S3DOSM(1)

πŸ’… S3DOSM πŸ’…

okay bestie, this is a page from the s3d manual (yep, that's the manual name, we're folding it in right here at the top so it doesn't get lost πŸŽ€), and it's all about s3dosm. sit down, hydrate, let's go ✨


✨ NAME ✨

s3dosm β€” gps card application for s3d

like, it's the GPS card app. for s3d. that's the whole vibe πŸ’–


πŸ¦‹ SYNOPSIS πŸ¦‹

s3dosm [-o|--osm MINLAT,MINLON,MAXLAT,MAXLON] [-h|--help]
       [--s3d-url url] [files]

🌸 DESCRIPTION 🌸

s3dosm(1) is a 3D gps card application for openstreetmap/kismet xml card data.

that's it, that's the summary. it reads card data, it's in 3D, it does GPS things. iconic behavior honestly πŸ‘‘


πŸ’– OPTIONS πŸ’–

This program follows the usual GNU command line syntax. A summary of the options supported by s3dosm is below β€” and yes, we are listing every single one, no skipping, no shortcuts, periodt πŸ’…

  • -h, --help β€” Show summary of options and exit. your little escape hatch, your get-out-of-jail card, the "actually what does this do" button 🫢
  • -o, --osm MINLAT,MINLON,MAXLAT,MAXLON β€” Load a map with the given bounding box from the openstreetmap server. so you hand it four numbers β€” MINLAT, MINLON, MAXLAT, MAXLON β€” and it goes and grabs you that exact rectangle of map πŸ—ΊοΈβœ¨ literally a bounding box, no cap.
  • --s3d-url url β€” skip S3D environment and connect to this url. not feeling the whole environment setup thing today? just point it straight at a url and go πŸ™ˆ

🌈 EXAMPLES 🌈

$ s3osm --osm 12.90142,50.82475,12.93352,50.84592

$ s3osm osmdata.xml

(and yes, the examples literally say s3osm β€” we're keeping them exactly as written, character for character, because that's the rule πŸ’€)

first one: grab a map for that bounding box. second one: just load a file called osmdata.xml. both slay.


πŸ‘‘ SEE ALSO πŸ‘‘

  • s3d(1).
  • s3d project page on SourceForge[1]

πŸ’œ AUTHOR πŸ’œ

Simon Wunderlich

  • Author of s3d

the legend themselves, fr fr 🌟


πŸŽ€ NOTES πŸŽ€

  1. s3d project page on SourceForge http://s3d.sourceforge.net/

and that's the whole page, bestie πŸ’– this was pulled from the s3d manual β€” the S3DOSM(1) page, source listed as s3d at the bottom β€” so go forth, load your maps, vibe check your bounding box, and remember: the author is Simon Wunderlich, author of s3d. bye ily πŸ¦‹βœ¨πŸŒΈ