STRUCT XE_SYSCTRL_APP_MSG_HDR(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– struct xe_sysctrl_app_msg_hdr(9) β€” the Kernel API Manual, bestie edition πŸŽ€

okay so real talk, this is a page straight out of the Kernel API Manual and it's literally about struct xe_sysctrl_app_msg_hdr. tiny struct, big main character energy. let's get into it ✨


🌸 NAME 🌸

struct xe_sysctrl_app_msg_hdr β€” it's the Application layer message header, no cap 🫢


πŸ¦‹ SYNOPSIS πŸ¦‹

here's the whole entire vibe, copy it exactly bestie:

struct xe_sysctrl_app_msg_hdr {
    u32 data;
};

πŸ’… MEMBERS πŸ’…

  • data β€” a u32 holding the 32-bit header data. that's it. that's the member. she's simple, she's iconic, she ate πŸ”₯

🧚 DESCRIPTION 🧚

so this struct is the header structure for application-level messages. it's giving "small but essential" β€” one field, doing her little job in the application layer πŸ˜ŒπŸ’œ


πŸ‘‘ SEE ALSO πŸ‘‘

  • Kernel file ./drivers/gpu/drm/xe/abi/xe_sysctrl_abi.h
  • System Controller ABI(9)

aaaand that's the page πŸ’– before you go β€” huge shoutout to the source ./drivers/gpu/drm/xe/abi, dated October 2026, who served us this absolutely tiny legend of a manpage. periodt πŸŽ€βœ¨πŸ¦‹

πŸ“¦ where this page comes from