PCL_OPENNI_3D_CONCAVE_HULL(1)

πŸ’– PCL_OPENNI_3D_CONCAVE_HULL πŸ’–

okay bestie, listen up β€” this is the manual page for pcl_openni_3d_concave_hull, and it lives in section 1 of the manual (that's the "User Commands" girlies, iykyk). She's a tiny page but she's ours now. πŸŽ€


✨ NAME ✨

pcl_openni_3d_concave_hull β€” literally just pcl_openni_3d_concave_hull. that's the name. that's the whole vibe. no cap. πŸ¦‹


🌸 DESCRIPTION 🌸

so here's the tea β˜• β€” this is how you run her:

usage: pcl_openni_3d_concave_hull <device_id> <options>

you hand her a device_id, you hand her your options, and she goes to work. that's it, that's the whole thing. iconic behavior honestly. πŸ’…


πŸ‘‘ AUTHOR πŸ‘‘

pcl_openni_3d_concave_hull is part of the Point Cloud Library (PCL) β€” you can find her people over at www.pointclouds.org. 🫢

and like, real talk, the Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. she's doing the most, and we love that for her. 🌈

this manual page was written by Leopold Palomo-Avellaneda <leo@alaxarxa.net> β€” with the help of the help2man tool plus some handmade arrangement for the Debian project (and it may be used by others too, so share the love πŸ’–).


not me being emotionally attached to a manpage fr fr 😭

and that's a wrap, bestie!! πŸŽ€ this was pcl_openni_3d_concave_hull version 1.7.1, dated May 2014, hanging out in the PCL_OPENNI_3D_CONCAVE_HULL(1) section. go forth and process those point clouds, you absolute main character. πŸ’œβœ¨πŸ¦‹