ALLEGRO_JOYSTICK_STATE(3)

πŸ“¦
version 5.2.11.3 Β· 3 versions
, in arch rolling

πŸ’– NAME πŸ’–

okay so bestie, this is the ALLEGRO_JOYSTICK_STATE(3) page from the Allegro reference manual, and it's all about ALLEGRO_JOYSTICK_STATE β€” literally the Allegro 5 API struct for joystick state tea. no cap, she's iconic. πŸ’…

πŸŽ€ SYNOPSIS πŸŽ€

like, include her and typedef her:

#include <allegro5/allegro.h>

typedef struct ALLEGRO_JOYSTICK_STATE ALLEGRO_JOYSTICK_STATE;

πŸ’… DESCRIPTION πŸ’…

okay so ALLEGRO_JOYSTICK_STATE is a structure that holds a β€œsnapshot” of a joystick’s axes and buttons at a particular instant. it's giving freeze-frame but for controller vibes. πŸ“ΈπŸ¦‹

all fields are public and read-only β€” periodt, look but don't touch, she's not editable. πŸ™ˆ

struct {
   float axis[num_axes];             // -1.0 to 1.0
} stick[num_sticks];
int button[num_buttons];             // 0 to 32767

so you've got stick[num_sticks], and inside each one axis[num_axes] floats ranging from -1.0 to 1.0, plus button[num_buttons] ints ranging from 0 to 32767. the way that's literally the whole struct layout, no cap. πŸŽ€

πŸ¦‹ SEE ALSO πŸ¦‹


that's the whole page, bestie β€” source/version: Allegro reference manual; date: not stamped on this one, she's timeless and lowkey mysterious, page ALLEGRO_JOYSTICK_STATE(3) πŸ’œβœ¨πŸ«Ά

πŸ“¦ where this page comes from
  • arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
  • πŸ’– girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms