SLUDGE-ENGINE(1)

✨ SLUDGE-ENGINE(1) ✨ β€” the SLUDGE Engine User Manual, bestie edition πŸ’…

okay so you wanna play SLUDGE games?? say less. this is the whole rundown, no gatekeeping 🫢


🌸 NAME 🌸

sludge-engine β€” the runtime engine for SLUDGE games. it's literally the thing that makes them go. ✨


πŸŽ€ SYNOPSIS πŸŽ€

sludge-engine [-f | --fullscreen | -w | --window]
              [{-l | --language=} number]
              [{-a | --antialias=} {-1 | 0 | 1}]
              [{-d | --debug=} {0 | 1}] gamefile

sludge-engine [-h | --help]

πŸ¦‹ DESCRIPTION πŸ¦‹

so this manual page is here to give you the brief little rundown of the sludge-engine command. that's the vibe. πŸ“–

it was written for the Debian distribution because the original program straight up does not have a manual page, bestie. not one. instead it's got documentation in the html format, and you can peek at that down in SEE ALSO. go look, it's fine, we'll wait. πŸ’–

sludge-engine is a runtime engine β€” meaning it's the whole entire thing you need to actually play SLUDGE games. no engine, no game. it's giving essential. periodt. πŸ‘‘


✨ OPTIONS ✨

this program keeps it classic: the usual GNU command line syntax, with long options starting with two dashes (`-`). here's the full menu of what you can throw at it. πŸ“

  • -f, --fullscreen β€” puts the display mode in fullscreen. all of it. the whole screen is the game now. πŸ”₯
  • -w, --window β€” puts the display mode in windowed instead. cozy little box energy. πŸͺŸ
  • *-l *number, --language=number β€” sets the language to number, and that number has to be >=0. lowkey important: non-negative only. πŸ”’
  • -a number, --antialias=number β€” antialiasing controls! turn it **on with 1, off with 0, or choose linear interpolation with -1. three options, pick your fighter. πŸ’«
  • -d number, --debug=number β€” debug mode: **on with 1, off with 0. that's it, that's the range. πŸ›
  • -h, --help β€” prints the help message. the classic. when in doubt, ask for help. πŸ™‹

⌨️ KEYBOARD SHORTCUTS ⌨️

these are the little cheats that let you switch up some options at any time. mid-game. whenever. iconic behavior honestly. πŸ’…

  • Alt+Enter β€” toggles you back and forth between fullscreen and windowed mode. main character can't be contained by one display mode. 🌈
  • Alt+A β€” toggles antialiasing on or off. smooth pixels, crunchy pixels, your call. ✨

πŸ“ FILES πŸ“

  • ${HOME}/.sludge-engine/ β€” games store their configurations in subdirectories of this directory. so like, each game gets its own little folder in here. cute. πŸ—‚οΈ

πŸ’€ BUGS πŸ’€

found a bug? don't suffer in silence bestie, please report bugs in the SLUDGE forum at http://opensludge.sourceforge.net. tell them everything. they wanna know. 🐞


πŸ‘€ SEE ALSO πŸ‘€

the full SLUDGE documentation is included in the package sludge-doc. it gets installed to /usr/share/doc/sludge/SLUDGE_Help.html. go read it, it's the whole lore. πŸ“š


πŸ’œ AUTHOR πŸ’œ

Tobias Hansen <tobias.han@gmx.de>

  • Wrote this manpage for the Debian system. 🫢

Copyright Β© 2011 Tobias Hansen

this manual page was written for the Debian system (and may be used by others). no cap.

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 3 or (at your option) any later version published by the Free Software Foundation. that's the real deal, read it properly. πŸ“œ

On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-3.


and that's the whole page!! this one's from the SLUDGE Engine User Manual, dated 04/01/2024, version sludge-engine β€” go play something good, bestie, you deserve it πŸ’–πŸŽ€πŸ¦‹

πŸ“¦ where this page comes from