ALLEGRO_HAPTIC_EFFECT_ID(3)

📦
version 5.2.11.3 · 3 versions
, in arch rolling

🌸 NAME 🌸

okay so welcome to the Library Functions Manual page for ALLEGRO_HAPTIC_EFFECT_ID(3), bestie. The name is literally ALLEGRO_HAPTIC_EFFECT_ID — Allegro 5 API, and yes, she’s iconic. 💅

✨ SYNOPSIS ✨

#include <allegro5/allegro.h>

typedef struct ALLEGRO_HAPTIC_EFFECT_ID ALLEGRO_HAPTIC_EFFECT_ID;

🦋 DESCRIPTION 🦋

So ALLEGRO_HAPTIC_EFFECT_ID is a struct, and it’s used as a handle to control playback of a haptic effect. Think “remote control for the haptic effect,” no cap. 🎮✨

It should be considered opaque, which means don’t go poking around inside it like it’s a group chat you weren’t added to. 🙈 Its implementation is visible merely to allow allocation by the users of the Allegro library — that’s the whole reason you can see it, periodt.

🎀 SINCE 🎀

5.1.8 — iconic behavior, honestly. 🌈

[Unstable API]: Perhaps could be simplified due to limited support for all the exposed features across all of the platforms. Awaiting feedback from users.

That’s the official unstable-api vibe check: limited support for all those exposed features across all platforms, and they’re awaiting feedback from users. So like… go off, but know it might get simplified. 💀


That’s a wrap, bestie 🫶 — the footer’s source is the Allegro reference manual, the page is ALLEGRO_HAPTIC_EFFECT_ID(3), and there’s no date line in the footer, so I’m not inventing one. 💖

📦 where this page comes from
  • arch rolling: allegro 5.2.11.3-2 · Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
  • 💖 girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms