ALLEGRO_TRANSFORM(3)

πŸ“¦
version 5.2.11.3 Β· 3 versions
, in arch rolling

πŸ’… ALLEGRO_TRANSFORM(3) πŸ’…

okay so bestie, welcome to the Allegro reference manual ✨ this page is all about ALLEGRO_TRANSFORM, and it’s giving β€œtiny math box with main character energy” πŸ’–

🌸 NAME 🌸

ALLEGRO_TRANSFORM β€” Allegro 5 API 🫢

✨ SYNOPSIS ✨

#include <allegro5/allegro.h>

typedef struct ALLEGRO_TRANSFORM ALLEGRO_TRANSFORM;

πŸŽ€ DESCRIPTION πŸŽ€

So this defines the generic transformation type, which is literally a 4x4 matrix πŸ”₯. For 2D transforms, you’re only using a small subsection of this matrix β€” namely the top left 2x2 matrix, and the right most 2x1 matrix, for a total of 6 values. Slay, efficient πŸ’….

πŸ¦‹ Fields πŸ¦‹

  • m β€” a 4x4 float matrix ✨

from your Allegro reference manual bestie, page ALLEGRO_TRANSFORM(3) πŸ’–πŸŽ€πŸ«Ά date? not on this page, so no invented date, periodt πŸ’€

πŸ“¦ where this page comes from
  • arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
  • πŸ’– girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms