NEF.X(1)

πŸ’– NEF.X(1) πŸ’–

okay bestie, welcome to the manual page for nef.x and its little sibling programs β€” it's in the User Commands section, and honestly it's giving very much "niche math girlie who slays". let's get into it ✨


🌸 NAME 🌸

nef.x, nef-<num>d.x β€” compute Hodge numbers of nef-partitions


πŸŽ€ SYNOPSIS πŸŽ€

nef.x <Options>

πŸ¦‹ DESCRIPTION πŸ¦‹

So the nef-<num>d.x variant programs, where <num> is one of 4, 5, 6 and 11, work in different dimensions πŸ’… ; and nef.x defaults to dimension 6.


✨ Options ✨

okay here's the whole lineup, no skips, no skimming, we respect every single flag in this house πŸ‘‘

  • -h β€” prints this information πŸ’–
  • -f or - β€” use as filter; otherwise parameters denote I/O files
  • -N β€” input is in N-lattice (default is M)
  • -H β€” gives full list of Hodge numbers
  • -Lv β€” prints L vector of Vertices (in N-lattice)
  • -Lp β€” prints L vector of Points (in N-lattice)
  • -p β€” prints only partitions, no Hodge numbers
  • -D β€” calculates also direct products
  • -P β€” calculates also projections
  • -t β€” full time info
  • -cCODIM β€” codimension (default = 2)
  • -Fcodim β€” fibrations up to codim (default = 2)
  • -y β€” prints poly/CWS in M lattice if it has nef-partitions
  • -S β€” information about #points calculated in S-Poly
  • -T β€” checks Serre-duality
  • -s β€” don't remove symmetric nef-partitions
  • -n β€” prints polytope only if it has nef-partitions
  • -v β€” prints vertices and #points of input polytope in one line; with -u, -l the output is limited by #points:
    • -uPOINTS β€” ... upper limit of #points (default = POINT_Nmax)
    • -lPOINTS β€” ... lower limit of #points (default = 0)
  • -m β€” starts with [d w1 w2 ... wk d=d_1 d_2 (Minkowski sum)
  • -R β€” prints vertices of input if not reflexive
  • -V β€” prints vertices of N-lattice polytope
  • -Q β€” only direct products (up to lattice Quotient)
  • -gNUMBER β€” prints points of Gorenstein polytope in N-lattice
  • -dNUMBER β€” prints points of Gorenstein polytope in M-lattice

and for the NUMBER situation, here's the tea 🍡:

  • if NUMBER = 0 ... no 0/1 info
  • if NUMBER = 1 ... no redundant 0/1 info (=default)
  • if NUMBER = 2 ... full 0/1 info
  • -G β€” Gorenstein cone: input <-> support polytope

πŸ”₯ SEE ALSO πŸ”₯

A complete manual is available here : http://arxiv.org/abs/1205.4147


ngl bestie, that arxiv link is the whole vibe if you want the deep lore πŸ“š

and that's the page fr fr πŸ’œ this was nef.x version 2.1, dated May 2012 β€” iconic era, honestly. go off and compute those Hodge numbers, you absolute main character πŸŒŸπŸ’…πŸŽ€

πŸ“¦ where this page comes from