xe_exec_queu...te_run_ticks(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ‘‘ NAME πŸ‘‘

xe_exec_queue_update_run_ticks β€” bestie, this is the one that goes and updates the run time in ticks for this exec queue, straight from the hardware ✨

(and yeah, this whole page lives in the Kernel API Manual, section 9, so you already know it's driver-dev hours 🫢)


🌸 SYNOPSIS 🌸

void xe_exec_queue_update_run_ticks (struct xe_exec_queue *q );

No return value, no drama, it just does the thing πŸ’…


πŸŽ€ ARGUMENTS πŸŽ€

  • q β€” the exec queue. That's it. That's the whole vibe check. Your queue, your ticks, your moment πŸ”₯

πŸ¦‹ DESCRIPTION πŸ¦‹

Okay so picture this: the hardware has been keeping a timestamp for this exec queue, right? This function's whole job is to update the timestamp saved by HW for this exec queue ⭐

And then β€” the fun part β€” it saves the run ticks, which get calculated by using the delta from the last update. So it's literally "how many ticks since we last checked in" math, and it's giving very much lowkey genius πŸ™ˆ

ngl, this is a tiny function with a big job: fresh hw timestamp in, delta-based run ticks out. No cap πŸ’–

🧚 SEE ALSO 🧚

Sis, the friend group is huge, buckle up πŸ’€

Like I said. Iconic roster. Go read them all, fr fr πŸ’œ


✨ and that's the page, bestie ✨ shoutout to the source hive ./drivers/gpu/drm/xe, stamped October 2026, living under the very extra title xe_exec_queu...te_run_ticks(9) πŸ˜­πŸ’… mwah, go update those ticks πŸ‘‘

πŸ“¦ where this page comes from