FvwmForm(1)
π FvwmForm(1) π
Fvwm Modules π¦ Β· part 1 of 3, bestie, let's gooo π
β¨ NAME β¨
FvwmForm β input form module for Fvwm π
β¨ SYNOPSIS β¨
Module FvwmForm [ Alias ]
FvwmForm must be spawned by Fvwm π§ No solo starts, bestie. If you invoke it from the command line, it just prints its version number and exits πΈ
β¨ DESCRIPTION β¨
okay so FvwmForm lets you collect user input and then act on it π The user fills out a form, and from that form they pick the actions they want Fvwm to take β¨ A form has five types of items: text labels, single-line text inputs, mutually-exclusive selections, multiple-choice selections, and action buttons π These get arranged into several lines, and the layout is super flexible π
A text label is just there for explaining things π It can't accept any input, so it's giving read-only π
A timeout entry lets the form time out and perform a certain action when the timeout happens β° The countdown is displayed kind of like a text label, except it keeps updating with the amount of time left π§
A text input field is for editing a single-line string π¦ FvwmForm takes Emacs-style cursor movement keys, and you can check out FvwmFormInput for the deets. Mouse copy is not supported, but you can paste π
A selection is made up of several choices π The selection itself is a logical entity and doesn't have any display feature, so you won't see it on screen π»
Each choice is displayed as a push-button followed by an explanatory text label π When an exclusive choice is selected, it shows a circle in the middle, and a multiple choice shows a check β
An action button, when activated, sends one or more commands to Fvwm or executes shell commands π₯ Those shell commands can contain the content of the input fields on the form, and they can reflect the settings of the choices on the form π
The action buttons can be activated through the keyboard or the mouse π«Ά
β¨ INITIALIZATION β¨
FvwmForm invoked without an alias uses configuration commands starting with *FvwmForm πΈ
Normally you'd invoke FvwmForm with an alias that represents the name of a form, its configuration commands and its configuration file β¨ For example, the command Module FvwmForm Rlogin uses configuration commands starting with *Rlogin, and reads the optional configuration file Rlogin π§
All forms, regardless of alias, scan first for configuration commands that start with *FvwmFormDefault π These normally come from the builtin form FvwmForm-Form, which saves commands to the file .FvwmForm π
The physical reading of the optional input file .FvwmForm only happens the first time FvwmForm is invoked, or after FvwmForm-Form updates the file π
When .FvwmForm is read, it's done by sending the command Read .FvwmForm Quiet to fvwm π¦ Because of the way the read command works, the file can live in your personal fvwm user directory, or in the fvwm data directory π For more about the environment variable $FVWM_USERDIR, check the description of the read command in the fvwm man page.
Then FvwmForm reads the rest of the configuration fvwm has stored up π§ Fvwm stores configuration on an ongoing basis. The initial configuration comes from the .fvwm2rc file. Other sources, including Read commands, can define a form β¨
β οΈ Bestie, listen up: when letting FvwmForm and fvwm read files, remember that these files contain commands that can execute shell commands, so you should be super careful about setting permissions on them π
When FvwmForm is invoked with a window context, e.g. from a window menu, all commands it sends to Fvwm will have that window context π This would allow FvwmForm to control the window it was invoked from π
After all the configuration commands have been read, FvwmForm displays the form defined by those commands π
β¨ DEFAULTS β¨
FvwmForm creates a built-in form named FvwmForm-Form that creates a file called .FvwmForm π This file contains saved default form colors and fonts. Other forms use these defaults unless they're overridden within the form π
The default creating form would normally be invoked from a "module menu" π«Ά For example, if you call your module menu Module-Popup, you would add the line:
AddToMenu "Module-Popup" "FvwmForm Defaults" FvwmForm FvwmForm-Form
When you select "FvwmForm Defaults" from your module menu, a form pops up that shows the current defaults and lets you change them β¨ If you activate the "Save Restart Me" button, the .FvwmForm file gets written, and FvwmForm-Form exits and restarts to show the new defaults π₯
An example of what this file might contain after a save:
