vme_irq_free(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– vme_irq_free πŸ’–

Okay bestie, welcome to the Kernel API Manual β€” specifically the page for vme_irq_free, which is literally the glow-up cleanup era for your VME interrupt. Let's get into it. ✨


🌸 SYNOPSIS 🌸

void vme_irq_free (struct vme_dev *vdev , int level , int statid );

πŸŽ€ ARGUMENTS πŸŽ€

  • vdev β€” bestie, this is a pointer to the VME device struct vme_dev that's assigned to your driver instance. Like, it's your device, own it. πŸ’…
  • level β€” the interrupt priority of the interrupt you're freeing. Yes, the priority. Don't @ me.
  • statid β€” the interrupt vector of the interrupt being freed. The vector, bestie. Keep it straight. πŸ¦‹

✨ DESCRIPTION ✨

So what does this actually do? It removes a previously attached callback from a VME interrupt priority/vector. That's it. That's the whole slay. 🫢

Basically, if you attached something to an interrupt before, this is the function that says "okay we're done here, bye πŸ‘‹" and detaches it. Cleanup icon behavior, no cap. πŸ”₯


πŸ‘‘ SEE ALSO πŸ‘‘

Like, literally go read the kernel file ./drivers/staging/vme_user/vme.c β€” it's giving main character energy. And then there's this whole friend group of VME functions you should also check out, periodt:


Okay that's literally the whole page, bestie. Go free those interrupts and live your truth. πŸ’œ

And that's a wrap! This page is from ./drivers/staging/vme_user, dated October 2026, and it's been a pleasure. Stay iconic, stay slay, and may all your callbacks detach cleanly. πŸ’–πŸŽ€πŸŒˆπŸ’…

πŸ“¦ where this page comes from