment, and it now does have the body and trailer available, stored as properties. finally, the good part ๐Ÿ“

Example:

DefConstructor('\emph{}',
   "<ltx:emph>#1</ltx:emph", mode=>'text');

๐Ÿ› ๏ธ DefEnvironmentI(name, paramlist, replacement, %options);

Internal form of DefEnvironment where the control sequence and parameter list have already been separated; useful for definitions from within code. ๐Ÿ’…


๐Ÿ“ฅ Inputing Content and Definitions

FindFile(name, %options);

Find an appropriate file with the given name in the current directories in SEARCHPATHS. If a file ending with .ltxml is found, it will be preferred ๐Ÿ’–.

Note that if the name starts with a recognized protocol (currently one of (literal|http|https|ftp)) followed by a colon, the name is returned, as is, and no search for files is carried out. it's giving express lane โœจ

The options are:

  • type โ€” type=>type โ€” specifies the file type. If not set, it will search for both name.tex and name. ๐Ÿ”
  • noltxml โ€” noltxml=>1 โ€” inhibits searching for a LaTeXML binding (name.type.ltxml) to use instead of the file itself. ๐Ÿšซ
  • notex โ€” notex=>1 โ€” inhibits searching for raw tex version of the file. That is, it will only search for the LaTeXML binding. ๐ŸŽฏ

InputContent(request, %options);

InputContent is used for cases when the file (or data) is plain TeX material that is expected to contribute content to the document (as opposed to pure definitions). A Mouth is opened onto the file, and subsequent reading and/or digestion will pull Tokens from that Mouth until it is exhausted, or closed. ๐Ÿ‘„ (sorry, that's literally what it's called)

In some circumstances it may be useful to provide a string containing the TeX material explicitly, rather than referencing a file. In this case, the literal pseudo-protocal may be used:

InputContent('literal:\textit{Hey}');

If a file named $request.latexml exists, it will be read in as if it were a latexml binding file, before processing ๐Ÿ”ฅ. This can be used for adhoc customization of the conversion of specific files, without modifying the source, or creating more elaborate bindings. so handy ngl ๐Ÿซถ

The only option to InputContent is:

  • noerror=>boolean โ€” same deal as before: says "don't yell at me" if the search comes up empty, no error gets signalled ๐Ÿ’…

Input(request);

Input is basically LaTeX's \input but make it โœจmodernโœจ โ€” you reach for it when you genuinely can't tell whether a file is gonna give you content or definitions. Once it snags a file, it hands off to whatever InputContent or InputDefinitions has to say, depending on which flavour of file it found. Vibes-based dispatch, but like, correct.

InputDefinitions(request, %options);

Okay so InputDefinitions is the definitions girlie ๐ŸŽ€ โ€” it's for loading macros, settings, that whole situation, not document content. Use it to pull in LaTeXML's binding files, or to read raw TeX definitions and style files. It reads and processes the whole thing completely before it comes back to you, even when we're talking TeX definitions. And it optionally plays nice with all the conventions standard LaTeX packages and classes use (peep RequirePackage and LoadClass ๐Ÿ‘€).

The options for InputDefinitions are:

  • type=>type โ€” the file type you're searching for, bestie.
  • noltxml=>boolean โ€” blocks the search for a LaTeXML binding; only raw TeX files get sought out and loaded.
  • notex=>boolean โ€” the opposite energy: blocks the search for raw TeX files, so only a LaTeXML binding gets sought and loaded.
  • noerror=>boolean โ€” stops it reporting an error when no appropriate file turns up.

And these next ones are primarily the useful ones when InputDefinitions is doing its standard LaTeX package-and-class-loading side quest:

  • withoptions=>boolean โ€” says whether to pass in any options coming from the calling class or package.
  • handleoptions=>boolean โ€” says whether options processing should be handled.
  • options=>[...] โ€” hands over a list of options (in the 'package options' sense) to be passed, possibly on top of whatever the calling class or package already provided.
  • after=>tokens | code($gullet) โ€” gives tokens, or code, to be processed by a name.type-h@@k macro.
  • as_class=>boolean โ€” lowkey a fishy option ngl, it says this definitions file should be treated as if it were defining a class; it typically shows up in latex compatibility mode, or AMSTeX.

Here's a genuinely iconic trick ๐Ÿ‘‘ โ€” if you want to use most of the TeX distribution's raw TeX definitions for a package but override just a few of them with LaTeXML bindings, you define a binding file, say tikz.sty.ltxml, containing:

InputDefinitions('tikz', type => 'sty', noltxml => 1);

That finds and reads in tizk.sty, and then you follow it up with a couple of strategic LaTeXML definitions, DefMacro, etc. Obsessed with this actually.

Class and Packages

RequirePackage(package, %options);

Finds and loads a package implementation (usually package.sty.ltxml, unless you went and specified noltxml) for the package you asked for. It returns the pathname of the loaded package. The options are:

  • type=>type โ€” specifies the file type (default sty.
  • options=>[...] โ€” specifies a list of package options.
  • noltxml=>boolean โ€” inhibits searching for the LaTeXML binding for the file (ie. name.type.ltxml
  • notex=>1 โ€” inhibits searching for the raw tex version of the file. Which means: it only searches for the LaTeXML binding. No raw tex for you ๐Ÿ’€

LoadClass(class, %options);

Finds and loads a class definition (usually class.cls.ltxml). Returns the pathname of the loaded class. The only option is:

  • options=>[...] โ€” specifies a list of class options.

LoadPool(pool, %options);

Loads a pool file (usually pool.pool.ltxml) โ€” one of those top-level definition files, like TeX, LaTeX or AMSTeX. Returns the pathname of the loaded file. Simple, clean, slays ๐Ÿฆ‹

DeclareOption(option, tokens | string | code($stomach));

Declares an option for the current package or class. That 2nd argument can be a string (which gets tokenized and expanded) or tokens (which get macro expanded), and it provides the value for the option โ€” or it can be a code reference, which gets treated as a primitive, for side-effect.

So if a package or class wants to accommodate options, it should start with one or more DeclareOptions, followed by ProcessOptions(). That's the ritual โœจ

PassOptions(name, ext, @options);

Causes the given @options (strings, babes) to be passed to the package (if ext is sty) or the class (if ext is cls) named by name.

ProcessOptions(%options);

Processes the options that have been passed to the current package or class, in a fashion similar to LaTeX. The only option to ProcessOptions is inorder=>boolean, which indicates whether the (package) options get processed in the order they were used, like ProcessOptions*.

This will also process a limited form of keyval class and package options, if option keysets provides a list of keyval set names, and option inorder is true. Very much iykyk ๐Ÿ’…

ExecuteOptions(@options);

Processes the options given explicitly in @options. That's it, that's the whole thing.

AtBeginDocument(@stuff);

Arranges for @stuff to be carried out after the preamble, at the beginning of the document. @stuff should typically be macro-level stuff, but carried out for side effect โ€” it should be tokens, tokens lists, strings (which get tokenized), or code($gullet) which would yield tokens to be expanded.

This one's genuinely useful for style files loaded with --preload, or for document-specific customization files (ie. ending with .latexml) โ€” because normally the contents would get executed before LaTeX and other style files are loaded, and thus can just get overridden by them ๐Ÿ˜ญ. By deferring the evaluation to begin-document time, these contents can override those style files instead. It's likely to only be meaningful for LaTeX documents, ngl.

AtEndDocument(@stuff)

Arranges for @stuff to be carried out just before \\end{document}. These tokens can be used for side effect, or any content they generate will appear as the last children of the document. Main character energy, right at the end of the doc ๐ŸŒˆ

Counters and IDs

NewCounter(ctr, within, %options);

Defines a new counter, like LaTeX's \newcounter, but โœจextendedโœจ. It defines a counter that can be used to generate reference numbers, and it defines \thectr, etc. It also defines an uncounter which can be used to generate ID's (xml:id) for unnumbered objects. ctr is the name of the counter. If defined, within is the name of another counter which, when incremented, will cause this counter to be reset. The options are:

  • idprefix=>string โ€” specifies a prefix to be used to generate ID's when using this counter.
  • nested โ€” "Not sure that this is even sane." Quoting the docs, bestie. Proceed with caution ๐Ÿซถ

$num = CounterValue($ctr);

Fetches the value associated with the counter $ctr. Short, sweet, does exactly what it says.

$tokens = StepCounter($ctr);

The analog of \stepcounter โ€” steps the counter and returns the expansion of \the$ctr. Usually you should use RefStepCounter($ctr) instead though, just saying ๐Ÿ‘€

$keys = RefStepCounter($ctr);

The analog of \refstepcounter โ€” steps the counter and returns a hash containing the keys refnum=$refnum, id=>$id. This makes it suitable for use in a properties option to constructors. The id gets generated in parallel with the reference number, to assist debugging. Teamwork, fr fr ๐Ÿ’–

$keys = RefStepID($ctr);

Like RefStepCounter, except it only steps the uncounter and returns only the id. This one's for the unnumbered cases of objects that normally get both a refnum and an id. Sometimes you just want the id, and that's valid ๐ŸŽ€

ResetCounter($ctr);

Resets the counter $ctr to zero. Fresh start, we love a reset.

GenerateID($document,$node,$whatsit,$prefix);

Generates an ID for nodes during the construction phase โ€” useful for the cases where the counter-based scheme is just not the move. The calling pattern makes it appropriate for use in Tag, like so:

Tag('ltx:para',afterClose=>sub { GenerateID(@_,'p'); })

If $node doesn't already have an xml:id set, it computes an appropriate id by concatenating the xml:id of the closest ancestor that has an id (if any), the prefix (if any), and a unique counter. Build-a-bear but for identifiers ๐Ÿงš

Document Model

Constructors define how TeX markup will generate XML fragments, but the Document Model is what controls exactly how those fragments get assembled. It's giving backstage pass ๐ŸŽŸ๏ธ

Tag(tag, %properties);

Declares properties of elements with the name tag. Important: Tag can set or add properties to any element from any binding file, unlike the properties set on control by DefPrimtive, DefConstructor, etc. And since the properties are recorded in the current Model, they are not subject to TeX grouping โ€” once they're set, they remain in effect until they get changed or until the end of the document. No take-backs, periodt.

The tag can be specified in one of three forms:

prefix:name matches specific name in specific namespace
prefix:*    matches any tag in the specific namespace;
*           matches any tag in any namespace.

There are two kinds of properties:

Scalar properties

For scalar properties, only a single value is returned for a given element. When the property gets looked up, each of the above forms is considered (the specific element name, the namespace, and all elements), and the first defined value is returned. First come, first served ๐Ÿ“

The recognized scalar properties are:

  • autoOpen=>boolean โ€” specifies whether tag can be automatically opened if needed, to insert an element that can only be contained by tag. This property helps match the more SGML-like LaTeX to XML.
  • autoClose=>boolean โ€” specifies whether this tag can be automatically closed if needed, to close an ancestor node, or to insert an element into an ancestor. This one also helps match the more SGML-like LaTeX to XML.

Code properties

These properties provide a bit of code to be run at the times of certain events associated with an element. All the code bits that match a given element will be run โ€” and since they can be added by any binding file, and can be specified in a random order, a little bit of extra control is highly desirable, bestie.

