r3.in.v5d(1)

πŸ’– r3.in.v5d β€” bestie, we're importing 3D Vis5D files πŸ’–

okay so this is the manual page for r3.in.v5d(1) from the GRASS GIS User's Manual, and honestly? it's giving voxel realness. let's get into it ✨


✨ NAME ✨

r3.in.v5d β€” Import 3-dimensional Vis5D files. πŸ¦‹


🌸 KEYWORDS 🌸

raster3d, import, voxel β€” yeah she's a 3D raster import girlie, no cap πŸ’…


πŸŽ€ SYNOPSIS πŸŽ€

r3.in.v5d
r3.in.v5d --help
r3.in.v5d input=name output=name  [null_value=string]   [type=string]
[precision=string]   [compression=string]   [tiledimension=XxYxZ]
[--overwrite]  [--help]  [--verbose]  [--quiet]  [--ui]

🌈 Flags 🌈

  • --overwrite β€” let your output files just bulldoze any existing files that are already there. messy but iconic πŸ’€
  • --help β€” prints the usage summary, aka the "wait what do I type" button 🫢
  • --verbose β€” verbose module output, she's chatty and we love that for her πŸ—£οΈ
  • --quiet β€” quiet module output, she said 🀫
  • --ui β€” force launching the GUI dialog, for when clicking > typing ✨

🧚 Parameters 🧚

  • input=name [required] β€” Name of the V5D raster file you want to import. no file, no vibes, it's required bestie 😭
  • output=name [required] β€” Name for the output 3D raster map. also required, pick something cute 🌸
  • null_value=string β€” a string that represents the NULL value. Default: none
  • type=string β€” the data type used in the output raster3d map. Options: default, double, float. Default: default
  • precision=string β€” number of digits used as mantissa in the internal map storage, 0 -23 for float, 0 - 52 for double, max or default. Default: default
  • compression=string β€” the compression method used in the output raster3d map. Options: default, zip, none. Default: default
  • tiledimension=XxYxZ β€” the dimensions of the tiles used in the output raster3d map (XxYxZ, or default: 16x16x8). Default: default

πŸ’œ DESCRIPTION πŸ’œ

r3.in.v5d imports 3-dimensional files β€” think the V5D file with one variable and one time step. Otherwise? only the first variable and timestep from a 4/5D V5D file will be imported. so if your file is doing the most, she's taking the front of the line and moving on πŸšΆβ™€οΈπŸ’¨

Vis5D is a system for interactive visualization of large 5D gridded data sets, like the ones those numerical weather models be producing. The user can make isosurfaces, contour line slices, colored slices, volume renderings, etc. of data in a 3D raster map, then rotate and animate the images in real time. main character energy fr fr πŸ‘‘

There's also a feature for wind trajectory tracing, a way to make text anotations for publications, support for interactive data analysis, etc. she does it all πŸŽ€


πŸ‘€ SEE ALSO πŸ‘€

  • r3.out.v5d β€” the reverse queen, go check her out 🫢

🫢 AUTHOR 🫢

Jaro Hofierka, GeoModel s.r.o., Slovakia πŸ‡ΈπŸ‡°


⭐ SOURCE CODE ⭐

Available at: r3.in.v5d source code (history)

Accessed: Saturday Jan 17 05:41:16 2026

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Β© 2003-2025 GRASS Development Team, GRASS GIS 8.4.2 Reference Manual


and that's the whole page bestie πŸ’– this manual shipped with GRASS 8.4.2, and it was last accessed on Saturday Jan 17 05:41:16 2026. big love to the GRASS Development Team, Β© 2003-2025, for keeping the 3D raster game strong. periodt. πŸ’…βœ¨πŸŒˆ

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