Blt_TreeCreateNode(3)
π Blt_TreeCreateNode β a.k.a. "make a brand new node, bestie" π
okay so this is Blt_TreeCreateNode(3) from the BLT Library Procedures manual, and it does literally exactly what it says on the tin: it makes a node. in a tree. that's it, that's the whole gig. let's get into it π
β¨ NAME β¨
Blt_TreeCreateNode β creates a node in a tree data object. yes she's simple, she's iconic, she's the moment π
πΈ SYNOPSIS πΈ
#include <bltTree.h>
Blt_TreeNode
Blt_TreeCreateNode(tree, parent, name, position)
π¦ ARGUMENTS π¦
Blt_Tree tree(in) β the tree holding the parent node. your whole world basically.Blt_TreeNode parent(in) β the node where you're gonna insert the new child.const char *name(in) β the node's label. if it'sNULL, a label gets automatically generated for you. no thoughts, head empty, the computer handles it πint position(in) β where in the parent's list of children you want to slot the new node in. very "you sit here" energy.
π DESCRIPTION π
This procedure creates a new node in a tree data object. The node starts out completely empty β like a brand new notes app, no cap β but you can add data values to it later with Blt_TreeSetValue. π«Ά
Every single node has a serial number that identifies it within the tree. And no two nodes in the same tree will ever have the same ID. Not once. Not ever. That's the law, periodt. π₯ You can find any node's ID with Blt_TreeNodeId.
Now, the arguments, one by one, because we're thorough in this house:
- tree β the tree containing the parent node.
- parent β the node in which the new child will be inserted. it's giving "found family" ngl π₯Ή
- name β the label of the new node. If
nameisNULL, a label in the form"node0","node1", etc. gets automatically generated for you. And like,namecan be any string. Labels are non-unique β a parent can totally contain two nodes with the same label, and that's fine, that's valid, we don't gatekeep here. If you want to change a node's label later, useBlt_TreeRelabelNode. π - position β the position in the parent's list of children to insert the new node. For example, if
positionis0, then the new node is prepended to the beginning of the list. Ifpositionis-1, then the node is appended onto the end of the parent's list. front of the line or back of the line, your call bestie π
π RETURNS π
The new node returned is of type Blt_TreeNode. It's a token that you can pass to other routines to add/delete data values or children nodes. she's reusable, she's versatile, she's main character energy β
π§ EXAMPLE π§
The following example creates a new node from the root node. (yes it's giving "hello world" but for trees, and yes it ate π)
Blt_Tree token;
Blt_TreeNode root, node;
if (Blt_TreeGetToken(interp, "myTree", &token) != TCL_OK) {
return TCL_ERROR;
}
root = Blt_TreeRootNode(token);
node = Blt_TreeCreateNode(token, root, "myNode", -1);
π NOTIFICATIONS π
Blt_TreeCreateNode can trigger tree notify events. π You can be notified whenever a node is created by using the Blt_TreeCreateNotifyHandler. A callback routine gets registered, and it'll be automatically invoked whenever a new node is added via Blt_TreeCreateNode to the tree. so you'll literally never miss a node's arrival, it's like a birth announcement but make it Unix π
π KEYWORDS π
tree, token
that's the whole page babes, go forth and create nodes responsibly πΈ
this has been Blt_TreeCreateNode(3) from the BLT library, version 2.5 β mwah, stan, bye π
β¨
π¦ where this page comes from
- debian bookworm: blt-dev 2.5.3+dfsg-4.1
- debian trixie: blt-dev 2.5.3+dfsg-8
- nixpkgs unstable: blt 2.5.3
- ubuntu jammy: blt-dev 2.5.3+dfsg-4.1build2
- ubuntu noble: blt-dev 2.5.3+dfsg-7build1
- ubuntu questing: blt-dev 2.5.3+dfsg-8
- ubuntu resolute: blt-dev 2.5.3+dfsg-8build1
- ubuntu stonking: blt-dev 2.5.3+dfsg-9
- Copyright 1991-1998 by Bell Labs Innovations for Lucent Technologies
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms