PERLDEBTUT(1)

πŸ’– perldebtut(1) πŸ’–

okay bestie, this is perldebtut(1) from the Perl Programmers Reference Guide. It’s the Perl debugging tutorial, and it’s about to be your new hyperfixation. 🫢


✨ NAME ✨

perldebtut β€” Perl debugging tutorial


πŸ¦‹ DESCRIPTION πŸ¦‹

A (very) lightweight introduction in the use of the perl debugger, and a pointer to existing, deeper sources of information on the subject of debugging perl programs.

There’s an extraordinary number of people out there who don’t appear to know anything about using the perl debugger, though they use the language every day. This is for them. πŸ’…


🌸 use strict 🌸

First of all, there’s a few things you can do to make your life a lot more straightforward when it comes to debugging perl programs, without using the debugger at all. To demonstrate, here’s a simple script, named hello, with a problem:

#!/usr/bin/perl

$var1 = 'Hello World'; # always wanted to do that :-)
$var2 = "$varl\n";

print $var2;
exit;

While this compiles and runs happily, it probably won’t do what’s expected, namely it doesn’t print Hello World\n at all; it will on the other hand do exactly what it was told to do, computers being a bit that way inclined. That is, it will print out a newline character, and you’ll get what looks like a blank line. It looks like there’s 2 variables when (because of the typo) there’s really 3:

$var1 = 'Hello World';
$varl = undef;
$var2 = "\n";

To catch this kind of problem, we can force each variable to be declared before use by pulling in the strict module, by putting use strict; after the first line of the script.

Now when you run it, perl complains about the 3 undeclared variables and we get four error messages because one variable is referenced twice:

Global symbol "$var1" requires explicit package name at ./t1 line 4.
Global symbol "$var2" requires explicit package name at ./t1 line 5.
Global symbol "$varl" requires explicit package name at ./t1 line 5.
Global symbol "$var2" requires explicit package name at ./t1 line 7.
Execution of ./hello aborted due to compilation errors.

Luvverly! πŸ’– and to fix this we declare all variables explicitly and now our script looks like this:

#!/usr/bin/perl
use strict;

my $var1 = 'Hello World';
my $varl = undef;
my $var2 = "$varl\n";

print $var2;
exit;

We then do (always a good idea) a syntax check before we try to run it again:

> perl -c hello
hello syntax OK

And now when we run it, we get \n still, but at least we know why. Just getting this script to compile has exposed the $varl (with the letter l) variable, and simply changing $varl to $var1 solves the problem. ✨


πŸ” Looking at data and -w and v πŸ”

Ok, but how about when you want to really see your data, what’s in that dynamic variable, just before using it?

#!/usr/bin/perl
use strict;

my $key = 'welcome';
my %data = (
        'this' => qw(that),
        'tom' => qw(and jerry),
        'welcome' => q(Hello World),
        'zip' => q(welcome),
);
my @data = keys %data;

print "$data{$key}\n";
exit;

Looks OK, after it’s been through the syntax check (perl -c scriptname), we run it and all we get is a blank line again! Hmmmm. 😭

One common debugging approach here, would be to liberally sprinkle a few print statements, to add a check just before we print out our data, and another just after:

print "All OK\n" if grep($key, keys %data);
print "$data{$key}\n";
print "done: '$data{$key}'\n";

And try again:

> perl data
All OK

done: ''

After much staring at the same piece of code and not seeing the wood for the trees for some time, we get a cup of coffee β˜• and try another approach. That is, we bring in the cavalry by giving perl the -d switch on the command line:

> perl -d data
Default die handler restored.

Loading DB routines from perl5db.pl version 1.07
Editor support available.

Enter h or `h h' for help, or `man perldebug' for more help.

main::(./data:4):     my $key = 'welcome';

Now, what we’ve done here is to launch the built-in perl debugger on our script. It’s stopped at the first line of executable code and is waiting for input. πŸ‘‘

Before we go any further, you’ll want to know how to quit the debugger: use just the letter q, not the words quit or exit:

DB<1> q
>

That’s it, you’re back on home turf again. 🏑✨

help πŸŽ€

okay bestie, so we're gonna fire the debugger back up on your script and check out the help menu together πŸ’– and there's a couple of ways to call for help, so pick your fighter:

  • a plain h gets you the summary help list
  • |h (that's pipe-h) pipes the help through your pager β€” which is probably more or less
  • and finally h h (h-space-h, yes the space is load-bearing) gives you the ENTIRE help screen

here's the summary page, look at her go:

