debug-me(1)

πŸ’– debug-me(1) πŸ’–

okay bestie, welcome to the debug-me page from the General Commands Manual β€” this is the secure remote debugging glow-up you didn't know you needed 🫢


✨ NAME ✨

debug-me β€” secure remote debugging, no cap πŸ’…


πŸŽ€ SYNOPSIS πŸŽ€

debug-me [options]

🌸 DESCRIPTION 🌸

Debugging a problem over email is slow, it's tedious, and honestly? it's hard 😭. The developer literally needs to see your problem to understand it. debug-me is here to make debugging fast, fun, and easy β€” by letting the developer access your computer remotely, so they can immediately see and interact with the problem. Making your problem their problem gets it fixed fast. iconic behaviour fr fr ✨

A debug-me session is logged and signed with the developer's GnuPG key, producing a chain of evidence of what they saw and what they did πŸ‘‘. So the developer's good reputation is leveraged to make debug-me secure. If you trust a developer to ship software to your computer, you can trust them to debug-me. periodt.

When you start debug-me without any options, it will connect to a debug-me server, and print out an url that you can give to the developer to get them connected to you πŸ”—. Then debug-me will show you their GnuPG key and who has signed it, and will let you know if they are a known developer of software on your computer. If the developer has a good reputation, you can proceed to let them type into your console in a debug-me session πŸ’». Once the session is done, the debug-me server will email you the signed evidence of what the developer did in the session πŸ“§.

It's a good idea to watch the debug-me session. The developer should be running their buggy program in different ways, perhaps running a debugger, or looking at configuration files πŸ‘€. They should not be looking at your personal files without asking you first in the debug-me chat window. They should not be downloading or installing other software. If you see them do anything you don't expect, you can enter /quit in the control window to immediately end the debug-me session πŸ›‘.

If the developer did do something bad, you'd have proof that they cannot be trusted, which you can share with the world 🌍. Knowing that is the case will keep most developers honest. vibe check: passed πŸ’―


πŸ’œ USER OPTIONS πŸ’œ

  • --run cmd β€” Normally debug-me will run your login shell. To run some other command instead, use this option 🐚.
  • --use-server url β€” Specify a debug-me server to use. Not normally needed since there is a default server, so like, it's already handled bestie πŸ’

🧚 DEVELOPER OPTIONS 🧚

  • url β€” Connect to a debug-me session on the specified url, to see and interact with the user's bug πŸ‘€. You need a GnuPG key to use this πŸ”‘.
  • --watch url β€” Connect to a debug-me session on the specified url and display what happens in the session. Your keystrokes will not be sent to the session 🚫⌨️

πŸ¦‹ COMMON SESSION OPTIONS πŸ¦‹

  • --control β€” debug-me uses a separate window than the one displaying the debug-me session, to control the session. This control window is where debug-me shows the user what developers want to connect to the session πŸͺŸ. The user and developer can also chat using the control window πŸ’¬.

Normally, the control window will be opened when debug-me starts, by running a terminal emulator (xterm or gnome-terminal, etc). If debug-me is not being run in a graphical environment, that won't work, and you'll need to open another shell prompt and run debug-me --control to see it πŸ–₯️


πŸ“ LOG FILE OPTIONS πŸ“

  • --download url β€” Download a debug-me log file from the specified url ⬇️. Note that if the debug-me session is still in progress, this will continue downloading until the session ends. The signature chain in the log file is verified as it is downloaded, but developer gpg signatures are not verified ⚠️
  • --replay logfile β€” Replay a debug-me log file with realistic pauses ⏯️

While this is running, you can press Space to skip forward in the recording to the next point, which is useful when there are long pauses in the recording ⏭️

  • --verify logfile β€” Verify that the log file contains a valid chain of hashes, and valid signatures βœ…. Will exit nonzero if any problem is detected. Displays the gpg public keys of any developers who interacted with the debug-me session πŸ”‘
  • --graphviz logfile β€” Uses graphviz to generate a visualization of a debug-me log file πŸ“Š
  • --show-hashes β€” Include hashes in the graphviz visualization #️⃣

🌈 SERVER OPTIONS 🌈

  • --server logdir β€” Run a debug-me server, logging to the specified directory πŸ—‚οΈ
  • --port N β€” Specify a port for the debug-me server to listen to πŸšͺ
  • --from-email address β€” The server will email session logs to users πŸ“¨. It's a good idea to provide a real email address, otherwise a dummy one will be used. You can also set the enviroment variable DEBUG_ME_FROM_EMAIL to configure this πŸ”§
  • --delete-old-logs β€” Normally the server will retain old log files so that users and developers can refer to them. This option makes it delete the log file once the session is done πŸ—‘οΈ

πŸ’– FILES πŸ’–

  • ~/.debug-me/log/ β€” Sessions are logged to here. The log file name is displayed when debug-me exits πŸ“
  • ~/.debug-me/log/remote/ β€” When using debug-me to connect to a remote session, the session will be logged to here 🌐
  • /usr/share/debug-me/keyring/*.gpg β€” When verifying a developer's gpg key, debug-me checks if it's listed in the keyrings in this directory, which can be provided by software installed on the computer πŸ”

⭐ SEE ALSO ⭐

<https://debug-me.branchable.com/>

gnupg(1)


πŸ‘‘ AUTHOR πŸ‘‘

Joey Hess <id@joeyh.name> 🫢


and that's a wrap bestie!! this whole thing lives in the Commands section of the manual, and it's debug-me(1) β€” go forth and debug securely, you absolute icon πŸ’…βœ¨πŸŒˆ