# This file last created by FvwmForm-Form on Sun Nov 28 11:18:26 EST 1999.
*FvwmFormDefault: Font 10x20
*FvwmFormDefault: InputFont 8x13bold
*FvwmFormDefault: ButtonFont 10x20
*FvwmFormDefault: TimeoutFont 10x20
*FvwmFormDefault: Fore white
*FvwmFormDefault: Back cornflowerblue
*FvwmFormDefault: Colorset -1
*FvwmFormDefault: ItemFore green
*FvwmFormDefault: ItemBack gray40
*FvwmFormDefault: ItemColorset -1
*FvwmFormDefault: ButtonPointer hand2
*FvwmFormDefault: ButtonInPointer star
*FvwmFormDefault: InputPointer gumby
*FvwmFormDefault: ButtonPointerFore blue
*FvwmFormDefault: ButtonPointerBack gray
*FvwmFormDefault: ButtonInPointerFore gray
*FvwmFormDefault: ButtonInPointerBack blue
*FvwmFormDefault: InputPointerFore
*FvwmFormDefault: InputPointerBack
The commands in this file are just like any other FvwmForm command, except that they start with *FvwmFormDefault π
FvwmForm only reads the file .FvwmForm the first time it's started, or after the file is changed by FvwmForm-Form π§ It does this by sending the command *FvwmFormDefault: Read x, with x set to y or n. n makes FvwmForm send a read .FvwmForm quiet command to fvwm πΈ
β¨ VARIABLE SUBSTITUTION β¨
If you supply variables and values on the command line used to start FvwmForm, like this:
Module FvwmForm MyForm ACTION=Browse "TITLE=Browse Form"
Then all FvwmForm input commands go through variable substitution πͺ The variables from the command line get exported, and then every command gets expanded using the variables from the environment β¨ Assuming the above invocation of MyForm, commands would change like this:
Before *MyForm: Text "$TITLE, Home $HOME, Going to $ACTION"
After *MyForm: TEXT "Browse Form, Home /home/me, Going to Browse"
Using this facility should make it possible for one form to be used for different sets of input data π
β¨ CONFIGURATION β¨
The following commands can be set in the .fvwm2rc file, or through any of the other ways fvwm can accept commands π The simplest technique is to create a file in the read-only architecture-independent data directory, [PREFIX/share/fvwm], or in your personal fvwm directory, [$HOME/.fvwm], that matches the form alias π¦
In the following paragraphs, the string FvwmForm would normally be the form alias π
FvwmForm reads commands before the form is ever displayed, and also while the form is being displayed π
The following commands are accepted before the form is displayed:
BackButtonButtonFontButtonInPointerButtonInPointerForeButtonInPointerBackButtonPointerButtonPointerForeButtonPointerBackChoiceCommandColorsetFontForeGrabServerInputInputFontInputPointerItemBackItemColorsetItemForeInputPointerForeInputPointerBackLineMessagePadVTextPositionSelectionSeparatorTextTimeoutTimeoutFontTitleUseDataWarpPointer
The following commands are accepted while the form is displayed:
MapStopUnMap
The Map, UnMap and Stop facility is under development and isn't explained in this document yet, since it's likely to change π§
π¨ The order of the options DOES matter. The first background text color, *FvwmFormBack, encountered before a displayable item sets the default background color for the entire form π¨
Other than that, colors, fonts, text, choices and buttons can be intermixed in any order β¨ There are no builtin limits on form size, number of items on a form, or number of fonts or colors used π
*FvwmForm: GrabServerβ makes FvwmForm grab the mouse pointer on startup. Super useful for things like logout verification π*FvwmForm: WarpPointerβ makes FvwmForm warp the mouse pointer into its window on startup. It saves the user some mouse-travelling π±οΈ*FvwmForm: Geometry geometryβ specifies the FvwmForm window location. It's similar to what the Position option does, but more flexible π¦*FvwmForm: Position x yβ puts the FvwmForm window at location (x, y) on the screen. By convention, a negative x (y) value measures distance from the right (bottom) of the screen. If this option is omitted, FvwmForm starts at the center of the screen π*FvwmForm: Colorset nβ tells the module to use colorset n π*FvwmForm: Back colorβ specifies the background color of the FvwmForm window and any text in the window. The first background color FvwmForm reads determines the overall screen background color. Switches off the Colorset option. See DEFAULTS π¨*FvwmForm: Fore colorβ specifies the foreground color for displaying text labels. Switches off the Colorset option. See DEFAULTS π*FvwmForm: ItemColorset nβ tells the module to use colorset n for items π*FvwmForm: ItemBack colorβ specifies the background color for the text input windows and the buttons. Buttons are displayed as 3D depressable buttons, and inputs are displayed as 3D indented fields. Medium shade background colors work best. Switches off the ItemColorset option. See DEFAULTS π*FvwmForm: ItemFore colorβ specifies the foreground color for the text input strings and button text. Switches off the ItemColorset option. See DEFAULTS βοΈ*FvwmForm: Font fontβ specifies the font for displaying plain text. See DEFAULTS π€*FvwmForm: ButtonFont fontβ specifies the font for text in the action buttons. See DEFAULTS π*FvwmForm: InputFont fontβ specifies the font for text input. See DEFAULTS β¨οΈ*FvwmForm: TimeoutFont fontβ specifies the font for displaying the timeout counter and related text. See DEFAULTS β³*FvwmForm: Line justificationβ starts a new line. A line can contain any number of text, input, buttons and choice items. A FvwmForm window can have any number of lines, and the width of the window is that of the longest line π
Justification of items in the line is specified by justification, which can be one of the following:
okay so the justify options are up first π
leftβ items get lined up on the left side of the window πΈrightβ items get pushed over to the right side of the window πcenterβ items sit smack in the middle of the window πexpandβ if there's only one item on the line, it gets centered in the window. If there are two or more, they get spread out to fill the whole width of the window β¨
π¬ *FvwmForm: Message
This one makes a text area on the form that holds the last error message from fvwm π. When FvwmForm figures out how big the form should be, the message area counts as 80 bytes long. The actual size is just whatever the message is, though. If the message goes over 80 bytes, you can see the rest by resizing the form π¦.
Don't put any text, buttons or input fields on the same line after a message field. Messages greater than 80 bytes will overlay the remainder of the line.
π§ *FvwmForm: PadVText Pixels
This sets the vertical padding, in pixels, between text items, line to line. The default is 6, which looks super good on lines mixing text with input boxes, choices or buttons π.
For straight text, like on a help form, a padding of 0 looks better β¨.
(There are lots of other padding values in form layout that can't be changed with commands yet, so just know that π.)
π· *FvwmForm: Text string
Shows string as plain text. Line breaks have to be done with multiple *FvwmForm: Line and *FvwmForm: Text options. Blanks can be used to add extra padding between items π.
π *FvwmForm: Title string
Shows string as the window's title. The string has to be wrapped in double quotes. Using this command with anything that isn't a quoted string makes a blank title π. If you don't use this command at all, the window title is the form alias π.
β¨οΈ *FvwmForm: Input name size init_string
This makes a text input item named name. A sub window size characters wide is used for editing. If init_string is there, it's the starting string when FvwmForm starts or resets itself. The default initial string is "".
You can mouse paste into an input field with button 2 π±οΈ. Buttons 1 and 3 move the cursor around in an input field.
Input fields are always in insert mode, so overtyping isn't supported π«.
