GLMEMPERF(1)

πŸ“¦ version 0.17, in ubuntu jammy

✨ GLMEMPERF ✨

okay bestie, gathering round, because today we're talking about glmemperf β€” a benchmark for measuring OpenGL ES 2.0 rendering performance πŸ’– (that's the manual page for the General Commands Manual section, iykyk)


🌸 SYNOPSIS 🌸

glmemperf [options]

like... that's it. that's the whole vibe. options only, no positional drama πŸ‘‘


πŸ¦‹ DESCRIPTION πŸ¦‹

so glmemperf is a benchmark, and its whole main character energy is measuring the texture memory bandwidth performance of an OpenGL ES 2.0 implementation πŸŽ€

and the way it does that? by using a number of different texture storage formats and methods. not just one. several. because one format could never πŸ’…


🌈 OPTIONS 🌈

  • -h, --help β€” shows you a lil summary of all the options, so you don't have to guess 🫢
  • -v β€” verbose mode, aka it tells you everything it's doing, no secrets, fr fr
  • -l β€” lists every single test without actually running any of them πŸ‘€ perfect for a lil window-shopping moment
  • -i TEST β€” include a specific test. you can give the full name or just a substring, whichever, it's flexible like that ✨
  • -e TEST β€” exclude a specific test. same deal: full name or substring πŸ’œ
  • -t SECS β€” the minimum amount of time to run each test, in seconds. so like, how long you're willing to let each one cook πŸ”₯
  • -b BPP β€” bits per pixel πŸŽ€

πŸ‘‘ AUTHOR πŸ‘‘

glmemperf was written by Sami KyΓΆstilΓ€. iconic of him, honestly.

This manual page was written by Alexandros Frantzis <alexandros.frantzis@linaro.org> for the Debian project (and may be used by others). slay, we love a crossover 🫢


okay that's the whole page, no cap. now go measure some texture memory bandwidth, bestie, you've got this πŸ’–βœ¨

General Commands Manual Β· GLMEMPERF(1) Β· 2010-12-01 πŸŽ€ mwah, that's the date and the section, periodt πŸ’…

πŸ“¦ where this page comes from