STL_CYLINDERS(1)

πŸ“¦ version 1.2, in ubuntu resolute, ubuntu stonking

πŸ‘‘ STL_CYLINDERS πŸ‘‘

okay so this is the manual page for STL_CYLINDERS(1) from User Commands β€” yes bestie, a whole section just for her. sit down, hydrate, let's go πŸ’–


πŸŽ€ NAME πŸŽ€

stl_cylinders β€” stl_cylinders outputs an STL file with multiple cylinders defined by a custom binary input file. that's it, that's the vibe, no cap ✨


πŸ¦‹ DESCRIPTION πŸ¦‹

fr fr, here's what she does: stl_cylinders outputs an STL file with multiple cylinders defined by a custom binary input file. iconic behavior honestly πŸ’…

the usage is literally:

stl_cylinders [ -r <radius> ] [ -s <segments> ] <input file> <output file>

so what's actually happening here?? let me break it down for you 🫢

  • she outputs an stl file made up of N cylinders, and those cylinders are defined by start and end points in the input file 🌸
  • each one gets the radius and number of segments you hand her on the command line ✨
  • the first 4 bytes of the input file represent how many cylinders to generate, N πŸ‘‘
  • the rest of the input file defines the start and end points that define a line segment of the the central axis of the cylinder πŸ’«
  • each segment is defined by 6, 4 byte floats β€” ok so that's the format, don't fight it πŸ’€
    • the first three are the X,Y,Z values of the start point
    • the second three are the X,Y,Z values of the end point

and the defaults, because everybody loves defaults:

  • if the radius is omitted, it defaults to 1
  • if segments is omitted, it defaults to 32
lowkey important: the input file is a custom binary input file, so don't be out here feeding her a text file and then acting surprised. the bytes are the blueprint, bestie πŸŽ€

and that's the whole page, she's short and she's perfect. this was stl_cylinders v1.2, dated June 2025 β€” mwah, go make some cylinders, you absolute main character πŸ¦‹βœ¨πŸ’–

πŸ“¦ where this page comes from