CASTLE-CURVES(1)

πŸ’– CASTLE-CURVES πŸ’–

okay bestie, manual name is CASTLE-CURVES(1) and it lives in the User Commands section, and it's literally the cutest little tool for building curves ✨


🌸 NAME 🌸

castle-curves β€” create and edit curves for Castle Game Engine πŸŽ€


✨ DESCRIPTION ✨

castle-curves: you use it to create and edit curves for Castle Game Engine. that's the whole vibe. main character energy fr fr πŸ’…

πŸ¦‹ Available options are:

  • -h / --help β€” print this help message and then dip (exit). iconic.
  • -v / --version β€” print the version number and exit. quick little flex.
  • --fullscreen β€” make the window full-screen, like it covers the whole screen. no cap.
  • --window β€” make the window not full-screen. windowed mode slay.
  • --geometry WIDTHxHEIGHT<sign>XOFF<sign>YOFF β€” sets the window to not-full-screen AND sets the initial size and/or position. the <sign> is literally part of the syntax, don't come for me.
  • --fullscreen-custom WIDTHxHEIGHT β€” changes the desktop resolution and then sets the window full-screen. lowkey a big move, it's rearranging your whole desktop.
  • --pretend-touch-device β€” pretend this machine is a device with a touch screen. it's for debugging purposes, bestie, not a personality change.

Full documentation is over at https://castle-engine.io/curves_tool β€” go read it, it's giving helpful πŸ’–


castle-curves version 2.0.0. it's using Castle Game Engine ( https://castle-engine.io/ ) version 7.0-alpha.3. compiled with FPC 3.2.2. Platform: Desktop, OS: Linux, CPU: x86_64 (code compiled for 64-bit architecture).

ok so that's the whole lore: the Castle Game Engine team wrote this baby, the source is Castle Game Engine, and the page is dated April 2026. periodt. πŸ«ΆπŸŽ€βœ¨
πŸ“¦ where this page comes from