JACKTRIP(1)

πŸ’– JACKTRIP(1) πŸ’–

okay bestie, buckle up, we're doing the jacktrip page and it's a whole journey ✨ (this is section 1 of the manual, "User Commands", and the page is literally just called JACKTRIP(1), iconic behavior tbh)


🌸 NAME 🌸

JackTrip β€” "high-quality system for audio network performances" πŸ’…

no cap, that's the official tagline and it EATS.


πŸŽ€ SYNOPSIS πŸŽ€

jacktrip [-s|-c|-S|-C hostIPAddressOrURL] [options]

that's it. that's the whole vibe. one command, a million little flags, let's GO πŸ¦‹


✨ DESCRIPTION ✨

JackTrip: A System for High-Quality Audio Network Performance over the Internet

Copyright Β© 2008-2022 Juan-Pablo Caceres, Chris Chafe. SoundWIRE group at CCRMA, Stanford University.

This build of JackTrip is subject to LGPL license. JackTrip source code is released under MIT and GPL licenses. See LICENSE.md file for more information.

VERSION: 3.0.1

so like… legends built this. respect the elders fr fr 🫢


πŸ”₯ OPTIONS πŸ”₯

REQUIRED ARGUMENTS: One of: πŸ‘‘

bestie you literally have to pick ONE of these. it's giving "choose your fighter". not optional, not negotiable, pick one and slay πŸ’…

  • -s, --server β€” Run in P2P Server Mode
  • -c, --client <peer_hostname_or_IP_num> β€” Run in P2P Client Mode
  • -S, --jacktripserver β€” Run in Hub Server Mode
  • -C, --pingtoserver <peer_name_or_IP> β€” Run in Hub Client Mode

OPTIONAL ARGUMENTS: 🌈

these are the little extras, the accessories to the outfit, the earrings of the command line ✨

  • -n, --numchannels # β€” Number of Input and Output Channels (# greater than 0, default: 2)
  • --receivechannels # β€” Number of receive Channels from the network (# greater than 0)
  • --sendchannels # β€” Number of send Channels to the network (# greater than 0)
  • -q, --queue # β€” Queue Buffer Length, in Packet Size (2 or more) (default: 4)
  • -r, --redundancy # β€” Packet Redundancy to avoid glitches with packet losses (1 or more) (default: 1)
  • -o, --portoffset # β€” Receiving bind port and peer port offset from default 4464
  • -B, --bindport # β€” Set only the bind port number (default: 4464)
  • -P, --peerport # β€” Set only the peer port number (default: 4464)
  • -U, --udpbaseport β€” Set only the server udp base port number (default: 61002)
  • -b, --bitres # β€” Audio Bit Rate Resolutions (8, 16, 24, 32) (default: 16, 32 uses floating-point)
  • -z, --zerounderrun β€” Set buffer to zeros when underrun occurs (default: wavetable)
  • -t, --timeout β€” Quit after 10 seconds of no network activity
  • -l, --loopback β€” Run in Loop-Back Mode
  • -j, --jamlink β€” Run in JamLink Mode (Connect to a JamLink Box)
  • -J, --clientname β€” Change default client name (default: JackTrip)
  • -K, --remotename β€” Change default remote client name when connecting to a hub server (the default is derived from this computer's external facing IP address)
  • --appendthreadid β€” Append thread ID to client names
  • -L, --localaddress β€” Change default local host IP address (default: 127.0.0.1)
  • -D, --nojackportsconnect β€” Don't connect default audio ports in jack
  • --bufstrategy # β€” Use alternative jitter buffer (0, 1, 2, 3, 4)
  • --broadcast <broadcast_queue> β€” Duplicate receive ports with the specified broadcast_queue length. Broadcast outputs have higher latency but less packet loss.
  • --udprt β€” Use RT thread priority for network I/O

OPTIONS FOR AUDIO PATCHING IN HUB SERVER MODE: πŸŽ›οΈ

  • -p, --hubpatch # β€” Hub auto audio patch, only has effect if running HUB SERVER mode, 0=server-to-clients, 1=client loopback, 2=client fan out/in but not loopback, 3=reserved for TUB, 4=full mix, 5=no auto patching (0, 1, 2, 3, 4, 5) (default: 0)
  • -i, --includeserver β€” Include audio to and from the server in the mix when patching. Only affects -p 2 (client fan out/in but not loopback) and -p 4 (full mix) patch modes.
  • -u, --upmix β€” Upmix mono clients to stereo when patching