       D1h

        List/search source lines:               Control script execution:
         l [ln|sub]  List source code            T           Stack trace
         - or .      List previous/current line  s [expr]    Single step
                                                                      [in expr]
         v [line]    View around line            n [expr]    Next, steps over
                                                                           subs
         f filename  View source in file         <CR/Enter>  Repeat last n or s
         /pattern/ ?patt?   Search forw/backw    r           Return from
                                                                     subroutine
         M           Show module versions        c [ln|sub]  Continue until
                                                                       position
        Debugger controls:                       L           List break/watch/
                                                                        actions
         o [...]     Set debugger options        t [expr]    Toggle trace
                                                                   [trace expr]
         <[<]|{[{]|>[>] [cmd] Do pre/post-prompt b [ln|event|sub] [cnd] Set
                                                                     breakpoint
         ! [N|pat]   Redo a previous command     B ln|*      Delete a/all
                                                                    breakpoints
         H [-num]    Display last num commands   a [ln] cmd  Do cmd before line
         = [a val]   Define/list an alias        A ln|*      Delete a/all
                                                                        actions
         h [db_cmd]  Get help on command         w expr      Add a watch
                                                                     expression
         h h         Complete help page          W expr|*    Delete a/all watch
                                                                          exprs
         |[|]db_cmd  Send output to pager        ![!] syscmd Run cmd in a
                                                                     subprocess
         q or ^D     Quit                        R           Attempt a restart
        Data Examination:     expr     Execute perl code, also see: s,n,t expr
         x|m expr       Evals expr in list context, dumps the result or lists
                                                                       methods.
         p expr         Print expression (uses script's current package).
         S [[!]pat]     List subroutine names [not] matching pattern
         V [Pk [Vars]]  List Variables in Package.  Vars can be ~pattern or
                                                                      !pattern.
         X [Vars]       Same as "V current_package [Vars]".
         y [n [Vars]]   List lexicals in higher scope <n>.  Vars same as V.
        For more help, type h cmd_letter, or run man perldebug for all docs.

ngl that is more confusing options than you can shake a big stick at 😭 but listen β€” it is genuinely not as bad as it looks, it's super useful to know more about all of it, and honestly it's fun too! fr fr.

There's a couple of useful ones to know about straight away. You wouldn't think we're using any libraries at all at the moment, but M will show which modules are currently loaded, and their version number, while m will show the methods, and S shows all subroutines (by pattern) as shown below. V and X show variables in the program by package scope and can be constrained by pattern.

        DB<2>S str
        dumpvar::stringify
        strict::bits
        strict::import
        strict::unimport

Using X and cousins requires you not to use the type identifiers ($@%) β€” just the name, okay?

        DM<3>X ~err
        FileHandle(stderr) => fileno(2)

Remember we're in our tiny program with a problem, so we should have a look at where we are, and what our data looks like. First of all let's view some code at our present position (the first line of code in this case), via v:

        DB<4> v
        1       #!/usr/bin/perl
        2:      use strict;
        3
        4==>    my $key = 'welcome';
        5:      my %data = (
        6               'this' => qw(that),
        7               'tom' => qw(and jerry),
        8               'welcome' => q(Hello World),
        9               'zip' => q(welcome),
        10      );

At line number 4 there's a helpful pointer that tells you where you are now. To see more code, type v again:

        DB<4> v
        8               'welcome' => q(Hello World),
        9               'zip' => q(welcome),
        10      );
        11:     my @data = keys %data;
        12:     print "All OK\n" if grep($key, keys %data);
        13:     print "$data{$key}\n";
        14:     print "done: '$data{$key}'\n";
        15:     exit;

And if you wanted to list line 5 again, type l 5, (note the space, she's particular):

        DB<4> l 5
        5:      my %data = (

In this case there's not much to see, but of course normally there's pages of stuff to wade through, and l can be very useful. To reset your view to the line we're about to execute, type a lone period .:

        DB<5> .
        main::(./data_a:4):     my $key = 'welcome';

The line shown is the one that is about to be executed next β€” it hasn't happened yet. So while we can print a variable with the letter p, at this point all we'd get is an empty (undefined) value back. What we need to do is step through the next executable statement with an s:

