ANTIVIEW(1)

πŸ“¦ version 0.32, in nixos 26.05, nixpkgs unstable

πŸ’– ANTIVIEW(1) β€” interactive OFF file viewer πŸ’–

okay so this is ANTIVIEW(1) from User Commands, aka the interactive OFF file viewer manual, and I’m obsessed. Bestie, this is your whole guide β€” every flag, every key, every little detail β€” just with way more sparkle. ✨


🌸 NAME 🌸

antiview β€” interactive OFF file viewer. That’s the whole vibe: you open an OFF file and get to look at it interactively. πŸ’…

πŸ¦‹ SYNOPSIS πŸ¦‹

antiview [options] input_file

πŸ“ DESCRIPTION πŸ“

View a file in OFF format. If input file isn’t given, read from standard input.

✨ Options ✨

  • -h,--help β€” this help message (run 'off_util -H help' for general help).
  • --version β€” version information.
  • -v <rad> β€” radius of vertex spheres, or 'b' to have radius of balls of the maximum size without overlap (default: ball_rad/15).
  • -e <rad> β€” radius of edge cylinders (default: vertex_rad/1.5).
  • -V <col> β€” default vertex colour, in form 'R,G,B,A' (3 or 4 values 0.0-1.0, or 0-255) or hex 'xFFFFFF' (default: 1.0,0.5,0.0).
  • -E <col> β€” default edge colour, in form 'R,G,B,A' (3 or 4 values 0.0-1.0, or 0-255) or hex 'xFFFFFF', 'x' to hide implicit edges (default: 0.8,0.6,0.8).
  • -F <col> β€” default face colour, in form 'R,G,B,A' (3 or 4 values 0.0-1.0, or 0-255) or hex 'xFFFFFF' (default: 0.8,0.9,0.9).
  • -x <elms> β€” hide elements. The element string can include v, e and f to hide vertices, edges and faces.
  • -n <elms> β€” show element index number labels. The element string can include v, e and f to label vertices, edges and faces.
  • -s <syms> β€” show symmetry elements. The element string can include x β€” rotation axes; m β€” mirror planes; r β€” rotation-reflection planes; a β€” all elements (same as xmr).
  • -m <maps> β€” a comma separated list of colour maps used to transform colour indexes, a part consisting of letters from v, e, f, selects the element types to apply the map list to (default 'vef').
  • -t <disp> β€” select face parts to display according to winding number from: odd, nonzero (default), positive, negative, no_triangulation (use native polygon display).
  • -w <wdth> β€” width of sphere containing points (default: calculated).
  • -I <dist> β€” maximum distance from origin for viewable points (default: ignored).

Scene options, bestie β€” these are the camera/centre vibes:

  • -D <dist> β€” distance to camera.
  • -C <cent> β€” centre of points, in form 'X,Y,Z'.
  • -L <look> β€” point to look at, in form 'X,Y,Z' (default, points centre).
  • -R <rot> β€” rotate about axes through centre of points, in form 'X-ang,Y-ang,Z-ang' (degrees).
  • -B <col> β€” background colour, in form 'R,G,B,A' (3 or 4 values 0.0-1.0, or 0-255) or hex 'xFFFFFF'.

🌈 Viewing 🌈

There are five main viewing control modes β€” rotation (default), drag, zoom, spin, slice. Select a mode with the following keys, or right-click on the window and select from the menu.

Click and drag on the window with the mouse to move the model, or use the arrow keys. The zoom and slice are controlled by forward and backward dragging, or the up and down arrow keys.

  • r β€” rotate, turn the model about its centre.
  • d β€” drag, drag the model around the screen.
  • z β€” zoom, Zoom in or out.
  • s β€” spin control (when selected will first stop any spin, and add the current spin rotation to the current static rotation usually set with r).
  • S β€” slice, slice into the model.
  • P β€” projection, toggle display between perspective and orthogonal.
  • v β€” show/hide vertices, toggle display of vertex spheres.
  • e β€” show/hide edges, toggle display of edge rods.
  • f β€” show/hide faces, toggle display of faces.
  • n β€” show/hide vertex numbers, toggle display of vertex number labels.
  • N β€” show/hide face numbers, toggle display of face number labels.
  • m β€” show/hide edge numbers, toggle display of edge number labels.
  • M β€” toggle alternative number labels (planar face labels).
  • t β€” rotate through display of face transparency: model, 50%, none.
  • y β€” rotate through display of symmetry elements: axes; axes and mirrors; axes, mirrors and rot-reflection planes; none.
  • O β€” show/hide orientation, toggle colouring of the front side of faces white and the back side black.
  • R β€” reset, reset to the initial viewing options.
  • Q β€” Quit.

πŸ¦‹ Other Keys πŸ¦‹

  • J/j β€” increase/decrease vertex and edge size.
  • K/k β€” increase/decrease vertex size.
  • L/l β€” increase/decrease edge size.
  • U/u β€” increase/decrease label text size.
  • c β€” toggle label colours between light and dark.
  • C β€” Invert label colours.

πŸ’œ SEE ALSO πŸ’œ

The full documentation for antiview is maintained as a Texinfo manual. If the info and antiview programs are properly installed at your site, the command

info antiview

should give you access to the complete manual.


okay that’s the whole page, bestie! πŸ’– Source/version vibes: antiview: Antiprism 0.32 β€” and the footer link is literally http://w... (yes, truncated like that, not me being lazy 😭). No date line was in the footer, so I’m not inventing one. Mwah! 🫢

πŸ“¦ where this page comes from