Emacs type keystrokes are supported too π. Here's how the keys behave:
Control-a,HomeandBeginβ move to the front of an input fieldControl-eandEndβ move to the end of an input fieldControl-bandLeftβ move left in an input fieldControl-fandRightβ move right in an input fieldControl-p,Up, andShift-Tabβ move to a previous input field if there is one. If the form has one input field, they recall the previous valueControl-n,Down,Return,Line-feedandTabβ move to the next input field if there is one. If the form has one input field,Control-nandDownrestore the previous input valueControl-hβ moves backward in an input field, erasing a characterControl-dandDeleteβ delete the next character in an input fieldControl-kβ erases from the cursor to the end of an input fieldControl-uβ erases the entire input field
When a form executes a command, all the input values get saved in a ring of input history 50 items deep π.
Meta(mod2)-"<"β retrieves the previous value of an input fieldMeta(mod2)-">"β retrieves the next value of an input field
(For forms with one input field, use the much easier arrow keys π₯°.)
π *FvwmForm: Selection name type
This starts a selection item named name. Its choices are specified in the following configuration commands. The type is one of these:
singleβ the selections are mutually exclusive πmultipleβ this is a multiple-choice selection π
β *FvwmForm: Separator
Draws a 2 pixel shaded line across the form, a cute visual way to show a separate area π¦.
β
*FvwmForm: Choice name value on | off string
This specifies a choice for the preceding selection. The choice has a name and a value, and these get used in commands (see *FvwmForm: Command). The string is displayed to the right of the choice button as a label π·οΈ.
The choice starts in the specified initial state (on means selected) when FvwmForm starts or resets. If the selections are mutually exclusive, FvwmForm does NOT detect inconsistencies in the initial states of the choices, so two or none of the choices can be selected π€. However, once the user selects a choice, FvwmForm makes sure only one is selected.
π₯ *FvwmForm: Button type string [key]
This is an action button π₯. It has string as its label, and it runs a set of Fvwm commands when it gets activated. The commands are the *FvwmForm: Command options that come after it.
The optional key is a keyboard shortcut that activates the button. It's either a control character, written as ^@, ^A, ..., ^_, or a function key, written as F1, F2, ..., F35. Control keys used for cursor movement in text input fields can't activate any buttons, except for TAB (^I), RETURN (^M), and LINEFEED (^J), which can activate a button when the cursor is in the last text input field.
The type decides how the button behaves:
continueβ FvwmForm keeps going after sending the commands πrestartβ after sending the commands, FvwmForm resets all the values to the initial ones, then keeps going πquitβ FvwmForm quits after sending the commands π
πͺ *FvwmForm: Command command
This is an Fvwm command attached to the current button. A button can have more than one command attached π§©. Commands that show up before any *FvwmForm: Button option run at start-up time. This is usually a beep to get the user's attention π.
Commands that start with an exclamation mark (!) are run by FvwmForm. All other commands are sent to Fvwm for execution. Before sending each command to Fvwm, FvwmForm recognizes these variable forms and fills in values for them π§ :
$(name)β ifnameis a text input field, the result is the user's input string. The special chars single-quote, double-quote and backslash get a backslash in front of them. Ifnameis a choice, the result is the value of the choice (as specified in*FvwmForm: Choice) if the choice is selected. If it isn't selected, the result is a blank string. Ifnameis a selection, the result is a list of the selected values of all its choices, separated by spaces.$(name?string)β ifnameis a text input field and its value isn't an empty string, the result isstring, with recursive variable substitution applied. If the input value is empty, the result is empty. Ifnameis a choice and it's selected, the result isstring, with recursive variable substitution applied. If the choice isn't selected, the result is empty.$(name!string)β the same as the above, except the converse conditions are taken.
When you use the ? and ! forms to pass a string, the string is delimited by a right parenthesis. If you need to put a right parenthesis inside a string, put a backslash in front of that right parenthesis π.
π *FvwmForm: UseData datafile leading
This tells FvwmForm to read a data file and pull out data from module commands that match the leading argument and an input, choice, or selection variable in a form. It's how a form can show current fvwm module configuration data π.
For an example of how this works, check out the file FvwmForm-Rlogin, which is installed in the read-only architecture-independent data directory, [PREFIX/share/fvwm], and shown below.
For choices, the setting of the button is represented as the word on. All other values for a setting are treated as off.
For selections, the setting of each choice button is determined by matching the current value of the selection against each choice.
Currently, this only works correctly for selections that allow a single choice.
π±οΈ *FvwmForm: ButtonPointer pointername
This changes the default mouse pointer (hand2) used when hovering over a button. The pointername must be one of the names defined in the include file X11/cursorfont.h (without the XC_ prefix). See DEFAULTS π§.
π±οΈ *FvwmForm: ButtonInPointer pointername
This changes the default mouse pointer (hand1) used while a button is pressed in. The pointername must be one of the names defined in the include file X11/cursorfont.h (without the XC_ prefix). See DEFAULTS.
π±οΈ *FvwmForm: InputPointer pointername
This changes the default mouse pointer (xterm) used while the pointer is over a text field. The pointername must be one of the names defined in the include file X11/cursorfont.h (without the XC_ prefix). See DEFAULTS.
π¨ *FvwmForm: ButtonPointerFore|Back color
This changes the default mouse pointer foreground and background colors used when hovering over a button. See DEFAULTS.
π¨ *FvwmForm: ButtonInPointerFore|Back color
This changes the default mouse pointer foreground and background colors used while a button is pressed in. See DEFAULTS.
π¨ *FvwmForm: InputPointerFore|Back color
This changes the default mouse pointer foreground and background colors used while the pointer is over a text field. See DEFAULTS.
β° *FvwmForm: Timeout seconds command "text"
This sets FvwmForm up to time out after the amount of seconds specified. When the timer hits zero, command executes β³. The text field is displayed much like a Text field, except that a '%%' in the line gets replaced automatically by the amount of time left on the timer. The value updates every second as the timer counts down. There can only be one timeout field per form π«Ά.
β¨ EXAMPLES β¨
Okay bestie, all of these examples live in the read-only, architecture-independent data directory [PREFIX/share/fvwm] π and get installed while fvwm is being installed π. To call them from a menu, you can use these commands:
DestroyMenu Forms
AddToMenu Forms "&Q. QuitVerify" Module FvwmForm FvwmForm-QuitVerify
AddToMenu Forms "&C. Capture" Module FvwmForm FvwmForm-Capture
AddToMenu Forms "&R. Rlogin" Module FvwmForm FvwmForm-Rlogin
AddToMenu Forms "&T. Talk" Module FvwmForm FvwmForm-Talk
π EXAMPLE 1 - Quit Verify π
This one is giving mwm energy π. It copies the mwm way of confirming logout: Return logs you out, Escape cancels, and if you just sit there for 20 seconds it performs the equivalent of the 'Logout' button β°.
DestroyModuleConfig FvwmForm-QuitVerify: *
*FvwmForm-QuitVerify: GrabServer
*FvwmForm-QuitVerify: WarpPointer
*FvwmForm-QuitVerify: Command Beep
*FvwmForm-QuitVerify: Line center
*FvwmForm-QuitVerify: Text "Do you really want to logout?"
*FvwmForm-QuitVerify: Line expand
*FvwmForm-QuitVerify: Button quit "Logout" ^M
*FvwmForm-QuitVerify: Command Quit
*FvwmForm-QuitVerify: Button restart "Restart" ^R
*FvwmForm-QuitVerify: Command Restart
*FvwmForm-QuitVerify: Button quit "Cancel" ^[
*FvwmForm-QuitVerify: Command Nop
*FvwmForm-QuitVerify: Timeout 20 Quit "Automatic logout will occur in %% seconds."
π₯οΈ EXAMPLE 2 - Remote Login π₯οΈ
This one lets the user type in a host name and an optional user name, then opens an xterm window from the remote host π¦.
DestroyModuleConfig FvwmForm-Rlogin: *
*FvwmForm-Rlogin: WarpPointer
*FvwmForm-Rlogin: Line center
*FvwmForm-Rlogin: Text "Login to Remote Host"
*FvwmForm-Rlogin: Line center
*FvwmForm-Rlogin: Text "Host:"
*FvwmForm-Rlogin: Input HostName 20 ""
*FvwmForm-Rlogin: Line center
*FvwmForm-Rlogin: Selection UserSel single
*FvwmForm-Rlogin: Choice Default Default on "same user"
*FvwmForm-Rlogin: Choice Custom Custom off "user:"
*FvwmForm-Rlogin: Input UserName 10 ""
*FvwmForm-Rlogin: Line expand
*FvwmForm-Rlogin: Button quit "Login" ^M
*FvwmForm-Rlogin: Command Exec exec ssh $(Custom?-l $(UserName)) $(HostName) xterm -T xterm@$(HostName) -display $HOSTDISPLAY &
# Before saving the data, remove any previously saved data:
*FvwmForm-Rlogin: Command DestroyModuleConfig FvwmForm-RloginDefault: *
# The "Login" button causes a login and a saving of the current data:
*FvwmForm-Rlogin: Command !( /bin/echo \
"# Created by FvwmForm-Rlogin on: `/bin/date`."; /bin/echo \
'*FvwmForm-RloginDefault: HostName $(HostName)'; /bin/echo \
'*FvwmForm-RloginDefault: UserName $(UserName)'; /bin/echo \
'*FvwmForm-RloginDefault: Default $(Default?on)'; /bin/echo \
'*FvwmForm-RloginDefault: Custom $(Custom?on)' \
) > ${FVWM_USERDIR}/.FvwmForm-Rlogin
*FvwmForm-Rlogin: Button restart "Reset"
*FvwmForm-Rlogin: Button quit "Cancel" ^[
*FvwmForm-Rlogin: Command Nop
# Tell FvwmForm to read vars from the .FvwmForm-RloginDefault file:
*FvwmForm-Rlogin: UseData .FvwmForm-Rlogin *FvwmForm-RloginDefault
πΈ EXAMPLE 3 - Capture Window πΈ
This one is a front-end for xwd, xwud, and xpr πΈ.
DestroyModuleConfig FvwmForm-Capture: *
*FvwmForm-Capture: Line center
*FvwmForm-Capture: Text "Capture Window"
*FvwmForm-Capture: Line left
*FvwmForm-Capture: Text "File: "
*FvwmForm-Capture: Input file 25 "/tmp/Capture"
*FvwmForm-Capture: Line left
*FvwmForm-Capture: Text "Printer: "
*FvwmForm-Capture: Input printer 20 "$PRINTER"
*FvwmForm-Capture: Line expand
*FvwmForm-Capture: Selection PtrType single
*FvwmForm-Capture: Choice PS ps on "PostScript"
*FvwmForm-Capture: Choice Ljet ljet off "HP LaserJet"
*FvwmForm-Capture: Line left
*FvwmForm-Capture: Text "xwd options:"
*FvwmForm-Capture: Line expand
*FvwmForm-Capture: Selection Options multiple
*FvwmForm-Capture: Choice Brd -nobdrs off "No border"
*FvwmForm-Capture: Choice Frm -frame on "With frame"
*FvwmForm-Capture: Choice XYZ -xy off "XY format"
*FvwmForm-Capture: Line expand
*FvwmForm-Capture: Button continue "Capture" ^M
*FvwmForm-Capture: Command Exec exec xwd -out $(file) $(Options) &
*FvwmForm-Capture: Button continue "Preview"
*FvwmForm-Capture: Command Exec exec xwud -in $(file) &
*FvwmForm-Capture: Button continue "Print"
*FvwmForm-Capture: Command Exec exec xpr -device $(PtrType) $(file) | lpr -P $(printer) &
*FvwmForm-Capture: Button quit "Quit"
π¬ EXAMPLE 4 - Talk Form π¬
This one is a replacement for the module FvwmTalk π§. There are 2 forms: "FvwmForm-Talk.", which executes commands or sends commands to fvwm for execution, and "FvwmForm-TalkHelp.", which is the help form π.
