VMA OFFSET MANAGER(9)
π vma offset manager π
okay so welcome to the vma offset manager, bestie β this is the kernel API manual page for it, and honestly? it's kind of a vibe. let's get into it π«Ά
πΈ DESCRIPTION πΈ
so the vma-manager's whole job? it's responsible to map arbitrary driver-dependent memory regions into the linear user address-space. that's it, that's the gig β¨ it provides offsets to the caller which can then be used on the address_space of the drm-device. and it takes care to not overlap regions, to size them appropriately, and to not confuse mm-core by inconsistent fake vm_pgoff fields. no cap, it's very considerate π
π¨ real talk though: drivers shouldn't use this for object placement in VMEM. this manager should only be used to manage mappings into linear user-space VMs. periodt.
π§ the backend situation
we use drm_mm as backend to manage object allocations. but β and this is the important part β it is highly optimized for alloc/free calls, not lookups. hence, we use an rb-tree to speed up offset lookups. iykyk, different data structure for different problems π
π the big no-no
you must not use multiple offset managers on a single address_space. otherwise, mm-core will be unable to tear down memory mappings as the VM will no longer be linear. like... don't do it. it's giving chaos. π
π pages, not bytes (please remember this)
this offset manager works on page-based addresses. that is, every argument and return code (with the exception of drm_vma_node_offset_addr) is given in number of pages, not number of bytes. so object sizes and offsets must always be page-aligned (as usual). if you want to get a valid byte-based user-space address for a given offset, please see drm_vma_node_offset_addr. it's literally right there bestie π¦
π₯ bonus round: access management
additionally to offset management, the vma offset manager also handles access management. for every open-file context that is allowed to access a given node, you must call drm_vma_node_allow. otherwise, an mmap call on this open-file with the offset of the node will fail with -EACCES. π€ to revoke access again, use drm_vma_node_revoke. however β important β the caller is responsible for destroying already existing mappings, if required. that part's on you, queen π
π SEE ALSO π
- Kernel file
./drivers/gpu/drm/drm_vma_manager.c drm_vma_offset_manager_init(9)drm_vma_offset_manager_destroy(9)drm_vma_offset_lookup_locked(9)drm_vma_offset_add(9)drm_vma_offset_remove(9)drm_vma_node_allow(9)drm_vma_node_allow_once(9)drm_vma_node_revoke(9)drm_vma_node_is_allowed(9)
and that's the whole page, bestie!! π this little icon lives in ./drivers/gpu/drm, it's stamped October 2026, and it goes by the name vma offset manager(9) β go forth and map those regions responsibly πβ¨π
π¦ where this page comes from
- nixpkgs unstable: linux-manual 7.3.1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms