MGLCONV(1)

πŸ’– MGLCONV πŸ’–

okay bestie, welcome to the mglconv page from the User Manuals section β€” yeah it's manual number 1, we been knew πŸ‘‘


✨ NAME ✨

mglconv β€” it runs MathGL scripts and makes you actual pictures. no cap, that's the whole gig 🎨


🌸 SYNOPSIS 🌸

mglconv [parameters] scriptfile

πŸ¦‹ DESCRIPTION πŸ¦‹

so basically, mglconv reads MGL scripts out of scriptfile and turns them into plots of whatever functions or data you told it about. it's giving "your math, but make it art" ✨

and the output? you get options, bestie:

  • bitmap formats: PNG, JPEG, GIF, BMP
  • vector formats: EPS, SVG, LaTeX, OFF, STL, OBJ, X3D

also, super cute detail: you can use - as the file name and it'll read your script straight from standard input. main character energy fr fr 🫢


πŸ’… OPTIONS πŸ’…

  • -1 string β€” sets string as the argument $1 for your script.
  • -2 string β€” sets string as the argument $2 for your script.
  • -3 string β€” sets string as the argument $3 for your script.
  • -4 string β€” sets string as the argument $4 for your script.
  • -5 string β€” sets string as the argument $5 for your script.
  • -6 string β€” sets string as the argument $6 for your script.
  • -7 string β€” sets string as the argument $7 for your script.
  • -8 string β€” sets string as the argument $8 for your script.
  • -9 string β€” sets string as the argument $9 for your script.

...and yes, the list keeps going like that β€” it's literally -1 all the way through -9, each one feeding a numbered argument to the script. one for every digit, iconic πŸ’€βœ¨

  • -A value β€” adds value into the list of animation parameters.
  • -C v1:v2[:dv] β€” adds values in the range v1:v2 with step dv (default is 1) into the list of animation parameters. the :dv part is optional, so don't stress πŸŽ€
  • -L locname β€” sets the locale to locname.
  • -o name β€” sets the output file name.
  • -h β€” prints the help message. when in doubt, bestie, hit it πŸ™ˆ

πŸ‘‘ AUTHOR πŸ‘‘

mglconv was written by Alexey Balakin, http://mathgl.sourceforge.net/ β€” shoutout to the dev, he ate πŸ”₯


🌈 SEE ALSO 🌈


and that's the whole page, periodt πŸ’– this lil doc came from the MathGL crew, dated MARCH 2012, and yeah it's the MGLCONV(1) page, so now you know πŸŽ€βœ¨πŸ¦‹