        DB<6> s
        main::(./data_a:5):     my %data = (
        main::(./data_a:6):             'this' => qw(that),
        main::(./data_a:7):             'tom' => qw(and jerry),
        main::(./data_a:8):             'welcome' => q(Hello World),
        main::(./data_a:9):             'zip' => q(welcome),
        main::(./data_a:10):    );

Now we can have a look at that first ($key) variable:

        DB<7> p $key
        welcome

line 13 is where the action is, so let's continue down to there via the letter c, which by the way inserts a 'one-time-only' breakpoint at the given line or sub routine:

        DB<8> c 13
        All OK
        main::(./data_a:13):    print "$data{$key}\n";

We've gone past our check (where 'All OK' was printed) and have stopped just before the meat of our task. We could try to print out a couple of variables to see what is happening:

        DB<9> p $data{$key}

Not much in there, let's have a look at our hash:

        DB<10> p %data
        Hello Worldziptomandwelcomejerrywelcomethisthat

        DB<11> p keys %data
        Hello Worldtomwelcomejerrythis

Well, this isn't very easy to read, and using the helpful manual (h h), the x command looks promising:

        DB<12> x %data
        0  'Hello World'
        1  'zip'
        2  'tom'
        3  'and'
        4  'welcome'
        5  undef
        6  'jerry'
        7  'welcome'
        8  'this'
        9  'that'

That's not much help, a couple of welcomes in there, but no indication of which are keys and which are values β€” it's just a listed array dump and, in this case, not particularly helpful. The trick here is to use a reference to the data structure:

        DB<13> x \%data
        0  HASH(0x8194bc4)
          'Hello World' => 'zip'
          'jerry' => 'welcome'
          'this' => 'that'
          'tom' => 'and'
          'welcome' => undef

The reference is truly dumped and we can finally see what we're dealing with. Our quoting was perfectly valid but wrong for our purposes, with 'and jerry' being treated as 2 separate words rather than a phrase, thus throwing the evenly paired hash structure out of alignment. πŸ’€

The -w switch would have told us about this, had we used it at the start, and saved us a lot of trouble:

> perl -w data
Odd number of elements in hash assignment at ./data line 5.

We fix our quoting: 'tom' => q(and jerry), and run it again, this time we get our expected output:

> perl -w data
Hello World

While we're here, take a closer look at the x command β€” it's really useful and will merrily dump out nested references, complete objects, partial objects, just about whatever you throw at it πŸ”₯

Let's make a quick object and x-plode it. First we'll start the debugger: it wants some form of input from STDIN, so we give it something non-committal, a zero:

> perl -de 0
Default die handler restored.

Loading DB routines from perl5db.pl version 1.07
Editor support available.

Enter h or `h h' for help, or `man perldebug' for more help.

main::(-e:1):   0

Now build an on-the-fly object over a couple of lines (note the backslash, she's important):

DB<1> $obj = bless({'unique_id'=>'123', 'attr'=> \
cont:  {'col' => 'black', 'things' => [qw(this that etc)]}}, 'MY_class')

And let's have a look at it:

        DB<2> x $obj
 0  MY_class=HASH(0x828ad98)
                'attr' => HASH(0x828ad68)
        'col' => 'black'
        'things' => ARRAY(0x828abb8)
                0  'this'
                1  'that'
                2  'etc'
                'unique_id' => 123
        DB<3>

Useful, huh? You can eval nearly anything in there, and experiment with bits of code or regexes until the cows come home:

DB<3> @data = qw(this that the other atheism leather theory scythe)

DB<4> p 'saw -> '.($cnt += map { print "\t:\t$_\n" } grep(/the/, sort @data))
atheism
leather
other
scythe
the
theory
saw -> 6

If you want to see the command History, type an H:

DB<5> H
4: p 'saw -> '.($cnt += map { print "\t:\t$_\n" } grep(/the/, sort @data))
3: @data = qw(this that the other atheism leather theory scythe)
2: x $obj
1: $obj = bless({'unique_id'=>'123', 'attr'=>
{'col' => 'black', 'things' => [qw(this that etc)]}}, 'MY_class')
DB<5>

And if you want to repeat any previous command, use the exclamation: !:

DB<5> !4
p 'saw -> '.($cnt += map { print "$_\n" } grep(/the/, sort @data))
atheism
leather
other
scythe
the
theory
saw -> 12

For more on references see perlref and perlreftut πŸ¦‹

πŸ› Stepping through code

okay bestie, here's a lil program that converts between Celsius and Fahrenheit, and it also has a problem. iconic of it:

#!/usr/bin/perl
use v5.36;

my $arg = $ARGV[0] || '-c20';

if ($arg =~ /^\-(c|f)((\-|\+)*\d+(\.\d+)*)$/) {
       my ($deg, $num) = ($1, $2);
       my ($in, $out) = ($num, $num);
       if ($deg eq 'c') {
               $deg = 'f';
               $out = &c2f($num);
       } else {
               $deg = 'c';
               $out = &f2c($num);
       }
       $out = sprintf('%0.2f', $out);
       $out =~ s/^((\-|\+)*\d+)\.0+$/$1/;
       print "$out $deg\n";
} else {
       print "Usage: $0 -[c|f] num\n";
}
exit;

sub f2c {
       my $f = shift;
       my $c = 5 * $f - 32 / 9;
       return $c;
}

sub c2f {
       my $c = shift;
       my $f = 9 * $c / 5 + 32;
       return $f;
}

For some reason the Fahrenheit→Celsius conversion is not returning what we expected. literally this is what it does:

> temp -c0.72
33.30 f

> temp -f33.3
162.94 c

not very consistent bestie!! πŸ’€ so we're gonna set a breakpoint in the code by hand and run it under the debugger to see what's actually going on. quick vocab moment: a breakpoint is basically a flag, and the debugger will run along with no interruptions until it reaches that breakpoint β€” then it stops execution and offers you a prompt for further interaction. in normal use these debugger commands are completely ignored, and they're safe β€” if a lil messy β€” to leave in production code. 🫢

       my ($in, $out) = ($num, $num);
       $DB::single=2; # insert at line 9!
       if ($deg eq 'c')
               ...

       > perl -d temp -f33.3
       Default die handler restored.

       Loading DB routines from perl5db.pl version 1.07
       Editor support available.

       Enter h or `h h' for help, or `man perldebug' for more help.

       main::(temp:4): my $arg = $ARGV[0] || '-c100';

we'll just continue down to our pre-set breakpoint with a c:

DB<1> c
main::(temp:10):                if ($deg eq 'c') {

then a view command to see where we're at:

DB<1> v
7:              my ($deg, $num) = ($1, $2);
8:              my ($in, $out) = ($num, $num);
9:              $DB::single=2;
10==>           if ($deg eq 'c') {
11:                     $deg = 'f';
12:                     $out = &c2f($num);
13              } else {
14:                     $deg = 'c';
15:                     $out = &f2c($num);
16              }

and a print to show what values we're working with right now:

DB<1> p $deg, $num
f33.3

we can put another break point on any line starting with a colon β€” we'll use line 17 because that's right as we come out of the subroutine, and we wanna pause there later:

DB<2> b 17

there's no feedback from that one, but you can see what breakpoints are set with the list L command:

DB<3> L
temp:
        17:            print "$out $deg\n";
        break if (1)
note: to delete a breakpoint you use B. πŸ’…

now we'll continue down into our subroutine, and this time instead of using a line number we'll use the subroutine name, followed by the now-familiar v:

DB<3> c f2c
main::f2c(temp:30):             my $f = shift;

DB<4> v
24:     exit;
25
26      sub f2c {
27==>           my $f = shift;
28:             my $c = 5 * $f - 32 / 9;
29:             return $c;
30      }
31
32      sub c2f {
33:             my $c = shift;

quick aside, bestie: if there was a subroutine call between us and line 29, and we wanted to single-step through it, we could use the s command β€” and to step over it we'd use n, which executes the sub but doesn't descend into it for inspection. in this case though we just continue down to line 29:

DB<4> c 29
main::f2c(temp:29):             return $c;

and let's have a look at that return value:

DB<5> p $c
162.944444444444

that is not the right answer at all 😭 but the sum looks correct?? i wonder if it's anything to do with operator precedence? let's try a couple other possibilities with our sum:

DB<6> p (5 * $f - 32 / 9)
162.944444444444

DB<7> p 5 * $f - (32 / 9)
162.944444444444

DB<8> p (5 * $f) - 32 / 9
162.944444444444

DB<9> p 5 * ($f - 32) / 9
0.722222222222221

:-) that's more like it!! ✨ ok now we can set our return variable and we'll return out of the sub with an r:

DB<10> $c = 5 * ($f - 32) / 9

DB<11> r
scalar context return from main::f2c: 0.722222222222221

looks good πŸ₯° let's just continue off the end of the script:

DB<12> c
0.72 c
Debugged program terminated.  Use q to quit or R to restart,
use O inhibit_exit to avoid stopping after program termination,
h q, h R or h O to get additional info.

a quick fix to the offending line (insert the missing parentheses πŸ’…) in the actual program, and we're finished. periodt.


