tovrmlx3d(1)
β¨ tovrmlx3d β the manual page β¨
okay bestie, gather round, because this one is literally the glow-up page for your 3D models π¦ it lives in section 1 of the manual (that's the tovrmlx3d(1) situation), and the whole vibe is "Convert 3D models to VRML / X3D". no cap. π
π NAME π
tovrmlx3d β the little icon that converts 3D models to X3D, and also formats VRML / X3D so it has nice indentation. yes she does both. main character energy fr fr π
πΈ SYNOPSIS πΈ
tovrmlx3d [file] [options...]
that's it. that's the whole summoning ritual. β¨
π DESCRIPTION π
so like, tovrmlx3d converts 3D models to X3D, and it also formats VRML / X3D so the indentation is chef's kiss pretty. not a single messy line out here, we do not tolerate that π
and the best part? the output model gets written on standard output. so she doesn't go making a whole new file behind your back β she just hands you the goods right there in the terminal. shy but generous, honestly π«Ά
π§ USAGE π§
tovrmlx3d takes the following arguments, and yes we're going through every single one because nobody gets left out in this house π
fileβ the 3D model file to open. that's the snack you're feeding her π-h/--helpβ prints the help message and dips. exit stage left π-v/--versionβ prints the version number and dips. same energy, different info β--encoding classic|xmlβ picks the X3D encoding, so you're choosing betweenclassicandxml. the default is"classic", because she has taste π--force-x3dβ forces the conversion from VRML to X3D. heads up bestie, if you picked XML encoding (as in--encoding=xml), this happens automatically β you don't gotta ask twice. also, real talk: this only works sensibly for VRML 2.0. it does not work for the older Inventor / VRML 1.0 stuff, because we cannot convert those to valid X3D for now π that's just where we're at, and we're being honest about it.
β οΈ not me warning you again but: --force-x3d on old Inventor / VRML 1.0 files is a no-go zone. VRML 2.0 only, bestie. π«
π₯ SEE ALSO π₯
view3dscene(1)β go say hi to her sibling π
and that's the whole page, you're basically a tovrmlx3d expert now, no cap π
this iconic lil manual came from <b>Castle Game Engine</b>, dated <b>12 May 2013</b> β yeah she's vintage but she still ate, and she's still serving β¨ππ bye bestie, go convert something pretty! π¦πΈ
π¦ where this page comes from
- debian bookworm: view3dscene 4.2.0-1 Β· GPL-2.0-or-later
- ubuntu jammy: view3dscene 4.0.0-3ubuntu1 Β· GPL-2.0-or-later
- ubuntu noble: view3dscene 4.2.0-4build2 Β· GPL-2.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms