FONT(3)
π FONT(3) β the Allegro manual, bestie edition π
okay so this is page 3 of the Allegro manual, and today's main character is FONT. yes it's a whole struct. yes it's giving icon behavior. let's go π
β¨ NAME β¨
FONT β literally just stores an Allegro font. that's the whole job. no cap. π¦
β¨ SYNOPSIS β¨
#include <allegro.h>
typedef struct FONT
β¨ DESCRIPTION β¨
so FONT is a structure that holds an Allegro font πΈ. and when we say "holds a font" we mean it's the lil container your whole text-rendering era runs through.
where do these fonts come from, you ask? usually you make them beforehand with the grabber tool, or you just use Allegro's default font and call it a day. both are valid, both slay π
now bestie, this page is NOT the tutorial, ok? it's just the vibe check on the struct itself.
if you wanna know how to actually load and destroy fonts, go read the chapter called "Fonts" πβ¨. and if you wanna know how to make text show up on screen (the fun part, the glow-up part), go read the chapter called "Text output" π.
that's it. that's the struct. she's simple, she's essential, she's lowkey carrying your entire UI. periodt. π«Ά
β¨ SEE ALSO β¨
go read those too, they're the supporting cast and honestly? they ate π
mwah π this has been page FONT(3) from the Allegro manual, version 4.4.3. drink water, close your file descriptors, and stay iconic bestie πβπ§
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms