xe_hw_engin...shot_capture(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… xe_hw_engine_snapshot_capture β€” Kernel API Manual

okay so bestie, welcome to the Kernel API Manual ✨ this one's a lil function page for xe_hw_engine_snapshot_capture, and the header up top is so long it got its vibe check cut off (xe_hw_engin...shot_capture(9), she's giving "text message truncated"). don't worry, we know her full name. πŸŽ€


✨ NAME ✨

xe_hw_engine_snapshot_capture β€” take a quick snapshot of the HW Engine. like a lil polaroid but for hardware πŸ¦‹


🌸 SYNOPSIS 🌸

struct xe_hw_engine_snapshot * xe_hw_engine_snapshot_capture (struct
xe_hw_engine *hwe , struct xe_exec_queue *q );

πŸŽ€ ARGUMENTS πŸŽ€

  • hwe β€” the Xe HW Engine. yes bestie, the actual engine, main character energy πŸ‘‘
  • q β€” the exec queue object. she's coming along for the ride πŸ’…

πŸ¦‹ DESCRIPTION πŸ¦‹

you grab your snapshot now, and it can be printed out at a later stage β€” like during dev_coredump analysis. so it's literally "save it for later" but make it kernel dev πŸ”₯


πŸ’– RETURN πŸ’–

returns a Xe HW Engine snapshot object πŸ’« and the caller must free it, using xe_hw_engine_snapshot_free. no cap, if you don't free it that's a leak and we don't do that here πŸ™ˆ


🌈 SEE ALSO 🌈


bestie reminder: grab the snapshot, print it later, free it with xe_hw_engine_snapshot_free. that's the whole loop, slay ✨

and that's the page, periodt πŸ’œ this lil drop came from ./drivers/gpu/drm/xe, dated October 2026, filed under the Kernel API Manual. mwah, go snapshot something 🫢

πŸ“¦ where this page comes from