πŸŽ€ Placeholder for a, w, t, T

actions, watch variables, stack traces etc.: on the TODO list. πŸ™ˆ

a

w

t

T

🌈 REGULAR EXPRESSIONS

ever wanted to know what a regex actually looked like? πŸ‘€ you'll need perl compiled with the DEBUGGING flag for this one:

> perl -Dr -e '/^pe(a)*rl$/i'
Compiling REx `^pe(a)*rl$'
size 17 first at 2
rarest char
 at 0
   1: BOL(2)
   2: EXACTF <pe>(4)
   4: CURLYN[1] {0,32767}(14)
   6:   NOTHING(8)
   8:   EXACTF <a>(0)
  12:   WHILEM(0)
  13: NOTHING(14)
  14: EXACTF <rl>(16)
  16: EOL(17)
  17: END(0)
floating `'$ at 4..2147483647 (checking floating) stclass
  `EXACTF <pe>' anchored(BOL) minlen 4
Omitting $` $& $' support.

EXECUTING...

Freeing REx: `^pe(a)*rl$'

did you really want to know?? :-) for more gory details on getting regular expressions to work, have a look at perlre, perlretut β€” and to decode those mysterious labels (BOL and CURLYN, etc. up there), see perldebguts.


πŸ’– OUTPUT TIPS

to get all the output from your error log and not miss any messages via helpful operating system buffering, insert a line like this at the start of your script:

$|=1;

to watch the tail of a dynamically growing logfile (from the command line):

tail -f $error_log

wrapping all die calls in a handler routine can be useful for seeing how, and from where, they're being called β€” perlvar has more info:

BEGIN { $SIG{__DIE__} = sub { require Carp; Carp::confess(@_) } }

various useful techniques for the redirection of STDOUT and STDERR filehandles are explained in perlopentut and perlfaq8.


πŸ¦‹ CGI

just a quick hint here for all you CGI programmers who can't figure out how on earth to get past that waiting for input prompt when running your CGI script from the command line β€” try something like this:

> perl -d my_cgi.pl -nodebug

of course CGI and perlfaq9 will tell you more. 🫢


πŸ‘‘ GUIs

the command line interface is tightly integrated with an emacs extension, and there's a vi interface too.

you don't have to do this all on the command line though β€” there are a few GUI options out there. the nice thing about them is you can wave a mouse over a variable and a dump of its data will appear in an appropriate window, or in a popup balloon. no more tiresome typing of x $varname :-)

in particular, have a hunt around for the following:

  • ptkdb β€” perlTK based wrapper for the built-in debugger
  • ddd β€” data display debugger
  • PerlDevKit and PerlBuilder β€” are NT specific
NB. (more info on these and others would be appreciated).

⭐ SUMMARY

we've seen how to encourage good coding practices with use strict and -w. we can run the perl debugger perl -d scriptname to inspect your data from within the perl debugger with the p and x commands. you can walk through your code, set breakpoints with b and step through that code with s or n, continue with c and return from a sub with r. fairly intuitive stuff when you get down to it. πŸ’…

there is of course lots more to find out about β€” this has just scratched the surface. the best way to learn more is to use perldoc to find out more about the language, to read the on-line help (perldebug is probably the next place to go), and of course, experiment. 🧚


🌸 SEE ALSO

perldebug, perldebguts, perl5db.pl, perldiag, perlrun


πŸ’œ AUTHOR

Richard Foley <richard.foley@rfi.net> Copyright (c) 2000


πŸŽ€ CONTRIBUTORS

various people have made helpful suggestions and contributions, in particular:

  • Ronald J Kimball <rjk@linguist.dartmouth.edu>
  • Hugo van der Sanden <hv@crypt0.demon.co.uk>
  • Peter Scott <Peter@PSDT.com>

and that's the whole page bestie!! πŸ’–βœ¨ this was perl v5.42.3, dated 2026-08-03, and you just finished PERLDEBTUT(1) β€” go debug something iconic, you absolute main character. πŸ«ΆπŸ‘‘πŸ’…

πŸ“¦ where this page comes from