topic_surface(1grass)

✨ surface, but make it a vibe ✨

okay bestie, welcome to topic_surface from the GRASS User's Manual πŸ’– this is your little group chat of modules that all live under the surface topic β€” interpolation, random surfaces, contour stuff, all of it. no cap, this whole page is just the guest list. let's go πŸ¦‹


🌸 the modules (the main characters) 🌸

  • r.contour β€” takes a raster map and spits out a vector map of the contours you asked for. lines on lines on lines ✨
  • r.fill.stats β€” fills up the 'no data' cells (NULLs) in a raster map with interpolated values (IDW), and it does it fast. obsessed πŸƒβ™€οΈ
  • r.fillnulls β€” the no-data areas in your raster maps? filled. using spline interpolation. glow up complete πŸ’…
  • r.random.surface β€” generates random surface(s) that have spatial dependence. randomness but make it ✨spatially aware✨
  • r.resamp.bspline β€” bilinear or bicubic spline interpolation, with Tykhonov regularization. fancy girly behavior πŸŽ€
  • r.surf.area β€” prints an estimation of the surface area for a raster map. how much area bestie 😭
  • r.surf.contour β€” generates a surface raster map out of rasterized contours. contour β†’ surface, the pipeline of dreams 🌈
  • r.surf.fractal β€” creates a fractal surface of a given fractal dimension. it's giving infinite coastline energy πŸŒ€
  • r.surf.gauss β€” makes a raster map using a gaussian random number generator. normal distribution slay πŸ””
  • r.surf.idw β€” surface interpolation from raster point data via Inverse Distance Squared Weighting. say that three times fast 🫢
  • r.surf.random β€” produces a raster surface map of uniform random deviates with a defined range. chaos, but within bounds πŸ‘‘
  • v.surf.bspline β€” bicubic or bilinear spline interpolation with Tykhonov regularization, vector edition. she's back and she's a v. this time πŸ’œ
  • v.surf.idw β€” surface interpolation from vector point data via Inverse Distance Squared Weighting. same energy, vector flavor ⭐
  • v.surf.rst β€” surface interpolation from a vector points map by splines. rst = regularized spline with tension, iykyk 🧚
side note bestie: peep the corresponding keyword surface if you want even more references on this topic πŸ’Œ

🌟 SEE ALSO 🌟

Main index | Topics index | Keywords index | Graphical index | Full index


and that's the whole page, no notes 🫢 it's Β© 2003-2026 GRASS Development Team, straight out of the GRASS 8.5.0 Reference Manual, and this lil topic page is filed under GRASS 8.5.0 as topic_surface(1grass). periodt πŸ’…πŸŒΈ

πŸ“¦ where this page comes from