USDBAKEMATERIALX(1)
π NAME π
Okay bestie, welcome to the USDBAKEMATERIALX(1) page β it's from the User Commands manual, and it's all about usdBakeMaterialX version 26.11.1. This is the manual page for usdBakeMaterialX version 26.11.1, and yes, she's iconic. β¨
π¦ DESCRIPTION π¦
Here's the usage: tea β:
usdBakeMaterialX [-h] [--width WIDTH] [--height HEIGHT] [--hdr] [--average] inputUsdFilename outputUsdFilename
What does it do? It outputs an updated USD file that contains an additional material variant corresponding to a baked version of each MaterialX material in the input USD file, no cap. The baked materials are generated using the MaterialX::TextureBaker class and will generate a mtlx file and associated texture(s). Slay. π
π positional arguments π
inputUsdFilenameβ the name of the input Usd File. That's the one you're feeding in, bestie. πoutputUsdFilenameβ the name of the output Usd File; the generatedmtlxFile and any generated images will be saved to this directory. So yes, this is your output destination vibe. π
π options π
-h,--helpβ show this help message and exit. The classic "help me help you" moment. π--width WIDTHβ specify the width of the baked textures. Set that width, periodt. π--height HEIGHTβ specify the height of the baked textures. Matching height energy, yup. π--hdrβ save images tohdrformat. HDR girlies rise. π--averageβ average baked images to generate constant values. Math but make it texture. π
mwah π β sign-off time: this little masterpiece is for usdBakeMaterialX version 26.11.1, dated October 2026, and it's the USDBAKEMATERIALX(1) manual. byeee, go bake something cute! π«Άπ
π¦ where this page comes from
- arch rolling: usd 26.11.1-3 Β· Apache-2.0
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms