Animate(1x)

πŸ’– Animate β€” it's giving window-animation realness ✨

okay so bestie, welcome to Animate, a manual page from the AfterStep X11 window manager era 🫢. Yes, we're in section 1x, and yes, this lil module is the one that makes windows do a whole lil dance when they get iconified or deiconified. main character behavior, honestly πŸŽ€


🌸 NAME 🌸

Animate β€” an AfterStep module that animates windows while they're being iconified or deiconified πŸ’…βœ¨


✨ CONFIGURATION OPTIONS ✨

okay here's the whole menu, no gatekeeping, we're listing every single one πŸ”₯

  • AnimateColor color β€” tells Animate what color to draw the window outline with while it animates. go peep rgb.txt if you need the color names, iykyk 🌈
  • AnimateDelay milliseconds β€” tells Animate how many milliseconds to sleep between frames of the animation. basically the nap time between each lil frame 😴
  • AnimateIterations steps β€” tells Animate how many steps to break the animation into. more steps = more lil slices of motion 🧚
  • AnimateResize mode β€” tells Animate what method to use to draw resizes. the six methods currently supported are: Zoom, Zoom3D, Twist, Flip, Turn and Random πŸ‘‘
⚠️ note bestie: that mode Twist should not be confused with the Animate configuration option AnimateTwist. two different things, do not mix them up, i'm begging 😭

See Also: AnimateResize modes for further details πŸ’œ

  • AnimateTwist revolutions β€” tells Animate how many revolutions to twist the iconification frame. spin spin spin πŸŒ€
⚠️ and again: the configuration option AnimateTwist should not be confused with the AnimateResize mode Twist. yes this is the reverse of the other warning, yes they're both real, no i'm not playing πŸ™ˆ
  • AnimateWidth pixels β€” tells Animate how wide of a line to draw for the shrinking animated window border πŸ’«
πŸ“ heads up: width 0 produces a fast line at Width 1. so like, zero isn't "no line", it's "speedrun the line". periodt.

and that's the whole vibe check πŸ’– this page was brought to you by the 3rd Berkeley Distribution, running on AfterStep v.2.2.12, and it's an Animate(1x) situation through and through. slay, go animate some windows, ily, bye πŸŽ€βœ¨πŸ¦‹

πŸ“¦ where this page comes from