TRANSLATE(nged)
Used to precisely control the translation of an object in both primitive edit and matrix edit modes.
β¨ NAME β¨
okay bestie, this is the TRANSLATE(nged) page from the BRL-CAD MGED Commands manual β yes, the manual name is folded right in here so you know exactly what's up. π«Ά
translateβ the command for precisely controlling the translation of an object in both primitive edit mode and matrix edit mode. no cap, it's giving precision. π
πΈ SYNOPSIS πΈ
translate {x y z}
π¦ DESCRIPTION π¦
So here's the tea: translate is used to precisely control the translation of an object in both primitive edit mode and matrix edit mode. The keypoint of the edited object or shape is translated by the specified vector. literally that's the whole flex. β¨
π EXAMPLES π
This example shows the use of the translate command to move a currently edited object +10 units in the x direction, +20 units in the y direction, and +30 units in the z direction. iconic behavior, honestly. π₯
Example 1. Move a currently edited object.
mged>translate 10 20 30
π AUTHOR π
BRL-CAD Team β periodt. π
π BUG REPORTS π
Reports of bugs or problems should be submitted via electronic mail to devs@brlcad.org. fr fr, they want to hear about it. π§
And that's the whole vibe check, bestie β official footer energy is BRL-CAD and TRANSLATE(nged), so you know exactly which manual page you just slayed. πβ¨
π¦ where this page comes from
- nixpkgs unstable: brlcad 7.44.0
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms