xe_guard_disarm(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… xe_guard_disarm β€” it's giving "stand down, bestie" ✨

okay so this is a page from the Kernel API Manual, and honestly? it's a short one but it ATE. no cap. let's get into it 🫢


🌸 NAME 🌸

xe_guard_disarm β€” literally just disarm the guard from exclusive/lockdown mode. that's the whole vibe. she's taking the guard's little badge away πŸ”₯


πŸ¦‹ SYNOPSIS πŸ¦‹

bool xe_guard_disarm (struct xe_guard *guard , bool lockdown );

like… look at her. so clean. so iconic. bool in, bool out, two args, no drama πŸ’…


πŸŽ€ ARGUMENTS πŸŽ€

  • guard β€” the xe_guard to disarm. this is the main character right here πŸ‘‘ she's the one getting her guard dropped.
  • lockdown β€” tells the function which mode to disarm from, bestie. pass true to disarm from lockdown mode, or false to disarm from exclusive mode. pick wisely πŸ™ˆ

⭐ RETURN ⭐

she returns true if it disarmed successfully πŸ’– β€” or false in case of a mismatch. yeah. mismatch = no disarm. that's the tea πŸ’€


🧚 SEE ALSO 🧚

the whole friend group fr fr 🫢 go read the rest of them, iykyk 🌈


ok that's the page!! short but she served πŸ’… and hey β€” this one lives over in ./drivers/gpu/drm/xe, in the Kernel API Manual, dated October 2026. mwah, love u, bye πŸ“βœ¨
πŸ“¦ where this page comes from