slxdecode(1)

✨ slxdecode(1) ✨

okay bestie, gather round, because this one's a whole thing β€” it's slxdecode, and she lives in the General Commands Manual section of your friendly neighbourhood Unix box. πŸ’…


🌸 NAME 🌸

slxdecode β€” Decode a SLX stream into human readable form.

like, she takes the cursed-looking bytes and turns them into something you can actually read. main character behaviour, honestly. πŸ‘‘


πŸŽ€ SYNOPSIS πŸŽ€

slxdecode [options] <slx-file

πŸ¦‹ DESCRIPTION πŸ¦‹

slxdecode decodes a SLX stream into human readable form.

A SLX stream is the printer language used by some Lexmark printers, such as the C500. no cap.

More information on the Software Imaging K.K. SLX stream can be found at:

http://softwareimaging.com/products-services/sorcerer/index.asp

go look, iykyk πŸ”₯


πŸ’– COMMAND LINE OPTIONS πŸ’–

These are the options that can appear on the command line. yes bestie, all of them:

  • -d basename β€” Basename of .pbm file for saving decompressed planes.
  • -r basename β€” Basename of .jbg file for saving raw planes.
  • -h β€” Print hex file offsets.
  • -o β€” Print file offsets.
  • -D level β€” Set Debug level [0].

🌈 EXAMPLES 🌈

Decode an SLX file created by foo2slx. it's giving effortless.

$ slxdecode < testpage.zm
SLX_MAGIC, 0x584c53a5 (SLX)
SLT_START_DOC, 12 items
        SLI_PAGECOUNT, 4294967295 (0xffffffff)
        SLI_DMDUPLEX, 0 (0x0)
        SLI_DMCOLLATE, 0 (0x0)
        SLI_0x3, 0 (0x0)
        SLI_DISPLAY, 0 (0x0)
        SLI_0x5, 0 (0x0)
        SLI_0x6, 0 (0x0)
        SLI_0x7, 1 (0x1)
        SLI_0x8, 0 (0x0)
        SLI_0x9, 0 (0x0)
        SLI_COUNT, 1 (0x1)
        SLI_DMCOLLATE, 0 (0x0)
SLT_START_PAGE, 16 items [Page 1]
        SLI_DMPAPER, 6 (0x6)
        SLI_CUSTOM_X, 0 (0x0)
        SLI_CUSTOM_Y, 0 (0x0)
        SLI_DMCOPIES, 1 (0x1)
        SLI_DMDEFAULTSOURCE, 0 (0x0)
        SLI_DMMEDIATYPE, 0 (0x0)
        SLI_NBIE, 0 (0x0)
        SLI_RESOLUTION_X, 600 (0x258)
        SLI_RESOLUTION_Y, 600 (0x258)
        SLI_OFFSET_X, 102 (0x66)
        SLI_OFFSET_Y, 102 (0x66)
        SLI_RASTER_X, 4896 (0x1320)
        SLI_RASTER_Y, 6392 (0x18f8)
        SLI_0x10d, 4896 (0x1320)
        SLI_0x10e, 6392 (0x18f8)
        SLI_0x10f, 1 (0x1)
SLT_JBIG_BIH, 0 items
        Data: 20 bytes
                DL = 0, D = 0, P = 1, - = 0, XY = 4896 x 6392
                L0 = 128, MX = 0, MY = 0
                Order   = 0
                Options = 8  TPBON
                50 stripes, 0 layers, 1 planes
SLT_JBIG_BID, 0 items
        Data: 116 bytes
SLT_END_JBIG, 0 items
SLT_END_PAGE, 0 items
SLT_END_DOC, 0 items

ate. no crumbs. πŸ’…βœ¨


πŸ“ FILES πŸ“

  • /usr/bin/slxdecode

🧚 SEE ALSO 🧚


πŸ’œ AUTHOR πŸ’œ

Rick Richardson <rick.richardson@comcast.net>

http://foo2slx.rkkda.com/

and that's the whole vibe check, bestie 🫢 β€” this was slxdecode(1), straight outta the General Commands Manual, and it's a certified slay. go decode something. πŸŒŸπŸ’–

πŸ“¦ where this page comes from