nvmf_eflags_str(2)

✨ nvmf_eflags_str ✨

okay bestie, welcome to the libnvme API manual, section 2 β€” this one's a lil function called nvmf_eflags_str and she's short, sweet, and does exactly one thing. no cap. πŸ’…


🌸 NAME 🌸

nvmf_eflags_str β€” decode the EFLAGS field πŸ¦‹

like. that's literally her whole job. she decodes EFLAGS. iconic behavior honestly.


πŸŽ€ SYNOPSIS πŸŽ€

const char * nvmf_eflags_str (__u16 eflags );

yes that's the whole thing, she takes one (1) argument and hands you back a string. low maintenance queen πŸ‘‘


🫢 ARGUMENTS 🫢

  • eflags β€” the value you want decoded, bestie. that's it. that's the input. a __u16 full of mystery that she will turn into words. ✨

πŸ’– DESCRIPTION πŸ’–

so the way that this works is: you hand her the EFLAGS field from a discovery log page entry, and she decodes it for you. fr fr.

that's the vibe. discovery log page entry β†’ EFLAGS field β†’ decoded. no detours, no side quests, no extra lore. 🌈


πŸ‘‘ RETURN πŸ‘‘

she returns the decoded string πŸ’«

that's it. that's what you get back. go forth and print it or whatever, iykyk.


ngl this page is smol but she's perfect. every field matters, even the quiet ones. πŸ’œ

signing off from the libnvme API manual 🌸 β€” this page is nvmf_eflags_str from July 2026, and if you need to find her again she's filed under nvmf_eflags_str(2) πŸŽ€βœ¨ mwah, take care of her 🫢

πŸ“¦ where this page comes from