EYE_POS(nged)

alias for eye; get or set the camera eye point position

πŸ“… published 7.44.0, from nixpkgs unstable

πŸ’… EYE_POS(nged) πŸ’…

Okay bestie, this is the BRL-CAD User Commands page for eye_pos(nged) β€” and it's literally the chill twin of eye. Same energy, same behavior, no cap.


✨ NAME ✨

eye_pos β€” alias for eye; get or set the camera eye point position. Periodt.

🌸 SYNOPSIS 🌸

eye_pos
eye_pos x y z
eye_pos "x y z"

πŸ¦‹ DESCRIPTION πŸ¦‹

Okay so eye_pos is an alias for the eye command, and both names invoke identical behavior: getting or setting the camera eye point position in model coordinates. It's giving "same command, different name, no drama."

With no arguments, eye_pos returns the current eye point as a space-separated x y z triplet in the current working units. Literally just the coordinates, bestie.

With arguments, eye_pos sets the eye point to the specified position. You can pass the position as three separate floating-point values or as a single quoted space-separated string. Both are valid, iykyk.

The eye point defines where the virtual camera is positioned in model space. Moving the eye point pans and zooms the view simultaneously β€” main character camera energy, fr fr.

See eye(nged) for full documentation. This page is just the alias with a cute little bow on it.

πŸŽ€ EXAMPLES πŸŽ€

Example 1. Get the current eye point

mged> eye_pos

Returns the current camera eye position in model coordinates, for example: 0 0 1000.

Example 2. Set the eye point

mged> eye_pos 0 -500 500

Positions the camera eye point at (0, -500, 500) in model coordinates.

πŸ”₯ SEE ALSO πŸ”₯

  • eye(nged)
  • center(nged)
  • lookat(nged)

πŸ‘‘ AUTHOR πŸ‘‘

BRL-CAD Team β€” iconic, honestly.

πŸ’€ BUG REPORTS πŸ’€

Reports of bugs or problems should be submitted via electronic mail to devs@brlcad.org. Do not suffer in silence, bestie.


And that's the whole page! Footer vibe check: BRL-CAD Β· EYE_POS(nged). That's the source/version and page-name sign-off, slay. πŸ’–

πŸ“¦ where this page comes from