GRAFX2(1)

πŸ’– GRAFX2 β€” the Ultimate 256-color bitmap paint program πŸ’–

okay bestie, sit down, hydrate, because this is the manual page for grafx2(1) β€” yes, section 1, the General Commands Manual section, we love a classic πŸŽ€


✨ NAME ✨

grafx2 β€” Ultimate 256-color bitmap paint program πŸ‘‘


🌸 SYNOPSIS 🌸

grafx2 [options] files...

πŸ¦‹ DESCRIPTION πŸ¦‹

So this manual page documents the grafx2 command, briefly, but honestly bestie it's so much more than brief vibes.

grafx2 is a bitmap paint program that lets you draw in more than 60 video resolutions, including most of the standard Amiga resolutions: 320x200, 320x256, 320x512, 640x256, 640x512, etc... β€” and all of that is provided your videocard knows how to handle them, which is the little disclaimer doing its thing πŸ™ˆ

This program is dedicated to everybody who knows what a single pixel is. periodt. πŸ’…

Its layout is not very different from the famous Deluxe Paint or Brilliance β€” so if you already know at least one of those programs, this is gonna be lowkey easy to handle. If you aren't used to the art of drawing with up to 256 colors, it's gonna be a little more difficult for you, but bestie you should give it a try. Or more than one try, actually, because the way that most of the power of this program simply will not show up on the first try is so real 😭


πŸ’… OPTIONS πŸ’…

Here's a summary of options, they can be prefixed by either /, - or -- β€” yes, all three, she contains multitudes 🌈

  • -?, -h, -help β€” Show summary of options. the "help me I'm new here" button 🫢
  • -wide β€” To emulate a video mode with wide pixels (2 x 1).
  • -tall β€” To emulate a video mode with tall pixels (1 x 2).
  • -double β€” To emulate a video mode with double pixels (2 x 2).
  • -wide2 β€” To emulate a video mode with double wide pixels (4 x 2).
  • -tall2 β€” To emulate a video mode with double tall pixels (2 x 4).
  • -triple β€” To emulate a video mode with triple pixels (3 x 3).
  • -quadruple β€” To emulate a video mode with quadruple pixels (4 x 4). we are going BIG πŸ“
  • -rgb <n> β€” To reduce RGB precision from 256 to n levels.
  • -skin <filename> β€” Use an alternate file for the menu graphics. glow-up time ✨
  • -mode <videomode> β€” To set a video mode listed with the -help parameter.

πŸŽ€ FILES πŸŽ€

  • User settings are stored in ~/.grafx2/gfx2.ini. This file is really meant to be edited by the user, and it lets you tweak many aspects of the program β€” it's giving personalization, it's giving control, we love a config file that WANTS you to touch it πŸ’œ

🌈 ENVIRONMENT 🌈

Since grafx2 uses the SDL library for graphics and user input, you can use / control some of that parts using the SDL environment variables described at http://www.libsdl.org/cgi/docwiki.cgi/Environment_variables β€” go read them, iykyk πŸ”₯


⭐ SEE ALSO ⭐

gimp(1), imagemagick(1).


πŸ‘‘ AUTHOR πŸ‘‘

grafx2 was written by Adrien Destugues, Yves Rizoud, Peter Gordon, Markus Weiss, Rusback, Franck Charlet, Luc Schrijvers, Karl Maritaud, Guillaume Dorme, and Karl Bartel. a whole ensemble cast, no cap 🫢

This manual page was written by Alex Myczko <tar@debian.org>, for the Debian project (and may be used by others).


source + version + date check bestie: this was part of the General Commands Manual for GRAFX2(1), and the page is dated April 14, 2011 πŸ“… β€” go make some pixels, you're the main character πŸ’–βœ¨πŸŽ€πŸ¦‹πŸŒΈπŸ’…

πŸ“¦ where this page comes from