Peep how the help form changes up the vertical line spacing π. Normal FvwmForm line spacing assumes text is mixed in with buttons, but help forms need different spacing, so it's giving intentional design π.
# FvwmForm-Talk - Basic replacement for FvwmTalk
DestroyModuleConfig FvwmForm-Talk: *
*FvwmForm-Talk: WarpPointer
# Layout
*FvwmForm-Talk: Line center
*FvwmForm-Talk: Text "Talk to Fvwm"
*FvwmForm-Talk: Line left
*FvwmForm-Talk: Text "Command:"
*FvwmForm-Talk: Input Command 80 ""
*FvwmForm-Talk: Line left
*FvwmForm-Talk: Text "Msg:"
*FvwmForm-Talk: Message
*FvwmForm-Talk: Line center
# Buttons
*FvwmForm-Talk: Button restart "Return - Execute" ^M
*FvwmForm-Talk: Command $(Command)
*FvwmForm-Talk: Button continue "F1 - Help" F1
*FvwmForm-Talk: Command Module FvwmForm FvwmForm-TalkHelp
*FvwmForm-Talk: Button restart "F3 - Reset input" F3
*FvwmForm-Talk: Command Nop
*FvwmForm-Talk: Button quit "F4 - Dismiss" F4
*FvwmForm-Talk: Command Nop
# FvwmForm-TalkHelp - Help Text for FvwmForm-Talk
DestroyModuleConfig FvwmForm-TalkHelp: *
*FvwmForm-TalkHelp: WarpPointer
# Layout
*FvwmForm-TalkHelp: Line center
*FvwmForm-TalkHelp: Text "Talk to Fvwm - Help"
*FvwmForm-TalkHelp: Line left
*FvwmForm-TalkHelp: Text " "
*FvwmForm-TalkHelp: Line left
*FvwmForm-TalkHelp: PadVText 0
*FvwmForm-TalkHelp: Text "Enter commands in the
*FvwmForm-TalkHelp: Line left
*FvwmForm-TalkHelp: Text "Commands beginning with
*FvwmForm-TalkHelp: Line left
*FvwmForm-TalkHelp: Text "shell as a sub-process of the form."
*FvwmForm-TalkHelp: Line left
*FvwmForm-TalkHelp: Text "All other commands are sent to fvwm for execution."
*FvwmForm-TalkHelp: Line left
*FvwmForm-TalkHelp: Text ""
*FvwmForm-TalkHelp: Line left
*FvwmForm-TalkHelp: Text "Fvwm error messages are shown on the
*FvwmForm-TalkHelp: Line left
*FvwmForm-TalkHelp: Text ""
# Buttons
*FvwmForm-TalkHelp: Line center
*FvwmForm-TalkHelp: Button quit "Return - Dismiss" ^M
*FvwmForm-TalkHelp: Command Nop
β¨ BUGS AND LIMITATIONS β¨
FvwmForm is a pretty simple way to get input, so don't expect miracles π. There is no input validation facility, and FvwmForm has no way of dealing with lists π.
Report bugs to the fvwm-workers list π.
π COPYRIGHTS π
FvwmForm is the original work of Thomas Zuwei Feng (ztfeng@math.princeton.edu) π.
Copyright Feb 1995, Thomas Zuwei Feng.
No guarantees or warranties are provided or implied in any way whatsoever. Use this program at your own risk! π
Permission to use, modify, and redistribute this program is hereby given, provided that this copyright is kept intact π«Ά.
π₯ CHANGES π₯
During the fall of 1998, Dan Espen did a whole glow-up on FvwmForm π . He removed all form size limits, added unlimited font and color changing, form spacing control, configuration file reading, global control of appearance, synchronous command execution, Error message display, variable substitution, configurable pointers, and lots of other damage πβ¨. No additional copyright is imposed.
Fvwm 2.7.0, last updated 19 October 2022, FvwmForm(1) ππ bye bestie, you're literally a Unix icon π
π¦ where this page comes from
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