OPTIONAL SIGNAL PROCESSING: 🧚

  • -f, --effects # | paramString | help β€” Turn on incoming and/or outgoing compressor and/or reverb in Client β€” see `-f help' for details
  • -O, --overflowlimiting i|o[w]|io[w]|n|help β€” Use audio limiter(s) in Client, i=incoming from network, o=outgoing to network, io=both, n=no limiters, w=warn if limiting (default=n). Say -O help for more.
  • -a, --assumednumclients help|# β€” Assumed number of Clients (sources) mixing at Hub Server (otherwise 2 assumed by -O) (1,2,..)
  • -T, --srate # β€” Set the sampling rate, works only on some audio backends (default: 48000)
  • -F, --bufsize # β€” Set the buffer size, works only on some audio backends (default: 128)

ARGUMENTS TO USE JACKTRIP WITHOUT JACK: 🚫🎧

no Jack? no problem bestie, we got you πŸ’–

  • -R, --rtaudio β€” Use system's default sound system instead of Jack
  • --audiodevice "input-output device name"
  • --audiodevice "input device name","output device name"
  • --audioinputdevice "input device name"
  • --audiooutputdevice "output device name"

Set audio device to use; if not set, the default device will be used.

  • --listdevices β€” List available audio devices
  • -d, --deviceid # β€” Set rtaudio device id (DEPRECATED, use --audiodevice instead)
🚨 okay listen: -d / --deviceid is DEPRECATED. it still exists, but use --audiodevice instead, that's the main character now. periodt.

ARGUMENTS TO DISPLAY IO STATISTICS: πŸ“Š

  • -I, --iostat <time_in_secs> β€” Turn on IO stat reporting with specified interval (in seconds)
  • -G, --iostatlog <log_file> β€” Save stat log into a file (default: print in stdout)
  • -x, --examine-audio-delay <print_interval_in_secs> | help β€” Print round-trip audio delay statistics. See `-x help' for details.

ARGUMENTS TO SIMULATE NETWORK ISSUES: πŸ’€

for when you wanna watch the chaos on purpose, love that for you

  • --simloss <rate> β€” Simulate packet loss
  • --simjitter <rate>,<d> β€” Simulate jitter, d is max delay in packets

ARGUMENTS FOR HUB CLIENT/SERVER AUTHENTICATION: πŸ”

  • -A, --auth β€” Use authentication on the client side, or require it on the server side
  • --certfile β€” The certificate file to use on the hub server
  • --keyfile β€” The private key file to use on the hub server
  • --credsfile β€” The file containing the stored usernames and passwords
  • --username β€” The username to use when connecting as a hub client (if not supplied here, this is read from standard input)
  • --password β€” The password to use when connecting as a hub client (if not supplied here, this is read from standard input)
  • --iceservers β€” Comma-separated list of ICE servers for WebRTC NAT traversal (e.g., "stun:stun.l.google.com:19302")

ARGUMENTS FOR THE GUI: πŸ–₯️✨

  • --gui β€” Force JackTrip to run with the GUI. If not using VirtualStudio mode, command line switches in the required arguments, optional arguments (except -l, -j, -L, --appendthreadid), audio patching, and authentication sections will be honoured, and default settings will be used where arguments aren't supplied. Options from other sections will be ignored (and the last used settings will be loaded), except for -V, and the --version and --help switches which will override this.
  • --classic-gui β€” Force JackTrip to run with the Classic Mode GUI.
  • --deeplink β€” Handle a deeplink URL in the format jacktrip://join/<studio_id> by connecting as a hub client
  • --logtofile β€” Also write log messages to log.txt in the application data directory. Disabled by default; log messages are always written to the console.

HELP ARGUMENTS: πŸ†˜

  • -v, --version β€” Prints Version Number
  • -V, --verbose β€” Verbose mode, prints debug messages
  • -h, --help β€” Prints this Help

Build Info: Fedora release 44 (Forty Four)

Copyright Β© 2008-2022 Juan-Pablo Caceres, Chris Chafe. SoundWIRE group at CCRMA, Stanford University.

This build of JackTrip is subject to LGPL license. JackTrip source code is released under MIT and GPL licenses. See LICENSE.md file for more information.


JackTrip VERSION: 3.0.1 β€” August 2026 πŸ’– that's the version and the date babes, this page lives in section 1 (JACKTRIP(1)) of the manual, and honestly? she ate. go make some music over the internet, bestie, you got this πŸŽ€πŸ¦‹βœ¨

πŸ“¦ where this page comes from