r.random(1)
โจ r.random(1) โจ
okay bestie, welcome to r.random, a certified GRASS GIS User's Manual banger ๐ she makes randomly placed raster cells AND vector points, like a little chaos gremlin with a purpose. She creates a raster map and vector point map containing randomly located cells and points. no cap.
๐ KEYWORDS ๐
raster, sampling, vector, random, level1
๐ SYNOPSIS ๐
r.random
r.random --help
r.random [-snzb] input=name [cover=name] npoints=number[%]
[raster=name] [vector=name] [seed=integer] [--overwrite] [--help]
[--verbose] [--quiet] [--ui]
โจ Flags โจ
-sโ Generate random seed (heads up, the result is non-deterministic ๐)-nโ Generate points also for NULL cells-zโ Generate vector points as 3D points. Input raster values will be used for Z coordinates-bโ Do not build topology. Do not build topology for vector points--overwriteโ Allow output files to overwrite existing files--helpโ Print usage summary--verboseโ Verbose module output--quietโ Quiet module output--uiโ Force launching GUI dialog
๐ธ Parameters ๐ธ
input=name[required] โ Name of input raster mapcover=nameโ Name of cover raster mapnpoints=number[%][required] โ The number of points (or cells) to generate. The number of vector points or raster cells to generate, possibly as a percentage of number of cellsraster=nameโ Name for output raster mapvector=nameโ Name for output vector mapseed=integerโ Seed forrand()function
๐ DESCRIPTION ๐
The module r.random creates a raster map with values in random places. Or, if that's not your vibe, it creates random vector points at these places instead. The number of random cells or points can be a fixed number or a percentage of cells from the input. By default, generated cells or points will be a subset of non-NULL cells of the input. And the resulting raster map? It consists of original cell values at the selected random locations, and NULL (no data) values everywhere else. it's giving โจselectiveโจ.
๐ฆ Placement of cells and points ๐ฆ
The module lets you create a raster map and/or a vector points map containing coordinates of points whose locations have been randomly determined. The module places these randomly generated vector points within the current computational region and raster mask (if any), on non-NULL raster cells in a user-specified raster map. If you set the -n flag, points will be randomly generated across all cells (even those with NULL values). Cells in the resulting raster overlap with the cells of the input raster based on the current computational region. Points in the resulting vector map are placed in cell centers of these cells. center stage, main character energy ๐
๐ Number of cells and points ๐
You may specify the quantity of random locations to be generated either as a positive integer (e.g., 10), or as a percentage of the raster map's cells (e.g., 10%, or 3.05%). The number of cells considered for the percentage reflects whether or not the -n flag was given. Options are 0-100; fractions of percent may be stated as decimals (e.g., 66.67%, or 0.05%). math girlies rise up ๐งฎ
๐ Values ๐
The cell values and corresponding category names (if present) associated with the random point locations in the input map are assigned to the newly generated cells in the raster map. If the -n is specified, then a unique entry is made for the value used where the input was NULL. This value is at least 1 less than the smallest value in the input raster and is given a medium gray color.
If a cover raster map is specified, values are taken from the cover raster map instead of the input raster map. If a cover raster map is specified and the cover map contains NULL (no data) values, these points are suppressed in the resulting vector or raster map. gone. deleted. not invited to the party ๐
๐ Vector output ๐
The vector file created by r.random contains vector points that represent the center points of the randomly generated cells. A value attribute contains the cell value of the input raster (or the assigned value when -n is used). If a cover map is additionally specified, a second column covervalue is populated with raster values from the cover map.
If you set the -b flag, vector points are written without topology to minimize the required resources. This is suitable input to v.surf.rst and other vector modules. lowkey efficient ๐
โญ NOTES โญ
To decide on the number of points r.random will create, use r.univar, g.region, or r.report. r.univar is the fastest way to obtain number of non-NULL cells and NULL cells in a raster map given the current computational region and raster mask:
r.univar map=inputmap
The text output contains total number of null and non-null cells (called cells in the machine-readable shell script style output), total null cells (null_cells), and number of non-null cells (n). Alternatively, you can use the following to examine the computational region and the raster map:
g.region -p
r.report map=inputmap units=c null="*" nsteps=1
To create random vector point locations within some, but not all, categories of a integer input raster map (aka CELL raster map), you must first create a reclassified raster map of the original raster map (e.g., using the GRASS module r.reclass) that contains only the desired categories, and then use the reclassed raster map as input to r.random. yes bestie, reclass first, then random. the pipeline is the pipeline ๐ซถ
๐ฅ EXAMPLES ๐ฅ
๐ธ Random 2D vector elevation points ๐ธ
Random vector elevation points sampled from elevation map in the North Carolina sample dataset region, result stored in 2D vector map:
g.region raster=elevation -p
r.random elevation vector=elevrand n=100
v.db.select elevrand
v.univar elevrand col=value type=point
โจ Random 3D vector elevation points โจ
Random vector elevation points sampled from elevation map in the North Carolina sample dataset region with collocated values sampled from landuse map, result stored in 3D vector map:
g.region raster=elevation -p
r.random -z elevation cover=landclass96 vector=luserand3d n=100
# data output (value: elevation, covervalue: landuse class):
v.db.select luserand3d
cat|value|covervalue
1|111.229591|5
2|71.093758|1
3|122.51075|5
4|146.17395|4
...
๐ SEE ALSO ๐
g.regionfor setting the computational region and examining the total number of cells,r.reclassfor working only with subset of values in the raster map,v.randomfor generating vector points without any involvement of raster data,r.random.cellsfor generating random cells with with spatial dependence (minimal distance),r.surf.randomas an option for generating random cell values,v.surf.rstas an option for creating a surface from sampled points.
๐ AUTHORS ๐
Dr. James Hinthorne, GIS Laboratory, Central Washington University
Modified for GRASS 5.0 by Eric G. Miller
Cover map support by Markus Neteler, 2007
๐ SOURCE CODE ๐
Available at: r.random source code (history)
Accessed: Saturday Jan 17 05:40:56 2026
Main index | Raster index | Topics index | Keywords index | Graphical index | Full index
okay that's the whole page bestie, and here's your lil sign-off: this manual is ยฉ 2003-2025 GRASS Development Team, straight out of the GRASS GIS 8.4.2 Reference Manual, and the source was accessed Saturday Jan 17 05:40:56 2026 ๐โจ slay, go make some random points ๐
๐ฆ where this page comes from
- fedora 44: grass 8.4.2-4.fc44 ยท GPL-2.0-or-later
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms