GLULXE(1)
π GLULXE π
okay bestie, sit DOWN, because we're about to talk about glulxe, and she is literally the girl who runs your Glulx interactive fiction for you. no cap. this is from the Debian manual pages, and i'm giving you the whole thing with zero details missing, so let's go π¦
β¨ NAME β¨
glulxe β execute Glulx interactive fiction
πΈ SYNOPSIS πΈ
glulxe filename [ options ]
π OVERVIEW π
so here's the vibe: glulxe executes Glulx-format interactive fiction games. those files typically end with .ulx, .gblorb, .glb, .blorb, or .blb β if you see one of those, that's the moment, that's the girl π
and the best part? glulxe can work with only a terminal. no fancy setup, no drama. just you and the game, main character energy fr fr.
the only required parameter is the filename of the game to play. everything else is optional, bestie, and all those remaining parameters come from the glktermw library. if you want further information, it's hanging out in the libglktermw-dev package, in the directory:
/usr/share/doc/libglktermw-dev
go look, she's got lore π
π OPTIONS π
-width NUMβ sets the screen width. normally this is automatically determined, so like, it already knows, but you can tell her.-height NUMβ sets the screen height. same deal: normally automatically determined.-ml BOOLβ enables or disables a message line (defaultyes). this is the bottom line of the screen, the little diva down there π-revgrid BOOLβ reverse text in grid (status) windows (defaultno).-historylen NUMβ sets the number of commands to keep in the history for each window (default20). your past, preserved β¨-border BOOLβ whether or not to force one-character borders between windows. the default turns on borders unless the game switches them off. setting it toyesforces them on at all times, ornoforces them off at all times, ignoring the game's request. she said i'm in charge now π€-precise BOOLβ whether to use more precise timing for timed input (defaultno).-versionβ display Glk library version.-helpβ display command-line help.
ngl, all of these are optional. the filename is the only thing you have to give her. everything else is a lil customization moment π
π ABOUT π
glulxe was written by Andrew Plotkin erkyrath@eblong.com, and you can find it at:
https://www.eblong.com/zarf/glulx/
glktermw was written by Andrew Plotkin erkyrath@eblong.com and Alexander Beels arb28@columbia.edu, and can be found at:
https://www.eblong.com/zarf/glk/index.html
and this manpage? written for Debian by John Goerzen jgoerzen@complete.org, based on information in the above locations. iconic behavior honestly π«Ά
β AUTHORS β
Andrew Plotkin, John Goerzen.
and that's the whole thing, bestie!! this page is from John Goerzen, dated October 2019, from the Debian Manuals source, version GLULXE(1). slay, go play a game, ily πβ¨πΈπ¦
π¦ where this page comes from
- debian trixie: glulxe 0.6.1-1 Β· MIT
- ubuntu questing: glulxe 0.6.1-1
- ubuntu resolute: glulxe 0.6.1-1build1 Β· MIT
- ubuntu stonking: glulxe 0.6.1-1build1 Β· MIT
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms