ERASE(nged)
Deletes the specified list of objects from the MGED display.
π ERASE(nged) β the glow-up edition π
okay bestie, so this one lives in the nged manual, and it's about β¨removing things from your screenβ¨ in MGED (the display, not the database β important, iykyk). She's not deleting your geometry, she's just clearing the vibes off your view. π¦
β¨ NAME β¨
erase β deletes the specified list of objects from the MGED display. literally just β¨un-displayingβ¨ them, no cap. π
π SYNOPSIS π
erase object [object ...]
erase -r object [object ...]
erase -A attr value [attr value ...]
erase -o -A attr value [attr value ...]
πΈ DESCRIPTION πΈ
Deletes the specified objects from the MGED display. Simple concept, iconic execution. π
Without options, each named object or displayed path is removed from the current display. So like, whatever you name, it's gone from the screen. π¨
The -r option erases all displayed paths associated with the named objects. All of them. Every path tied to that object, bye. π«Ά
The -A option switches erase into attribute-selection mode. In that form, arguments are interpreted as attribute name/value pairs and all matching objects are erased from the display. So instead of naming objects, you're like "erase everything that matches this vibe" and it just does. π§
By default all specified pairs must match. The -o option changes attribute mode so that matching any one of the supplied pairs is sufficient. So default is AND, and -o is OR. Not me explaining boolean logic in a group chat but here we are. π
β οΈ heads up bestie:-oonly means anything in attribute mode (with-A). That's the whole plot twist.
π EXAMPLES π
The example shows the use of the erase command to delete two objects from the MGED display. Two! Because one is never enough. β¨
π Example 1. Delete specified objects from the MGED display
mged> erase region1 shapea
Deletes region1 and shapea from the MGED display.
Deletes region1 and shapea from the MGED display. Slay, bye bye. π
π AUTHOR π
BRL-CAD Team β the main characters fr fr. π
π BUG REPORTS π
Reports of bugs or problems should be submitted via electronic mail to devs@brlcad.org. Don't suffer in silence, bestie, tell the devs. π§π«Ά
ok that's the whole page, every flag accounted for, nothing skipped, no invented lore, promise. π€
π sign-off: this iconic little page comes courtesy of BRL-CAD β ERASE(nged) β so go forth and clear your display with main character energy. π
β¨π·
π¦ where this page comes from
- nixpkgs unstable: brlcad 7.44.0
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms