TexturePacker(1)

πŸ“¦ version 19.4, in ubuntu jammy

✨ TexturePacker(1) ✨

General Commands Manual πŸŽ€ bestie this is the manual page for TexturePacker, so let's get into it πŸ’…

🌸 NAME

TexturePacker β€” compile all images used in a XBMC / Kodi skin into a single file πŸ¦‹

πŸ’– SYNOPSIS

TexturePacker [-dupecheck] [--input DIRECTORY] [--output FILE.xbt]

🧚 DESCRIPTION

okay so Kodi uses a tool called TexturePacker to squish every image in a skin into one single file πŸ“¦βœ¨ The big payoff is that the images living inside the Textures.xbt load way faster in the skin. How? It converts every image into a format that takes way less processing for Kodi to draw on the screen πŸ”₯

bestie, a common misconception is that TexturePacker just compresses the images into one file. πŸ’€ It is NOT that. So don't be shocked if Textures.xbt ends up being way bigger than all the little images added together πŸ™ˆ

The optional -dupecheck option is lowkey essential if you've included the same image multiple times in your media folder. 😭 For example, if your skin has a bunch of studio logos, there's a good chance a lot of them are duplicated but with a slightly different filename. Running with -dupecheck makes sure each unique image only gets included once in Textures.xbt, so the file stays as small as possible 🌈

πŸ‘‘ OPTIONS

  • -dupecheck β€” check for image duplicates first πŸ’…
  • -input β€” the fully-qualified name of the input directory with your images πŸ“
  • -output β€” the fully-qualified name of the resulting compressed XBT file 🫢

Bestie, this page was originally from TexturePacker(1) General Commands Manual πŸ¦‹ and you can find the source/version and date in the manual's own header and footer, so go check if you want the exact deets πŸ’œ Stay iconic, periodt! 🌈✨

πŸ“¦ where this page comes from