mangoapp(1)

✨ mangoapp β€” the girlies' guide ✨

okay so bestie, welcome to the mangoapp(1) manual page, aka the cutest little overlay hack you're gonna meet today πŸ’–


πŸ’… NAME

mangoapp β€” a transparent background application with a built in mangohud. yes that's literally it, that's the whole vibe 🫢


🌸 SYNOPSIS

mangoapp

that's it. no flags, no args, no drama. just run her. periodt ✨


πŸŽ€ DESCRIPTION

So MangoHud is a Vulkan/OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. iconic, we know her, we love her πŸ’…

Now Mangoapp β€” she's a transparent background opengl application with a built in MangoHud. The whole point is that she's designed to be run inside a gamescope instance, and gamescope will display mangoapp on top of gamescope's output πŸ¦‹. She also takes frame information from gamescope. no cap.

Why does this matter? Because the purpose of this is to "easily" make MangoHud compatible with any application, or at least any application that gamescope can run πŸ”₯. It literally solves issues with some OpenGL games and certain ports that have stdc++ issues, because mangoapp is no longer directly injected into the game. it's giving glow-up, it's giving fix, it's giving main character energy 😌


🌈 USAGE

okay so here's the move: you create a script (e.g. run.sh) containing the app you want to run (e.g. vkcube) and mangoapp, like so:

#!/bin/sh

vkcube&
mangoapp

and then you run it with gamescope ./run.sh.

like. that's it. that's the recipe πŸ“


πŸ‘‘ SEE ALSO


πŸ’œ ABOUT

MangoHud development takes place at https://github.com/flightlessmango/MangoHud. Benchmarks created with MangoHud can be uploaded to https://flightlessmango.com. go drop your scores bestie, the girls wanna see πŸ‘‘


and that's a wrap on the mangoapp(1) page from the mangoapp manual, mangoapp(1) era 🫢 no notes, no crumbs, she ate πŸ’–βœ¨πŸŽ€