FIND_BOT_PNT(nged)

find and identify a BOT point

πŸ“… published 7.44.0, from nixpkgs unstable

πŸ’… FIND_BOT_PNT(nged) πŸ’…

okay bestie, welcome to the nged manual page for find_bot_pnt, straight outta the BRL-CAD User Commands set. it's giving β€œfind the triangle vertex closest to this view coordinate” and honestly? iconic. ✨


✨ NAME ✨

find_bot_pnt β€” find and identify a BOT point πŸŽ€


πŸ¦‹ SYNOPSIS πŸ¦‹

find_bot_pnt bot "view_x view_y view_z"

🌸 DESCRIPTION 🌸

so basically, find_bot_pnt searches a BOT (Bag of Triangles) primitive and identifies the vertex that is closest to a given view coordinate. no cap, that's the whole mission. 🫢

if it's successful, the command returns a single integer representing the numeric ID of the closest vertex. slay.

πŸ’– the arguments are:

  • bot β€” the name of the BOT primitive you want to search. yes, this is the main character. πŸ‘‘
  • "view_x view_y view_z" β€” a single quoted string containing the X, Y, and Z coordinates (in view space) to test against. keep it quoted, bestie β€” the whole coordinate crew goes inside one string. πŸ’…

πŸŽ€ EXAMPLES πŸŽ€

Example 1. Identify a BOT vertex near a view coordinate

mged> find_bot_pnt bot.s "0 0 1"

this searches bot.s for a vertex that is closest to the view coordinate (0, 0, 1) and returns the numeric ID of that vertex. periodt. 🌈


πŸ‘‘ AUTHOR πŸ‘‘

BRL-CAD Team πŸ’œ


πŸ› BUG REPORTS πŸ›

if you find a bug or a problem, reports should be submitted via electronic mail to devs@brlcad.org. please do tell them, bestie β€” they wanna know. πŸ™ˆ


and that's the page! source/version: BRL-CAD, page: FIND_BOT_PNT(nged). no date in this footer, so i'm not making one up β€” mwah πŸ’‹βœ¨

πŸ“¦ where this page comes from