GEOEDIT(1)

πŸŽ€ GEOEDIT(1) πŸŽ€

okay bestie, welcome to the geoedit manual page β€” it's a User Command, and it's literally the geometry editor of ODIN. πŸ’–


✨ NAME ✨

geoedit β€” Geometry editor of ODIN. no cap, that's the whole name section, it's giving short and iconic. πŸ’…


🌸 SYNOPSIS 🌸

geoedit [options] <geometryInfo-file>

so you run it, you throw some options at it if you're feeling spicy, and you hand it a <geometryInfo-file>. that's the vibe. πŸ¦‹


πŸ’œ DESCRIPTION πŸ’œ

geoedit is the Geometry editor of ODIN. periodt.

okay so here's the lore: this program is part of odin 2.0.5 with configuration using_gcc debug gui(:5) standalone dl posix_threads libz gsl nifti vtk dicom png ismrmrd gdb. yes that's a whole mouthful, and yes you should read every single one of those because they're literally the build config and I do not make the rules. πŸ™ˆ


🌈 OPTIONS 🌈

  • -pilot <pilot-scan-file> β€” Load a pilot scan as the background. like, set the scene, bestie. πŸŽ€
  • -sample <virtual-sample-file> β€” Load a sample as the background. same energy, different file. ✨
  • -blowup <factor> β€” Enlarge the size of the background by this factor. zoom zoom. πŸ”₯
  • -v <loglevel> or <component:loglevel> β€” for debugging/tracing all components, or a single component, respectively. the possible loglevel values are: 0(noLog), 1(errorLog), 2(warningLog), 3(infoLog), 4(significantDebug), 5(normalDebug), 6(verboseDebug). so like, 0 is silence and 6 is me telling you everything that has ever happened. πŸ’€
  • -h, --help, -help, --version β€” Print the help text or version information. four whole ways to say "bestie, what is this". πŸ‘‘

ngl the -v one is lowkey the most useful thing here β€” if something's acting up, crank that loglevel and let it spill the tea. πŸ“

🫢 that's it, that's the page 🫢

this was geoedit 2.0.5, dated October 2021, and it came to you from the GEOEDIT(1) page in the User Commands section of the manual. slay, go edit some geometry, mwah πŸ’‹πŸŒˆβ­