So here's the deal: firstly, any early codes are run (eg afterOpen:early), then any normal codes (without modifier) are run, and finally any late codes are run (eg. afterOpen:late). Order is everything ๐Ÿ’…


Okay so within each of those groups, the codes assigned for an element's specific name run first, then the ones assigned for its package, and finally the generic one ("*") โ€” like, most specific codes go first, that's literally the whole order of operations ๐Ÿ’…

When code properties get accumulated by Tag for normal or late events, the code is appended to the end of the current list (if there were any previous codes added); for the early event, the code is prepended. Order is everything, bestie โœจ

The recognized code properties are:

  • afterOpen=>code($document,$box) โ€” gives you code to run whenever a node with this tag gets opened ๐ŸŽ€ It's called with the document being constructed, plus the initiating digested object as arguments. It runs after the node has been created, and after any initial attributes due to the constructor (passed to openElement) are added.
    • afterOpen:early or afterOpen:late can be used in place of afterOpen โ€” those run as a group before or after (respectively) the unmodified blocks. ๐Ÿซถ
  • afterClose=>code($document,$box) โ€” gives you code to run whenever a node with this tag gets closed. It's called with the document being constructed, and the initiating digested object as arguments.
    • afterClose:early or afterClose:late can be used in place of afterClose โ€” these will be run as a group before, or after (respectively) the unmodified blocks.
  • RelaxNGSchema(schemaname); โ€” says which schema to use for determining the document model ๐Ÿฆ‹ You can leave off the extension; it'll look for schemaname.rng (and maybe eventually, .rnc, if that is ever implemented).
  • RegisterNamespace(prefix, URL); โ€” declares the prefix to be associated with the given URL. These prefixes may be used in ltxml files, particularly for constructors, xpath expressions, etc. โญ Heads up though: they're not necessarily the same as the prefixes that will be used in the generated document. Use the prefix #default for the default, non-prefixed, namespace. (See RegisterDocumentNamespace, as well as DocType or RelaxNGSchema.)
  • RegisterDocumentNamespace(prefix, URL); โ€” declares the prefix associated with the given URL used within the generated XML. These are not necessarily the same as the prefixes used in code (RegisterNamespace). This function is less rarely needed, since the namespace declarations are generally obtained from the DTD or Schema themselves. Use the prefix #default for the default, non-prefixed, namespace. (See DocType or RelaxNGSchema.) ๐ŸŒธ
  • DocType(rootelement, publicid, systemid, %namespaces); โ€” declares the expected rootelement, the public and system ID's of the document type to be used in the final document. The hash %namespaces specifies the namespace prefixes that are expected to be found in the DTD, along with each associated namespace URI. ๐Ÿ”ฅ Use the prefix #default for the default namespace (ie. the namespace of non-prefixed elements in the DTD).

The prefixes defined for the DTD may be different from the prefixes used in implementation CODE (eg. in ltxml files; see RegisterNamespace). The generated document will use the namespaces and prefixes defined for the DTD. ๐Ÿ‘‘


๐Ÿ“ Document Rewriting

So during document construction, as each node gets closed, the text content gets simplified. We'll call it applying ligatures, for lack of a better name ๐Ÿ˜ญ

  • DefLigature(regexp, %options); โ€” applies the regular expression (given as a string: "/fa/fa/" since it will be converted internally to a true regexp) to the text content. The only option is fontTest=>code($font); if given, then the substitution is applied only when fontTest returns true. ๐Ÿงš

Predefined Ligatures combine sequences of . or single-quotes into appropriate Unicode characters. โœจ

  • DefMathLigature($string=""$replacment,%options); โ€” a Math Ligature typically combines a sequence of math tokens (XMTok) into a single one. A simple example is
DefMathLigature(":=" => ":=", role => 'RELOP', meaning => 'assign');

which replaces the two tokens for colon and equals by a token representing assignment. The options are those characterising an XMTok, namely: role, meaning and name. ๐ŸŽ€

For more complex cases (recognizing numbers, for example), you may supply a function matcher=>CODE($document,$node), which is passed the current document and the last math node in the sequence. It should examine $node and any preceding nodes (using previousSibling) and return a list of ($n,$string,%attributes) to replace the $n nodes by a new one with text content being $string content and the given attributes. If no replacement is called for, CODE should return undef. ๐Ÿ’€

After document construction, various rewriting and augmenting of the document can take place.

  • DefRewrite(%specification);
  • DefMathRewrite(%specification);

These two declarations define document rewrite rules that are applied to the document tree after it has been constructed, but before math parsing, or any other postprocessing, is done. ๐Ÿฆ‹ The %specification consists of a sequence of key/value pairs with the initial specs successively narrowing the selection of document nodes, and the remaining specs indicating how to modify or replace the selected nodes.

The following select portions of the document:

  • label=>label โ€” selects the part of the document with label=$label
  • scope=>scope โ€” the scope could be "label:foo" or "section:1.2.3" or something similar. These select a subtree labelled 'foo', or a section with reference number "1.2.3"
  • xpath=>xpath โ€” select those nodes matching an explicit xpath expression.
  • match=>tex โ€” selects nodes that look like what the processing of tex would produce.
  • regexp=>regexp โ€” selects text nodes that match the regular expression.

The following act upon the selected node:

  • attributes=>hashref โ€” adds the attributes given in the hash reference to the node.
  • replace=>replacement โ€” interprets replacement as TeX code to generate nodes that will replace the selected nodes. ๐ŸŒˆ

๐Ÿ› ๏ธ Mid-Level support

  • $tokens = Expand($tokens); โ€” expands the given $tokens according to current definitions.
  • $boxes = Digest($tokens); โ€” processes and digestes the $tokens. Any arguments needed by control sequences in $tokens must be contained within the $tokens itself. ๐Ÿ’œ
  • @tokens = Invocation($cs,@args); โ€” constructs a sequence of tokens that would invoke the token $cs on the arguments.
  • RawTeX('... tex code ...'); โ€” RawTeX is a convenience function for including chunks of raw TeX (or LaTeX) code in a Package implementation. It's useful for copying portions of the normal implementation that can be handled simply using macros and primitives. ๐Ÿ“
  • Let($token1,$token2); โ€” gives $token1 the same meaning (definition) as $token2; like TeX's \let.
  • StartSemiVerbatim(); ... ; EndSemiVerbatim(); โ€” disable disable most TeX catcodes. ๐Ÿ™ˆ
  • $tokens = Tokenize($string); โ€” tokenizes the $string using the standard catcodes, returning a LaTeXML::Core::Tokens.
  • $tokens = TokenizeInternal($string); โ€” tokenizes the $string according to the internal cattable (where @ is a letter), returning a LaTeXML::Core::Tokens. โœจ

๐ŸŽ€ Argument Readers

  • ReadParameters($gullet,$spec); โ€” reads from $gullet the tokens corresponding to $spec (a Parameters object).
  • DefParameterType(type, code($gullet,@values), %options); โ€” defines a new Parameter type, type, with code for its reader. ๐Ÿ”ฅ

Options are:

  • reversion=>code($arg,@values); โ€” this code is responsible for converting a previously parsed argument back into a sequence of Token's.
  • optional=>boolean โ€” whether it is an error if no matching input is found.
  • novalue=>boolean โ€” whether the value returned should contribute to argument lists, or simply be passed over.
  • semiverbatim=>boolean โ€” whether the catcode table should be modified before reading tokens.
  • DefColumnType(proto, expansion); โ€” defines a new column type for tabular and arrays. proto is the prototype for the pattern, analogous to the pattern used for other definitions, except that the macro being defined is a single character. The expansion is a string specifying what it should expand into, typically more verbose column specification. ๐Ÿ’…

๐Ÿ” Access to State

  • $value = LookupValue($name); โ€” look up the current value associated with the the string $name.
  • AssignValue($name,$value,$scope); โ€” assign $value to be associated with the the string $name, according to the given scoping rule.

Values are also used to specify most configuration parameters (which can therefore also be scoped). The recognized configuration parameters are:

  • STRICT โ€” whether errors (eg. undefined macros) are fatal.
  • INCLUDE_COMMENTS โ€” whether to preserve comments in the source, and to add occasional line number comments. (Default true).
  • PRESERVE_NEWLINES โ€” whether newlines in the source should be preserved (not 100% TeX-like). By default this is true.
  • SEARCHPATHS โ€” a list of directories to search for sources, implementations, etc.
  • PushValue($name,@values); โ€” this function, along with the next three, are like AssignValue, but maintain a global list of values. PushValue pushes the provided values onto the end of a list. ๐Ÿซถ The data stored for $name is global and must be a LIST reference; it is created if needed.
  • UnshiftValue($name,@values); โ€” similar to PushValue, but pushes a value onto the front of the list. The data stored for $name is global and must be a LIST reference; it is created if needed. โญ
  • PopValue($name); โ€” removes and returns the value on the end of the list named by $name. The data stored for $name is global and must be a LIST reference. Returns undef if there is no data in the list. ๐Ÿ˜ญ
  • ShiftValue($name); โ€”
  • PopValue($name) โ€” pops off the first value in the list named by $name and hands it back to you. Heads up: the data stored for $name is global and it must be a LIST reference. If there's nothing in the list, you get "undef" back, no drama. ๐Ÿ’…
  • LookupMapping($name,$key); โ€” this one keeps a hash association alive under the name $name and returns whatever value is glued to $key in that mapping. Same deal as before: the data for $name is global and has to be a HASH reference. Returns "undef" if there's nothing for $key in the mapping, or if the mapping isn't (yet) defined. ๐Ÿซถ
  • AssignMapping($name,$key,$value); โ€” associates $value with $key inside the mapping called $name. The data for $name is global and must be a HASH reference โ€” and it gets created if it doesn't exist yet. Slay. โœจ
  • $value = LookupCatcode($char); โ€” looks up the catcode that's currently living with the character $char.
  • AssignCatcode($char,$catcode,$scope); โ€” sets $char to have the given $catcode, and the assignment follows whatever scoping rule you passed. Neat trick: this method is also how you say whether a character is active in math mode โ€” just use "math:$char" for the character and a value of 1 to mark it active. ๐Ÿ”ฅ
  • $meaning = LookupMeaning($token); โ€” looks up the current meaning of $token. That meaning can be a Definition, another token, or literally the token itself if it hasn't been defined otherwise. iykyk. ๐ŸŒธ
  • $defn = LookupDefinition($token); โ€” looks up the current definition of $token, if there even is one.
  • InstallDefinition($defn); โ€” installs the Definition $defn into $STATE under its control sequence.
  • XEquals($token1,$token2) โ€” tests whether two tokens are equal, meaning either they're straight-up equal tokens, or โ€” if they're defined โ€” they have the same definition. ๐Ÿ’–

๐ŸŒˆ Fonts ๐ŸŒˆ

  • MergeFont(%fontspec); โ€” sets the current font by merging the font style attributes with the current font. The %fontspec is where you say what properties you want. Likely values include (and no, they aren't required to be in this set, bestie):
family : serif, sansserif, typewriter, caligraphic,
         fraktur, script
series : medium, bold
shape  : upright, italic, slanted, smallcaps
size   : tiny, footnote, small, normal, large,
         Large, LARGE, huge, Huge
color  : any color, default is Black

Some families will only ever be used in math, jsyk. This function returns nothing at all โ€” which is actually iconic, because it means you can just drop it into beforeDigest, afterDigest with zero fuss. ๐Ÿ‘‘

  • DeclareFontMap($name,$map,%options); โ€” declares a font map for the encoding $name. The $map is an array of 128 or 256 entries, and each element is either a unicode string for the representation of that codepoint, or undef if that codepoint just isn't supported by this encoding. ๐Ÿ™ˆ The only option right now is "family", and it exists because some fonts (notably cmr!) have different glyphs in some font families, like family='typewriter'>`.
  • FontDecode($code,$encoding,$implicit); โ€” returns the unicode string representing the given codepoint $code (an integer) in the given font encoding $encoding. If $encoding is undefined โ€” which is the usual case โ€” the current font encoding and font family get used for the lookup. Explicit decoding is what happens when "\\char" or similar gets invoked ($implicit is false), and in that case the codepoint must be represented in the fontmap, otherwise undef comes back. Implicit decoding (i.e. $implicit is true) happens inside the Stomach when a Token's content is being digested and converted to a Box โ€” and there, only the lower 128 codepoints get converted; everything above 128 is assumed to already be Unicode. โญ

The font map for $encoding gets loaded automatically if it hasn't been loaded already, so you don't gotta worry about it. ๐Ÿ’œ

  • FontDecodeString($string,$encoding,$implicit); โ€” returns the unicode string you get from decoding each individual character in $string according to FontDecode, above. ๐ŸŽ€
  • LoadFontMap($encoding); โ€” finds and loads the font map for the encoding named $encoding, if it hasn't been loaded before. It goes looking for "encoding.fontmap.ltxml", which would typically define the font map using DeclareFontMap โ€” possibly with extra maps for families like "typewriter". ๐Ÿฆ‹

๐ŸŽจ Color ๐ŸŽจ

  • $color=LookupColor($name); โ€” looks up the color object associated with $name.
  • DefColor($name,$color,$scope); โ€” associates $name with the given $color (a color object), using the given scoping. ๐Ÿ’…
  • DefColorModel($model,$coremodel,$tocore,$fromcore); โ€” defines a color model $model derived from the core color model $coremodel. The two functions $tocore and $fromcore convert a color object in that model to the core model, or from the core model to the derived model. Core models are rgb, cmy, cmyk, hsb and gray. ๐ŸŒˆ

๐Ÿงš Low-level Functions ๐Ÿงš

  • CleanID($id); โ€” cleans an $id of disallowed characters, trimming space.
  • CleanLabel($label,$prefix); โ€” cleans a $label of disallowed characters, trimming space. The prefix $prefix gets prepended โ€” or "LABEL" if you don't give one. ๐Ÿ“
  • CleanIndexKey($key); โ€” cleans an index key so it can be used as an ID.
  • CleanBibKey($key); โ€” cleans a bibliographic citation key so it can be used as an ID.
  • CleanURL($url); โ€” cleans a url.
  • UTF($code); โ€” generates a UTF character, which is super handy for the 8 bit characters. Like, for example, UTF(0xA0) generates the non-breaking space. โœจ
  • @tokens = roman($number); โ€” formats $number in (lowercase) roman numerals and returns a list of the tokens.
  • @tokens = Roman($number); โ€” same energy, but (uppercase) roman numerals, and returns a list of the tokens. ๐Ÿ˜ญ

๐Ÿ‘€ SEE ALSO ๐Ÿ‘€

See also LaTeXML::Global, LaTeXML::Common::Object, LaTeXML::Common::Error, LaTeXML::Core::Token, LaTeXML::Core::Tokens, LaTeXML::Core::Box, LaTeXML::Core::List, LaTeXML::Common::Number, LaTeXML::Common::Float, LaTeXML::Common::Dimension, LaTeXML::Common::Glue, LaTeXML::Core::MuDimension, LaTeXML::Core::MuGlue, LaTeXML::Core::Pair, LaTeXML::Core::PairList, LaTeXML::Common::Color, LaTeXML::Core::Alignment, LaTeXML::Common::XML, LaTeXML::Util::Radix.

๐Ÿ’– AUTHOR ๐Ÿ’–

Bruce Miller <bruce.miller@nist.gov>

Public domain software, produced as part of work done by the United States Government & not subject to copyright in the US.


and that's the whole page, bestie โ€” you made it to the end ๐ŸŽ‰ This gorgeous thing ships with perl v5.42.3, dated 2024-02-26, and it's filed under LaTeXML::Package(3). Go forth and LaTeXML responsibly ๐Ÿ’…๐Ÿซถ

๐Ÿ“ฆ where this page comes from