OFF2POV(1)

πŸ“¦ version 0.32, in nixos 26.05, nixpkgs unstable

πŸ’– NAME πŸ’–

Okay bestie, welcome to the OFF2POV(1) page β€” the manual name is off2pov, and the command is literally off2pov - convert OFF files to POV format. That's the name section, short and iconic. πŸ’…

✨ SYNOPSIS ✨

off2pov [options] input_files

πŸ¦‹ DESCRIPTION πŸ¦‹

Convert files in OFF format to POV format for display in POV-ray. If input_files are not given the program reads from standard input. No input files? Standard input it is, bestie. ✨

πŸŽ€ Options πŸŽ€

  • -h, --help β€” this help message (run 'off_util -H help' for general help)
  • --version β€” version information
  • -v <rad> β€” radius of vertex spheres, or 'b' to have radius of balls of the maximum size without overlap (default: ball_rad/15)
  • -e <rad> β€” radius of edge cylinders (default: vertex_rad/1.5)
  • -V <col> β€” default vertex colour, in form 'R,G,B,A' (3 or 4 values 0.0-1.0, or 0-255) or hex 'xFFFFFF' (default: 1.0,0.5,0.0)
  • -E <col> β€” default edge colour, in form 'R,G,B,A' (3 or 4 values 0.0-1.0, or 0-255) or hex 'xFFFFFF', 'x' to hide implicit edges (default: 0.8,0.6,0.8)
  • -F <col> β€” default face colour, in form 'R,G,B,A' (3 or 4 values 0.0-1.0, or 0-255) or hex 'xFFFFFF' (default: 0.8,0.9,0.9)
  • -x <elms> β€” hide elements. The element string can include v, e and f to hide vertices, edges and faces
  • -n <elms> β€” show element index number labels. The element string can include v, e and f to label vertices, edges and faces
  • -s <syms> β€” show symmetry elements. The element string can include x - rotation axes, m - mirror planes, r - rotation-reflection planes, a - all elements (same as xmr)
  • -m <maps> β€” a comma separated list of colour maps used to transform colour indexes, a part consisting of letters from v, e, f, selects the element types to apply the map list to (default 'vef').
  • -t <disp> β€” select face parts to display according to winding number from: odd, nonzero (default), positive, negative, no_triangulation (use native polygon display)
  • -O <type> β€” output type, can be: 'a' all in one POV file (default), 's' separate files, 'o' objects only, 't' template only
  • -i <fils> β€” include files (separated by commas) for every POV geometry
  • -j <fils> β€” include files (separated by commas) for the POV scene file
  • -J <fils> β€” include files (separated by commas) containing additional POV objects for the POV scene file
  • -o <file> β€” write output to file (default: write to standard output)

🌈 Scene options 🌈

  • -D <dist> β€” distance to camera
  • -C <cent> β€” centre of points, in form 'X,Y,Z'
  • -L <look> β€” point to look at, in form 'X,Y,Z' (default, points centre)
  • -R <rot> β€” rotate about axes through centre of points, in form 'X-ang,Y-ang,Z-ang' (degrees)
  • -B <col> β€” background colour, in form 'R,G,B,A' (3 or 4 values 0.0-1.0, or 0-255) or hex 'xFFFFFF'
  • -P <pers> β€” narrow the angle of perspective (range 0-100, default: 2, recommend 4 for stereo option -S 1)
  • -W β€” use lighting with shado
  • -S <type> β€” produce stereo output, type is 0 (default) mono, 1 stereo with one image file, 2 stereo with two image files (use the POV-Ray +KFF2 option for output)

πŸ”¬ Precision options πŸ”¬

  • -d <dgts> β€” number of significant digits (default 17) or if negative then the number of digits after the decimal point

🌸 SEE ALSO 🌸

The full documentation for off2pov is maintained as a Texinfo manual. If the info and off2pov programs are properly installed at your site, the command

info off2pov

should give you access to the complete manual.


Cute footer sign-off, bestie 🫢: the source/version line is off2pov: Antiprism 0.32 - http://ww... and the manual tag is OFF2POV(1). Mwah πŸ’‹βœ¨

πŸ“¦ where this page comes from