glxinfo(1)

πŸ’– glxinfo β€” the manual page, but make it cute πŸ’–

okay bestie, welcome to glxinfo(1), a General Commands Manual situation, and honestly? it's giving "let me spill the tea about your graphics stack" 🌸


✨ NAME ✨

glxinfo β€” show information about the GLX implementation πŸ’…


✨ SYNOPSIS ✨

glxinfo [options]

✨ DESCRIPTION ✨

so the glxinfo program shows you the whole ~vibe~ of the OpenGL and GLX implementations running on a given X display πŸ¦‹

the info it spills includes details about the server-side AND client-side GLX implementation, the OpenGL and GLU implementations, plus a whole list of available GLX visuals. like, it's basically the group chat receipts of your rendering setup, no cap ✨


✨ OPTIONS ✨

  • -v β€” print visuals info in verbose form. she's thorough πŸ’…
  • -t β€” print verbose table. yes, a table, we love a structured moment πŸŽ€
  • -display display β€” specify the X display to interrogate. (interrogate!! πŸ‘‘)
  • -h β€” print usage information. the lil help me out bestie flag 🫢
  • -i β€” force an indirect rendering context 🌈
  • -b β€” find the "best" visual and print its number. main character visual, periodt ⭐
  • -l β€” print interesting OpenGL limits πŸ”₯

✨ AUTHOR ✨

glxinfo was written by Brian Paul <brian.paul@tungstengraphics.com> πŸ’–

this manual page was written by Thierry Reding <thierry@gilfi.de>, for the Debian project (but may be used by others) πŸŽ€


okay that's the whole page bestie, ily, go run it and check ur visuals πŸ’œ

sign-off moment: this was glxinfo(1), dated 2006-11-29, and honestly it ate. bye pookie 🌸✨